Method | Description | |
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AddEncounter ( |
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AddOutEdge ( |
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Clone ( |
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GetEncountersWithInEdge ( string inEdgeName ) : List |
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GetRelatedNodes ( HashSet |
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LoadData ( GameMasterNode>.Dictionary |
Method | Description | |
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UpdateOutEdges ( Microsoft.Msagl.Drawing.Graph graph ) : void |
public AddEncounter ( |
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encounter | ||
return | void |
public AddOutEdge ( |
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nodeFile | ||
return | bool |
public Clone ( |
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nodeFile | ||
return |
public GetEncountersWithInEdge ( string inEdgeName ) : List |
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inEdgeName | string | |
return | List |
public GetRelatedNodes ( HashSet |
||
set | HashSet |
|
return | void |
public LoadData ( GameMasterNode>.Dictionary |
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allNodes | GameMasterNode>.Dictionary | |
return | void |
protected UpdateOutEdges ( Microsoft.Msagl.Drawing.Graph graph ) : void | ||
graph | Microsoft.Msagl.Drawing.Graph | |
return | void |