Property | Type | Description | |
---|---|---|---|
entity | System.Entity | ||
pos | Vector2 | ||
size | Vector2 | ||
type | AnchorType |
Method | Description | |
---|---|---|
InRange ( Vector2 target, float tileRangeX, float tileRangeY ) : bool | ||
WorldUIAnchor ( ) : Microsoft.Xna.Framework | ||
WorldUIAnchor ( System.Entity anchor ) : Microsoft.Xna.Framework | ||
WorldUIAnchor ( Vector2 anchor ) : Microsoft.Xna.Framework | ||
WorldUIAnchor ( int topLeftX, int topLeftY, int width, int height ) : Microsoft.Xna.Framework |
public InRange ( Vector2 target, float tileRangeX, float tileRangeY ) : bool | ||
target | Vector2 | |
tileRangeX | float | |
tileRangeY | float | |
return | bool |
public WorldUIAnchor ( ) : Microsoft.Xna.Framework | ||
return | Microsoft.Xna.Framework |
public WorldUIAnchor ( System.Entity anchor ) : Microsoft.Xna.Framework | ||
anchor | System.Entity | |
return | Microsoft.Xna.Framework |
public WorldUIAnchor ( Vector2 anchor ) : Microsoft.Xna.Framework | ||
anchor | Vector2 | |
return | Microsoft.Xna.Framework |
public WorldUIAnchor ( int topLeftX, int topLeftY, int width, int height ) : Microsoft.Xna.Framework | ||
topLeftX | int | |
topLeftY | int | |
width | int | |
height | int | |
return | Microsoft.Xna.Framework |