C# Class PrinceGame.TileState

Mostra file Open project: salvadorc17/Prince-Monogame Class Usage Examples

Public Methods

Method Description
Add ( Enumeration state ) : void
Add ( Enumeration state, Enumeration priority ) : void
Add ( Enumeration state, Enumeration priority, Enumeration reverse ) : void
Add ( Enumeration state, Enumeration priority, System stoppable ) : void
Add ( Enumeration state, Enumeration priority, System stoppable, Enumeration reverse ) : void
Add ( Enumeration state, Enumeration priority, System stoppable, Enumeration reverse, Vector2 offSet ) : void
Add ( Enumeration state, Enumeration priority, System stoppable, Vector2 offSet ) : void
Add ( Enumeration state, bool ifTrue ) : void
Add ( StateTileElement stateElement ) : void
Clear ( ) : void
GetData ( ) : IEnumerable
Next ( ) : Enumeration.StateTile
Next ( Enumeration state ) : Enumeration.StateTile
Previous ( ) : StateTileElement
TileState ( ) : System
Value ( ) : StateTileElement

Method Details

Add() public method

public Add ( Enumeration state ) : void
state Enumeration
return void

Add() public method

public Add ( Enumeration state, Enumeration priority ) : void
state Enumeration
priority Enumeration
return void

Add() public method

public Add ( Enumeration state, Enumeration priority, Enumeration reverse ) : void
state Enumeration
priority Enumeration
reverse Enumeration
return void

Add() public method

public Add ( Enumeration state, Enumeration priority, System stoppable ) : void
state Enumeration
priority Enumeration
stoppable System
return void

Add() public method

public Add ( Enumeration state, Enumeration priority, System stoppable, Enumeration reverse ) : void
state Enumeration
priority Enumeration
stoppable System
reverse Enumeration
return void

Add() public method

public Add ( Enumeration state, Enumeration priority, System stoppable, Enumeration reverse, Vector2 offSet ) : void
state Enumeration
priority Enumeration
stoppable System
reverse Enumeration
offSet Vector2
return void

Add() public method

public Add ( Enumeration state, Enumeration priority, System stoppable, Vector2 offSet ) : void
state Enumeration
priority Enumeration
stoppable System
offSet Vector2
return void

Add() public method

public Add ( Enumeration state, bool ifTrue ) : void
state Enumeration
ifTrue bool
return void

Add() public method

public Add ( StateTileElement stateElement ) : void
stateElement StateTileElement
return void

Clear() public method

public Clear ( ) : void
return void

GetData() public method

public GetData ( ) : IEnumerable
return IEnumerable

Next() public method

public Next ( ) : Enumeration.StateTile
return Enumeration.StateTile

Next() public method

public Next ( Enumeration state ) : Enumeration.StateTile
state Enumeration
return Enumeration.StateTile

Previous() public method

public Previous ( ) : StateTileElement
return StateTileElement

TileState() public method

public TileState ( ) : System
return System

Value() public method

public Value ( ) : StateTileElement
return StateTileElement