C# Class Unity.IL2CPP.Building.Platforms.PlatformSupport

Mostra file Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
Available ( RuntimePlatform runtimePlatform ) : bool
For ( RuntimePlatform runtimePlatform ) : PlatformSupport
MakeCppToolChain ( BuildingOptions buildingOptions ) : CppToolChain
MakeCppToolChain ( Unity architecture, BuildConfiguration buildConfiguration, bool treatWarningsAsErrors ) : CppToolChain
PostProcessProgramBuildDescription ( ProgramBuildDescription programBuildDescription ) : ProgramBuildDescription
RegisterRunner ( ) : void
Supports ( RuntimePlatform platform ) : bool
TryFor ( RuntimePlatform runtimePlatform, PlatformSupport &support ) : bool

Protected Methods

Method Description
PlatformSupport ( ) : System

Private Methods

Method Description
AllTypes ( ) : IEnumerable

Method Details

Available() public static method

public static Available ( RuntimePlatform runtimePlatform ) : bool
runtimePlatform Unity.IL2CPP.Common.RuntimePlatform
return bool

For() public static method

public static For ( RuntimePlatform runtimePlatform ) : PlatformSupport
runtimePlatform Unity.IL2CPP.Common.RuntimePlatform
return PlatformSupport

MakeCppToolChain() public method

public MakeCppToolChain ( BuildingOptions buildingOptions ) : CppToolChain
buildingOptions Unity.IL2CPP.Building.BuildingOptions
return CppToolChain

MakeCppToolChain() public abstract method

public abstract MakeCppToolChain ( Unity architecture, BuildConfiguration buildConfiguration, bool treatWarningsAsErrors ) : CppToolChain
architecture Unity
buildConfiguration BuildConfiguration
treatWarningsAsErrors bool
return CppToolChain

PlatformSupport() protected method

protected PlatformSupport ( ) : System
return System

PostProcessProgramBuildDescription() public method

public PostProcessProgramBuildDescription ( ProgramBuildDescription programBuildDescription ) : ProgramBuildDescription
programBuildDescription ProgramBuildDescription
return ProgramBuildDescription

RegisterRunner() public method

public RegisterRunner ( ) : void
return void

Supports() public abstract method

public abstract Supports ( RuntimePlatform platform ) : bool
platform Unity.IL2CPP.Common.RuntimePlatform
return bool

TryFor() public static method

public static TryFor ( RuntimePlatform runtimePlatform, PlatformSupport &support ) : bool
runtimePlatform Unity.IL2CPP.Common.RuntimePlatform
support PlatformSupport
return bool