C# Class Ohana3DS_Transfigured.Ohana.RenderEngine.animationControl

Mostra file Open project: Quibilia/Ohana3DS-Transfigured Class Usage Examples

Public Properties

Property Type Description
animate bool
animationStep float
animations RenderBase.OAnimationListBase
paused bool

Public Methods

Method Description
advanceFrame ( ) : void

Advances the current animation Frame.

load ( int animationIndex ) : bool

Load the animation at the given index.

pause ( ) : void

Pauses the animation.

play ( ) : void

Play the animation. It will have no effect if no animations are loaded.

stop ( ) : void

Stops the animation.

Method Details

advanceFrame() public method

Advances the current animation Frame.
public advanceFrame ( ) : void
return void

load() public method

Load the animation at the given index.
public load ( int animationIndex ) : bool
animationIndex int The index where the animation is located
return bool

pause() public method

Pauses the animation.
public pause ( ) : void
return void

play() public method

Play the animation. It will have no effect if no animations are loaded.
public play ( ) : void
return void

stop() public method

Stops the animation.
public stop ( ) : void
return void

Property Details

animate public_oe property

public bool animate
return bool

animationStep public_oe property

public float animationStep
return float

animations public_oe property

public RenderBase.OAnimationListBase animations
return RenderBase.OAnimationListBase

paused public_oe property

public bool paused
return bool