Property | Type | Description | |
---|---|---|---|
GetMinSkillLevel | double | ||
HasRequiredSkill | bool | ||
LoadLocations | void | ||
TreasureMap | System |
Method | Description | |
---|---|---|
Decode ( Server.Mobile from ) : void | ||
Deserialize ( Server.GenericReader reader ) : void | ||
DisplayTo ( Server.Mobile from ) : void | ||
GetContextMenuEntries ( Server.Mobile from, List |
||
GetProperties ( |
||
GetRandomHavenLocation ( ) : Server.Point2D | ||
GetRandomLocation ( ) : Server.Point2D | ||
HasDiggingTool ( Server.Mobile m ) : bool | ||
IsInHavenIsland ( IPoint2D loc ) : bool | ||
OnBeginDig ( Server.Mobile from ) : void | ||
OnDoubleClick ( Server.Mobile from ) : void | ||
OnSingleClick ( Server.Mobile from ) : void | ||
Serialize ( Server.GenericWriter writer ) : void | ||
Spawn ( int level, Server.Point3D p, Server.Map map, Server.Mobile target, bool guardian ) : BaseCreature | ||
Spawn ( int level, Server.Point3D p, bool guardian ) : BaseCreature | ||
TreasureMap ( Server.Serial serial ) : System |
Method | Description | |
---|---|---|
GetMinSkillLevel ( ) : double | ||
HasRequiredSkill ( Server.Mobile from ) : bool | ||
LoadLocations ( ) : void | ||
TreasureMap ( int level, Server.Map map ) : System |
public Deserialize ( Server.GenericReader reader ) : void | ||
reader | Server.GenericReader | |
return | void |
public DisplayTo ( Server.Mobile from ) : void | ||
from | Server.Mobile | |
return | void |
public GetContextMenuEntries ( Server.Mobile from, List |
||
from | Server.Mobile | |
list | List |
|
return | void |
public GetProperties ( |
||
list | ||
return | void |
public static GetRandomHavenLocation ( ) : Server.Point2D | ||
return | Server.Point2D |
public static GetRandomLocation ( ) : Server.Point2D | ||
return | Server.Point2D |
public static HasDiggingTool ( Server.Mobile m ) : bool | ||
m | Server.Mobile | |
return | bool |
public static IsInHavenIsland ( IPoint2D loc ) : bool | ||
loc | IPoint2D | |
return | bool |
public OnBeginDig ( Server.Mobile from ) : void | ||
from | Server.Mobile | |
return | void |
public OnDoubleClick ( Server.Mobile from ) : void | ||
from | Server.Mobile | |
return | void |
public OnSingleClick ( Server.Mobile from ) : void | ||
from | Server.Mobile | |
return | void |
public Serialize ( Server.GenericWriter writer ) : void | ||
writer | Server.GenericWriter | |
return | void |
public static Spawn ( int level, Server.Point3D p, Server.Map map, Server.Mobile target, bool guardian ) : BaseCreature | ||
level | int | |
p | Server.Point3D | |
map | Server.Map | |
target | Server.Mobile | |
guardian | bool | |
return | BaseCreature |
public static Spawn ( int level, Server.Point3D p, bool guardian ) : BaseCreature | ||
level | int | |
p | Server.Point3D | |
guardian | bool | |
return | BaseCreature |
public TreasureMap ( Server.Serial serial ) : System | ||
serial | Server.Serial | |
return | System |