Property | Type | Description | |
---|---|---|---|
ExtraData | uint | ||
ExtraLocation | OpenRA.CPos | ||
IsImmediate | bool | ||
OrderString | string | ||
Queued | bool | ||
Subject | OpenRA.Actor | ||
SuppressVisualFeedback | bool | ||
TargetActor | OpenRA.Actor | ||
TargetLocation | OpenRA.CPos | ||
TargetString | string |
Method | Description | |
---|---|---|
CancelProduction ( OpenRA.Actor subject, string item, int count ) : |
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Chat ( bool team, string text ) : |
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Command ( string text ) : |
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Deserialize ( World world, |
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HandshakeResponse ( string text ) : |
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Order ( ) : System | ||
Order ( string orderString, OpenRA.Actor subject, bool queued ) : System | ||
Order ( string orderstring, |
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PauseGame ( bool paused ) : |
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PauseProduction ( OpenRA.Actor subject, string item, bool pause ) : |
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Pong ( string pingTime ) : |
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Serialize ( ) : byte[] | ||
StartProduction ( OpenRA.Actor subject, string item, int count ) : |
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ToString ( ) : string |
Method | Description | |
---|---|---|
Order ( string orderString, OpenRA.Actor subject, OpenRA.Actor targetActor, OpenRA.CPos targetLocation, string targetString, bool queued, OpenRA.CPos extraLocation, uint extraData ) : System | ||
TryGetActorFromUInt ( World world, uint aID, OpenRA.Actor &ret ) : bool | ||
UIntFromActor ( OpenRA.Actor a ) : uint |
public static CancelProduction ( OpenRA.Actor subject, string item, int count ) : |
||
subject | OpenRA.Actor | |
item | string | |
count | int | |
return |
public static Chat ( bool team, string text ) : |
||
team | bool | |
text | string | |
return |
public static Command ( string text ) : |
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text | string | |
return |
public static Deserialize ( World world, |
||
world | World | |
r | ||
return |
public static HandshakeResponse ( string text ) : |
||
text | string | |
return |
public Order ( string orderString, OpenRA.Actor subject, bool queued ) : System | ||
orderString | string | |
subject | OpenRA.Actor | |
queued | bool | |
return | System |
public Order ( string orderstring, |
||
orderstring | string | |
order | ||
return | System |
public static PauseGame ( bool paused ) : |
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paused | bool | |
return |
public static PauseProduction ( OpenRA.Actor subject, string item, bool pause ) : |
||
subject | OpenRA.Actor | |
item | string | |
pause | bool | |
return |
public static Pong ( string pingTime ) : |
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pingTime | string | |
return |
public static StartProduction ( OpenRA.Actor subject, string item, int count ) : |
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subject | OpenRA.Actor | |
item | string | |
count | int | |
return |