C# Class Pokemon3D.Common.Input.GamePadHandler

Mostra file Open project: nilllzz/Pokemon3D Class Usage Examples

Public Methods

Method Description
GamePadHandler ( ) : Microsoft.Xna.Framework.Input
IsButtonDown ( Buttons button ) : bool
IsButtonDownOnce ( Buttons button ) : bool
IsButtonUp ( Buttons button ) : bool
IsConnected ( ) : bool
Update ( ) : void

Method Details

GamePadHandler() public method

public GamePadHandler ( ) : Microsoft.Xna.Framework.Input
return Microsoft.Xna.Framework.Input

IsButtonDown() public method

public IsButtonDown ( Buttons button ) : bool
button Buttons
return bool

IsButtonDownOnce() public method

public IsButtonDownOnce ( Buttons button ) : bool
button Buttons
return bool

IsButtonUp() public method

public IsButtonUp ( Buttons button ) : bool
button Buttons
return bool

IsConnected() public method

public IsConnected ( ) : bool
return bool

Update() public method

public Update ( ) : void
return void