C# Class ShaderTools.Unity.Syntax.SyntaxFactory

Mostra file Open project: tgjones/HlslTools

Public Methods

Method Description
ParseAllTokens ( SourceText sourceText ) : IReadOnlyList
ParseUnitySyntaxTree ( SourceText sourceText, CancellationToken cancellationToken = default(CancellationToken) ) : SyntaxTree

Private Methods

Method Description
Parse ( SourceText sourceText, SyntaxNode>.Func parseFunc ) : SyntaxTree

Method Details

ParseAllTokens() public static method

public static ParseAllTokens ( SourceText sourceText ) : IReadOnlyList
sourceText ShaderTools.Core.Text.SourceText
return IReadOnlyList

ParseUnitySyntaxTree() public static method

public static ParseUnitySyntaxTree ( SourceText sourceText, CancellationToken cancellationToken = default(CancellationToken) ) : SyntaxTree
sourceText ShaderTools.Core.Text.SourceText
cancellationToken System.Threading.CancellationToken
return SyntaxTree