C# Class Unity.IL2CPP.Building.Platforms.PlatformSupport

Afficher le fichier Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Méthodes publiques

Méthode Description
Available ( RuntimePlatform runtimePlatform ) : bool
For ( RuntimePlatform runtimePlatform ) : PlatformSupport
MakeCppToolChain ( BuildingOptions buildingOptions ) : CppToolChain
MakeCppToolChain ( Unity architecture, BuildConfiguration buildConfiguration, bool treatWarningsAsErrors ) : CppToolChain
PostProcessProgramBuildDescription ( ProgramBuildDescription programBuildDescription ) : ProgramBuildDescription
RegisterRunner ( ) : void
Supports ( RuntimePlatform platform ) : bool
TryFor ( RuntimePlatform runtimePlatform, PlatformSupport &support ) : bool

Méthodes protégées

Méthode Description
PlatformSupport ( ) : System

Private Methods

Méthode Description
AllTypes ( ) : IEnumerable

Method Details

Available() public static méthode

public static Available ( RuntimePlatform runtimePlatform ) : bool
runtimePlatform Unity.IL2CPP.Common.RuntimePlatform
Résultat bool

For() public static méthode

public static For ( RuntimePlatform runtimePlatform ) : PlatformSupport
runtimePlatform Unity.IL2CPP.Common.RuntimePlatform
Résultat PlatformSupport

MakeCppToolChain() public méthode

public MakeCppToolChain ( BuildingOptions buildingOptions ) : CppToolChain
buildingOptions Unity.IL2CPP.Building.BuildingOptions
Résultat CppToolChain

MakeCppToolChain() public abstract méthode

public abstract MakeCppToolChain ( Unity architecture, BuildConfiguration buildConfiguration, bool treatWarningsAsErrors ) : CppToolChain
architecture Unity
buildConfiguration BuildConfiguration
treatWarningsAsErrors bool
Résultat CppToolChain

PlatformSupport() protected méthode

protected PlatformSupport ( ) : System
Résultat System

PostProcessProgramBuildDescription() public méthode

public PostProcessProgramBuildDescription ( ProgramBuildDescription programBuildDescription ) : ProgramBuildDescription
programBuildDescription ProgramBuildDescription
Résultat ProgramBuildDescription

RegisterRunner() public méthode

public RegisterRunner ( ) : void
Résultat void

Supports() public abstract méthode

public abstract Supports ( RuntimePlatform platform ) : bool
platform Unity.IL2CPP.Common.RuntimePlatform
Résultat bool

TryFor() public static méthode

public static TryFor ( RuntimePlatform runtimePlatform, PlatformSupport &support ) : bool
runtimePlatform Unity.IL2CPP.Common.RuntimePlatform
support PlatformSupport
Résultat bool