C# Class Ohana3DS_Transfigured.Ohana.RenderEngine.animationControl

Show file Open project: Quibilia/Ohana3DS-Transfigured Class Usage Examples

Public Properties

Property Type Description
animate bool
animationStep float
animations RenderBase.OAnimationListBase
paused bool

Public Methods

Method Description
advanceFrame ( ) : void

Advances the current animation Frame.

load ( int animationIndex ) : bool

Load the animation at the given index.

pause ( ) : void

Pauses the animation.

play ( ) : void

Play the animation. It will have no effect if no animations are loaded.

stop ( ) : void

Stops the animation.

Method Details

advanceFrame() public method

Advances the current animation Frame.
public advanceFrame ( ) : void
return void

load() public method

Load the animation at the given index.
public load ( int animationIndex ) : bool
animationIndex int The index where the animation is located
return bool

pause() public method

Pauses the animation.
public pause ( ) : void
return void

play() public method

Play the animation. It will have no effect if no animations are loaded.
public play ( ) : void
return void

stop() public method

Stops the animation.
public stop ( ) : void
return void

Property Details

animate public property

public bool animate
return bool

animationStep public property

public float animationStep
return float

animations public property

public RenderBase.OAnimationListBase animations
return RenderBase.OAnimationListBase

paused public property

public bool paused
return bool