Property |
Type |
Description |
|
AI_Cooldown_Reduction_Percent |
Mooege.Net.GS.Message.GameAttributeF |
|
|
AI_In_Special_State |
Mooege.Net.GS.Message.GameAttributeB |
|
|
AI_Spawned_By_Inactive_Marker |
Mooege.Net.GS.Message.GameAttributeB |
|
|
AI_Used_Scripted_Spawn_Anim |
Mooege.Net.GS.Message.GameAttributeB |
|
|
Act |
Mooege.Net.GS.Message.GameAttributeI |
|
|
Actor_Updates_Attributes_From_Owner |
Mooege.Net.GS.Message.GameAttributeB |
|
|
Afk |
Mooege.Net.GS.Message.GameAttributeB |
|
|
Always_Hits |
Mooege.Net.GS.Message.GameAttributeB |
|
|
Always_Plays_GetHit |
Mooege.Net.GS.Message.GameAttributeB |
|
|
Ambient_Damage_Effect_Last_Time |
Mooege.Net.GS.Message.GameAttributeI |
|
|
Amplify_Damage_Percent |
Mooege.Net.GS.Message.GameAttributeF |
|
|
Amplify_Damage_Type_Percent |
Mooege.Net.GS.Message.GameAttributeF |
|
|
Armor |
Mooege.Net.GS.Message.GameAttributeF |
|
|
Armor_Bonus_Item |
Mooege.Net.GS.Message.GameAttributeF |
|
|
Armor_Bonus_Percent |
Mooege.Net.GS.Message.GameAttributeF |
|
|
Armor_Item |
Mooege.Net.GS.Message.GameAttributeF |
|
|
Armor_Item_Percent |
Mooege.Net.GS.Message.GameAttributeF |
|
|
Armor_Item_SubTotal |
Mooege.Net.GS.Message.GameAttributeF |
|
|
Armor_Item_Total |
Mooege.Net.GS.Message.GameAttributeF |
|
|
Armor_Total |
Mooege.Net.GS.Message.GameAttributeF |
|
|
Attached_To_ACD |
Mooege.Net.GS.Message.GameAttributeI |
|
|
Attachment_ACD |
Mooege.Net.GS.Message.GameAttributeI |
|
|
Attachment_Handled_By_Client |
Mooege.Net.GS.Message.GameAttributeB |
|
|
Attack |
Mooege.Net.GS.Message.GameAttributeF |
|
|
Attack_Bonus |
GameAttributeF |
|
|
Attack_Bonus_Percent |
GameAttributeF |
|
|
Attack_Cooldown_Delta |
GameAttributeI |
|
|
Attack_Cooldown_Delta_Total |
GameAttributeI |
|
|
Attack_Cooldown_Min |
GameAttributeI |
|
|
Attack_Cooldown_Min_Total |
GameAttributeI |
|
|
Attack_Fear_Chance |
GameAttributeF |
|
|
Attack_Fear_Time_Delta |
GameAttributeF |
|
|
Attack_Fear_Time_Min |
GameAttributeF |
|
|
Attack_Reduction_Percent |
GameAttributeF |
|
|
Attack_Slow |
GameAttributeB |
|
|
Attacks_Per_Second |
GameAttributeF |
|
|
Attacks_Per_Second_Bonus |
GameAttributeF |
|
|
Attacks_Per_Second_Item |
GameAttributeF |
|
|
Attacks_Per_Second_Item_Bonus |
GameAttributeF |
|
|
Attacks_Per_Second_Item_CurrentHand |
GameAttributeF |
|
|
Attacks_Per_Second_Item_MainHand |
GameAttributeF |
|
|
Attacks_Per_Second_Item_OffHand |
GameAttributeF |
|
|
Attacks_Per_Second_Item_Percent |
GameAttributeF |
|
|
Attacks_Per_Second_Item_Subtotal |
GameAttributeF |
|
|
Attacks_Per_Second_Item_Total |
GameAttributeF |
|
|
Attacks_Per_Second_Item_Total_MainHand |
GameAttributeF |
|
|
Attacks_Per_Second_Item_Total_OffHand |
GameAttributeF |
|
|
Attacks_Per_Second_Percent |
GameAttributeF |
|
|
Attacks_Per_Second_Total |
GameAttributeF |
|
|
Attribute_Pool |
GameAttributeI |
|
|
Attribute_Timer |
GameAttributeI |
|
|
Attributes |
GameAttribute[] |
|
|
Axe |
GameAttributeI |
|
|
Axe2H |
GameAttributeI |
|
|
AxeAny |
GameAttributeI |
|
|
Axe_Bad_Data |
GameAttributeI |
|
|
Backpack_Slots |
GameAttributeI |
|
|
Banner_ACDID |
GameAttributeI |
|
|
Banter_Cooldown |
GameAttributeI |
|
|
Base_Element |
GameAttributeI |
|
|
Bleed_Duration |
GameAttributeF |
|
|
Bleeding |
GameAttributeB |
|
|
Blind |
GameAttributeB |
|
|
Block_Amount |
GameAttributeF |
|
|
Block_Amount_Bonus_Percent |
GameAttributeF |
|
|
Block_Amount_Item_Bonus |
GameAttributeF |
|
|
Block_Amount_Item_Delta |
GameAttributeF |
|
|
Block_Amount_Item_Min |
GameAttributeF |
|
|
Block_Amount_Total_Max |
GameAttributeF |
|
|
Block_Amount_Total_Min |
GameAttributeF |
|
|
Block_Chance |
GameAttributeF |
|
|
Block_Chance_Bonus_Item |
GameAttributeF |
|
|
Block_Chance_Item |
GameAttributeF |
|
|
Block_Chance_Item_Total |
GameAttributeF |
|
|
Block_Chance_Total |
GameAttributeF |
|
|
Blocks_Projectiles |
GameAttributeB |
|
|
Bonus_Healing_Received_Percent |
GameAttributeF |
|
|
Bonus_Health_Percent_Per_Second_From_Globes |
GameAttributeF |
|
|
Bonus_Health_Percent_Per_Second_From_Globes_Total |
GameAttributeF |
|
|
Bow |
GameAttributeI |
|
|
BowAny |
GameAttributeI |
|
|
Breakable_Shield_HP |
GameAttributeF |
|
|
Buff_Active |
GameAttributeB |
|
|
Buff_Icon_Count0 |
GameAttributeI |
|
|
Buff_Icon_Count1 |
GameAttributeI |
|
|
Buff_Icon_Count2 |
GameAttributeI |
|
|
Buff_Icon_Count3 |
GameAttributeI |
|
|
Buff_Icon_Count4 |
GameAttributeI |
|
|
Buff_Icon_Count5 |
GameAttributeI |
|
|
Buff_Icon_Count6 |
GameAttributeI |
|
|
Buff_Icon_Count7 |
GameAttributeI |
|
|
Buff_Icon_End_Tick0 |
GameAttributeI |
|
|
Buff_Icon_End_Tick1 |
GameAttributeI |
|
|
Buff_Icon_End_Tick2 |
GameAttributeI |
|
|
Buff_Icon_End_Tick3 |
GameAttributeI |
|
|
Buff_Icon_End_Tick4 |
GameAttributeI |
|
|
Buff_Icon_End_Tick5 |
GameAttributeI |
|
|
Buff_Icon_End_Tick6 |
GameAttributeI |
|
|
Buff_Icon_End_Tick7 |
GameAttributeI |
|
|
Buff_Icon_Start_Tick0 |
GameAttributeI |
|
|
Buff_Icon_Start_Tick1 |
GameAttributeI |
|
|
Buff_Icon_Start_Tick2 |
GameAttributeI |
|
|
Buff_Icon_Start_Tick3 |
GameAttributeI |
|
|
Buff_Icon_Start_Tick4 |
GameAttributeI |
|
|
Buff_Icon_Start_Tick5 |
GameAttributeI |
|
|
Buff_Icon_Start_Tick6 |
GameAttributeI |
|
|
Buff_Icon_Start_Tick7 |
GameAttributeI |
|
|
Buff_Visual_Effect |
GameAttributeB |
|
|
Burrowed |
GameAttributeB |
|
|
Busy |
GameAttributeB |
|
|
Callout_Cooldown |
GameAttributeI |
|
|
Cannot_Be_Added_To_AI_Target_List |
GameAttributeB |
|
|
CantStartDisplayedPowers |
GameAttributeB |
|
|
Casting_Speed |
GameAttributeF |
|
|
Casting_Speed_Bonus |
GameAttributeF |
|
|
Casting_Speed_Percent |
GameAttributeF |
|
|
Casting_Speed_Total |
GameAttributeF |
|
|
Champion_Clone_Damage_Bonus_Percent |
GameAttributeF |
|
|
Champion_Clone_Hitpoint_Bonus_Percent |
GameAttributeF |
|
|
Champion_Clone_Next_Tick |
GameAttributeI |
|
|
Champion_Clone_Time_Delta_In_Seconds |
GameAttributeF |
|
|
Champion_Clone_Time_Min_In_Seconds |
GameAttributeF |
|
|
Champion_Ghostly |
GameAttributeB |
|
|
Champion_Ghostly_Active_Time_Delta_In_Seconds |
GameAttributeF |
|
|
Champion_Ghostly_Active_Time_Min_In_Seconds |
GameAttributeF |
|
|
Champion_Ghostly_Inactive_Time_Delta_In_Seconds |
GameAttributeF |
|
|
Champion_Ghostly_Inactive_Time_Min_In_Seconds |
GameAttributeF |
|
|
Champion_Ghostly_Next_Tick |
GameAttributeI |
|
|
Champion_Ghostly_Saved_Dodge_Chance |
GameAttributeF |
|
|
Champion_Teleport_Next_Tick |
GameAttributeI |
|
|
Champion_Teleport_Time_Delta_In_Seconds |
GameAttributeF |
|
|
Champion_Teleport_Time_Min_In_Seconds |
GameAttributeF |
|
|
Checkpoint_Resurrection_Allowed_Game_Time |
GameAttributeI |
|
|
Checkpoint_Resurrection_Forced_Game_Time |
GameAttributeI |
|
|
Chest_Open |
GameAttributeB |
|
|
Chilled |
GameAttributeB |
|
|
Chilled_Dur_Bonus_Percent |
GameAttributeF |
|
|
Client_Only_Effect |
GameAttributeI |
|
|
Closing_Cooldown_Delta_Total |
GameAttributeI |
|
|
Closing_Cooldown_Min_Total |
GameAttributeI |
|
|
Club |
GameAttributeI |
|
|
Club2H |
GameAttributeI |
|
|
ClubAny |
GameAttributeI |
|
|
ColdAura |
GameAttributeB |
|
|
ColdStaff |
GameAttributeI |
|
|
Combo_Level |
GameAttributeI |
|
|
Combo_Time_Last_Move |
GameAttributeI |
|
|
Controlling_TimedEvent_SNO |
GameAttributeI |
|
|
Conversation_Heard_Count |
GameAttributeI |
|
|
Conversation_Icon |
GameAttributeI |
|
|
Could_Have_Ragdolled |
GameAttributeB |
|
|
Crit_Damage_Percent |
GameAttributeF |
|
|
Crit_Effect_Time |
GameAttributeI |
|
|
Crit_Percent_Base |
GameAttributeF |
|
|
Crit_Percent_Bonus_Capped |
GameAttributeF |
|
|
Crit_Percent_Bonus_Uncapped |
GameAttributeF |
|
|
Crit_Percent_Cap |
GameAttributeF |
|
|
Crossbow |
GameAttributeI |
|
|
CrowdControl_Reduction |
GameAttributeF |
|
|
Current_WeaponClass |
GameAttributeI |
|
|
Custom_Target_Weight |
GameAttributeF |
|
|
DOT_DPS |
GameAttributeF |
|
|
DPS |
GameAttributeF |
|
|
Dagger |
GameAttributeI |
|
|
DamageCap_Percent |
GameAttributeF |
|
|
Damage_Absorb_Percent |
GameAttributeF |
|
|
Damage_Absorb_Percent_All |
GameAttributeF |
|
|
Damage_Bonus_Min |
GameAttributeF |
|
|
Damage_Delta |
GameAttributeF |
|
|
Damage_Delta_Total |
GameAttributeF |
|
|
Damage_Done_Reduction_Percent |
GameAttributeF |
|
|
Damage_Min |
GameAttributeF |
|
|
Damage_Min_Subtotal |
GameAttributeF |
|
|
Damage_Min_Total |
GameAttributeF |
|
|
Damage_Percent_All_From_Skills |
GameAttributeF |
|
|
Damage_Percent_Bonus_Witchdoctor |
GameAttributeF |
|
|
Damage_Percent_Bonus_Wizard |
GameAttributeF |
|
|
Damage_Power_Delta |
GameAttributeF |
|
|
Damage_Power_Min |
GameAttributeF |
|
|
Damage_Reduction_Current |
GameAttributeF |
|
|
Damage_Reduction_Last_Tick |
GameAttributeI |
|
|
Damage_Reduction_Total |
GameAttributeF |
|
|
Damage_Shield |
GameAttributeB |
|
|
Damage_State_Current |
GameAttributeI |
|
|
Damage_State_Max |
GameAttributeI |
|
|
Damage_To_Mana |
GameAttributeF |
|
|
Damage_Type_Override |
GameAttributeF |
|
|
Damage_Type_Percent_Bonus |
GameAttributeF |
|
|
Damage_Weapon_Bonus_Delta |
GameAttributeF |
|
|
Damage_Weapon_Bonus_Min |
GameAttributeF |
|
|
Damage_Weapon_Delta |
GameAttributeF |
|
|
Damage_Weapon_Delta_SubTotal |
GameAttributeF |
|
|
Damage_Weapon_Delta_Total |
GameAttributeF |
|
|
Damage_Weapon_Delta_Total_All |
GameAttributeF |
|
|
Damage_Weapon_Delta_Total_CurrentHand |
GameAttributeF |
|
|
Damage_Weapon_Delta_Total_MainHand |
GameAttributeF |
|
|
Damage_Weapon_Delta_Total_OffHand |
GameAttributeF |
|
|
Damage_Weapon_Max |
GameAttributeF |
|
|
Damage_Weapon_Max_Total |
GameAttributeF |
|
|
Damage_Weapon_Min |
GameAttributeF |
|
|
Damage_Weapon_Min_Total |
GameAttributeF |
|
|
Damage_Weapon_Min_Total_All |
GameAttributeF |
|
|
Damage_Weapon_Min_Total_CurrentHand |
GameAttributeF |
|
|
Damage_Weapon_Min_Total_MainHand |
GameAttributeF |
|
|
Damage_Weapon_Min_Total_OffHand |
GameAttributeF |
|
|
Damage_Weapon_Percent_All |
GameAttributeF |
|
|
Damage_Weapon_Percent_Bonus |
GameAttributeF |
|
|
Damage_Weapon_Percent_Total |
GameAttributeF |
|
|
Deactivate_Lure |
GameAttributeB |
|
|
Dead_Body_AnimTag |
GameAttributeI |
|
|
Death_Count |
GameAttributeI |
|
|
Death_Replacement_Effect_Group_SNO |
GameAttributeI |
|
|
Death_Replacement_Power_SNO |
GameAttributeI |
|
|
Death_Type_Override |
GameAttributeI |
|
|
Debuff_Duration_Reduction_Percent |
GameAttributeF |
|
|
Defense |
GameAttributeF |
|
|
Defense_Bonus |
GameAttributeF |
|
|
Defense_Bonus_Percent |
GameAttributeF |
|
|
Defense_Reduction_Percent |
GameAttributeF |
|
|
Deleted_On_Server |
GameAttributeB |
|
|
Destroy_When_Path_Blocked |
GameAttributeB |
|
|
Difficulty |
GameAttributeI |
|
|
Disabled |
GameAttributeB |
|
|
Diseased |
GameAttributeB |
|
|
Displays_Team_Effect |
GameAttributeB |
|
|
Dodge_Chance_Bonus |
GameAttributeF |
|
|
Dodge_Chance_Bonus_Melee |
GameAttributeF |
|
|
Dodge_Chance_Bonus_Ranged |
GameAttributeF |
|
|
Dodge_Rating |
GameAttributeF |
|
|
Dodge_Rating_Base |
GameAttributeF |
|
|
Dodge_Rating_Total |
GameAttributeF |
|
|
Does_Fake_Damage |
GameAttributeB |
|
|
Does_No_Damage |
GameAttributeB |
|
|
Door_Locked |
GameAttributeB |
|
|
Door_Timer |
GameAttributeI |
|
|
DropsNoLoot |
GameAttributeB |
|
|
DualWield_BothAttack_Chance |
GameAttributeF |
|
|
DualWield_Hand |
GameAttributeI |
|
|
DualWield_Hand_Next |
GameAttributeI |
|
|
Durability_Cur |
GameAttributeI |
|
|
Durability_Last_Damage |
GameAttributeI |
|
|
Durability_Max |
GameAttributeI |
|
|
DyeType |
GameAttributeI |
|
|
ElixirDuration |
GameAttributeF |
|
|
Emote_Cooldown |
GameAttributeI |
|
|
EnchantAffix |
GameAttributeI |
|
|
Enraged |
GameAttributeB |
|
|
Environment_Attack_Record |
GameAttributeI |
|
|
Experience_Bonus |
GameAttributeF |
|
|
Experience_Bonus_Percent |
GameAttributeF |
|
|
Experience_Granted |
GameAttributeI |
|
|
Experience_Next |
GameAttributeI |
|
|
Faster_Healing_Percent |
GameAttributeF |
|
|
Fear_Immune |
GameAttributeB |
|
|
Feared |
GameAttributeB |
|
|
FireAura |
GameAttributeB |
|
|
FireStaff |
GameAttributeI |
|
|
Flippy_ID |
GameAttributeI |
|
|
Follow_Target_ACDID |
GameAttributeI |
|
|
Follow_Target_Type |
GameAttributeI |
|
|
Force_No_Death_Animation |
GameAttributeB |
|
|
Forced_Enemy_ACDID |
GameAttributeI |
|
|
Forced_Hireling_Power |
GameAttributeI |
|
|
Free_Cast |
GameAttributeI |
|
|
Free_Cast_All |
GameAttributeB |
|
|
Freeze_Capacity |
GameAttributeF |
|
|
Freeze_Damage |
GameAttributeF |
|
|
Freeze_Damage_Percent_Bonus |
GameAttributeF |
|
|
Freeze_Immune |
GameAttributeB |
|
|
Freeze_Length_Reduction |
GameAttributeF |
|
|
Frozen |
GameAttributeB |
|
|
Fury_Effect_Level |
GameAttributeI |
|
|
Fury_Generation_Bonus_Percent |
GameAttributeF |
|
|
Gate_Position |
GameAttributeF |
|
|
Gate_Velocity |
GameAttributeF |
|
|
GemQuality |
GameAttributeI |
|
|
General_Cooldown |
GameAttributeI |
|
|
Get_Hit_Current |
GameAttributeF |
|
|
Get_Hit_Damage |
GameAttributeF |
|
|
Get_Hit_Damage_Scalar |
GameAttributeF |
|
|
Get_Hit_Max |
GameAttributeF |
|
|
Get_Hit_Max_Base |
GameAttributeF |
|
|
Get_Hit_Max_Per_Level |
GameAttributeF |
|
|
Get_Hit_Recovery |
GameAttributeF |
|
|
Get_Hit_Recovery_Base |
GameAttributeF |
|
|
Get_Hit_Recovery_Per_Level |
GameAttributeF |
|
|
Gethit_Immune |
GameAttributeB |
|
|
Gizmo_Actor_SNO_To_Spawn |
GameAttributeI |
|
|
Gizmo_Actor_To_Spawn_Scale |
GameAttributeF |
|
|
Gizmo_Charges |
GameAttributeI |
|
|
Gizmo_Disabled_By_Script |
GameAttributeB |
|
|
Gizmo_Has_Been_Operated |
GameAttributeB |
|
|
Gizmo_Operator_ACDID |
GameAttributeI |
|
|
Gizmo_State |
GameAttributeI |
|
|
Gold |
GameAttributeI |
|
|
Gold_Find |
GameAttributeF |
|
|
Gold_Granted |
GameAttributeI |
|
|
Gold_PickUp_Radius |
GameAttributeF |
|
|
GrantsNoXP |
GameAttributeB |
|
|
Guard_Object_ACDID |
GameAttributeI |
|
|
Has_Doppelganger_Cloned |
GameAttributeB |
|
|
Has_Special_Death_AnimTag |
GameAttributeI |
|
|
Headstone_Player_ANN |
GameAttributeI |
|
|
Heal_Effect_Last_Played_Tick |
GameAttributeI |
|
|
Health_Globe_Bonus_Chance |
GameAttributeF |
|
|
Health_Globe_Bonus_Health |
GameAttributeF |
|
|
Health_Globe_Bonus_Mult_Chance |
GameAttributeF |
|
|
Health_Potion_Bonus_Heal_Percent |
GameAttributeF |
|
|
Held_In_OffHand |
GameAttributeB |
|
|
Hidden |
GameAttributeB |
|
|
Hide_Affixes |
GameAttributeB |
|
|
HighlySalvageable |
GameAttributeI |
|
|
Hireling_Class |
GameAttributeI |
|
|
Hit_Chance |
GameAttributeF |
|
|
Hitpoints_Cur |
GameAttributeF |
|
|
Hitpoints_Factor_Level |
GameAttributeF |
|
|
Hitpoints_Factor_Vitality |
GameAttributeF |
|
|
Hitpoints_Granted |
GameAttributeF |
|
|
Hitpoints_Granted_Duration |
GameAttributeI |
|
|
Hitpoints_Healed_Target |
GameAttributeF |
|
|
Hitpoints_Max |
GameAttributeF |
|
|
Hitpoints_Max_Bonus |
GameAttributeF |
|
|
Hitpoints_Max_Percent_Bonus |
GameAttributeF |
|
|
Hitpoints_Max_Percent_Bonus_Item |
GameAttributeF |
|
|
Hitpoints_Max_Total |
GameAttributeF |
|
|
Hitpoints_On_Hit |
GameAttributeF |
|
|
Hitpoints_On_Kill |
GameAttributeF |
|
|
Hitpoints_Percent |
GameAttributeF |
|
|
Hitpoints_Regen_Per_Second |
GameAttributeF |
|
|
Hitpoints_Total_From_Level |
GameAttributeF |
|
|
Hitpoints_Total_From_Vitality |
GameAttributeF |
|
|
IdentifyCost |
GameAttributeI |
|
|
Ignores_Critical_Hits |
GameAttributeB |
|
|
Immobolize |
GameAttributeB |
|
|
Immune_To_Blind |
GameAttributeB |
|
|
Immune_To_Charm |
GameAttributeB |
|
|
Immune_To_Knockback |
GameAttributeB |
|
|
Immunity |
GameAttributeB |
|
|
InBossEncounter |
GameAttributeB |
|
|
In_Combat |
GameAttributeB |
|
|
In_Conversation |
GameAttributeB |
|
|
In_Knockback |
GameAttributeB |
|
|
Increased_Health_From_Globes_Percent |
GameAttributeF |
|
|
Increased_Health_From_Globes_Percent_Total |
GameAttributeF |
|
|
InitialCooldownDelta |
GameAttributeI |
|
|
InitialCooldownDeltaTotal |
GameAttributeI |
|
|
InitialCooldownMin |
GameAttributeI |
|
|
InitialCooldownMinTotal |
GameAttributeI |
|
|
Invulnerable |
GameAttributeB |
|
|
IsCrafted |
GameAttributeB |
|
|
IsRooted |
GameAttributeB |
|
|
IsTrialActor |
GameAttributeB |
|
|
Is_Helper |
GameAttributeB |
|
|
Is_NPC |
GameAttributeB |
|
|
Is_Player_Decoy |
GameAttributeB |
|
|
Is_Power_Proxy |
GameAttributeB |
|
|
ItemBuffIcon |
GameAttributeI |
|
|
ItemMeltUnlocked |
GameAttributeB |
|
|
ItemStackQuantityHi |
GameAttributeI |
|
|
ItemStackQuantityLo |
GameAttributeI |
|
|
Item_Binding_Level_Override |
GameAttributeI |
|
|
Item_Bound_To_ACD |
GameAttributeI |
|
|
Item_Cost_Percent_Bonus |
GameAttributeF |
|
|
Item_Equipped |
GameAttributeB |
|
|
Item_Quality_Level |
GameAttributeI |
|
|
Item_Time_Sold |
GameAttributeI |
|
|
Kill_Count_Record |
GameAttributeI |
|
|
Knockback_Weight |
GameAttributeF |
|
|
Last_ACD_Attacked |
GameAttributeI |
|
|
Last_ACD_Attacked_By |
GameAttributeI |
|
|
Last_Action_Timestamp |
GameAttributeI |
|
|
Last_Blocked_ACD |
GameAttributeI |
|
|
Last_Blocked_Time |
GameAttributeI |
|
|
Last_Damage_ACD |
GameAttributeI |
|
|
Last_Damage_Amount |
GameAttributeF |
|
|
Last_Damage_MainActor |
GameAttributeI |
|
|
Last_Proc_Time |
GameAttributeI |
|
|
Last_Tick_Potion_Used |
GameAttributeI |
|
|
Last_Tick_Shop_Entered |
GameAttributeI |
|
|
Leader |
GameAttributeB |
|
|
Level |
GameAttributeI |
|
|
Level_Cap |
GameAttributeI |
|
|
Light_Radius_Percent_Bonus |
GameAttributeF |
|
|
LightningAura |
GameAttributeB |
|
|
LightningStaff |
GameAttributeI |
|
|
Loading |
GameAttributeB |
|
|
Loading_Anim_Tag |
GameAttributeI |
|
|
Loading_Player_ACD |
GameAttributeI |
|
|
Loading_Power_SNO |
GameAttributeI |
|
|
Look_Override |
GameAttributeI |
|
|
Look_Target_Broadcast_Intensity |
GameAttributeF |
|
|
Look_Target_Broadcast_Radius |
GameAttributeF |
|
|
Look_Target_Server_ANN |
GameAttributeI |
|
|
Looping_Animation_End_Time |
GameAttributeI |
|
|
Looping_Animation_Start_Time |
GameAttributeI |
|
|
Mace |
GameAttributeI |
|
|
Mace2H |
GameAttributeI |
|
|
MaceAny |
GameAttributeI |
|
|
Magic_Find |
GameAttributeF |
|
|
Mana_Gained_From_Globes |
GameAttributeF |
|
|
Mana_Gained_From_Globes_Percent |
GameAttributeF |
|
|
MinimapActive |
GameAttributeB |
|
|
MinimapIconOverride |
GameAttributeI |
|
|
Minion_Count_Bonus_Percent |
GameAttributeF |
|
|
Monster_Play_Get_Hit_Bonus |
GameAttributeF |
|
|
Movement_Bonus_Run_Speed |
GameAttributeF |
|
|
Movement_Bonus_Total |
GameAttributeF |
|
|
Movement_Scalar |
GameAttributeF |
|
|
Movement_Scalar_Capped_Total |
GameAttributeF |
|
|
Movement_Scalar_Reduction_Percent |
GameAttributeF |
|
|
Movement_Scalar_Reduction_Resistance |
GameAttributeF |
|
|
Movement_Scalar_Subtotal |
GameAttributeF |
|
|
Movement_Scalar_Total |
GameAttributeF |
|
|
Movement_Scalar_Uncapped_Bonus |
GameAttributeF |
|
|
NPC_Conv_Target_ANN |
GameAttributeI |
|
|
NPC_Has_Interact_Options |
GameAttributeB |
|
|
NPC_Is_Escorting |
GameAttributeB |
|
|
NPC_Is_Operatable |
GameAttributeB |
|
|
NPC_Talk_Target_ANN |
GameAttributeI |
|
|
No_AutoPickup |
GameAttributeB |
|
|
No_Damage |
GameAttributeB |
|
|
No_Health_Drop |
GameAttributeB |
|
|
Normal_Attack_Replacement_Power_SNO |
GameAttributeI |
|
|
Object_Destruction_Record |
GameAttributeI |
|
|
Observer |
GameAttributeB |
|
|
Operatable |
GameAttributeB |
|
|
Operatable_Story_Gizmo |
GameAttributeB |
|
|
Out_Of_Combat_Health_Regen_Percent |
GameAttributeF |
|
|
Out_Of_Combat_Mana_Regen_Percent |
GameAttributeF |
|
|
PVP_Assists |
GameAttributeI |
|
|
PVP_Current_Death_Streak |
GameAttributeI |
|
|
PVP_Current_Kill_Streak |
GameAttributeI |
|
|
PVP_Deaths |
GameAttributeI |
|
|
PVP_Kills |
GameAttributeI |
|
|
PVP_Longest_Death_Streak |
GameAttributeI |
|
|
PVP_Longest_Kill_Streak |
GameAttributeI |
|
|
PVP_Progression_Points_Gained |
GameAttributeI |
|
|
Passability_Power_SNO |
GameAttributeI |
|
|
Pet_Creator |
GameAttributeI |
|
|
Pet_Owner |
GameAttributeI |
|
|
Pet_Type |
GameAttributeI |
|
|
Pierce_Chance |
GameAttributeF |
|
|
Player_WeaponClass_Anim_Override |
GameAttributeI |
|
|
PoisonAura |
GameAttributeB |
|
|
PoisonStaff |
GameAttributeI |
|
|
Poison_Length_Reduction |
GameAttributeF |
|
|
Poisoned |
GameAttributeB |
|
|
Polearm |
GameAttributeI |
|
|
Potion_Dilution_Duration |
GameAttributeI |
|
|
Potion_Dilution_Percent |
GameAttributeF |
|
|
Potion_Dilution_Scalar |
GameAttributeF |
|
|
Power_Buff_0_Visual_Effect |
GameAttributeB |
|
|
Power_Buff_0_Visual_Effect_A |
GameAttributeB |
|
|
Power_Buff_0_Visual_Effect_B |
GameAttributeB |
|
|
Power_Buff_0_Visual_Effect_C |
GameAttributeB |
|
|
Power_Buff_0_Visual_Effect_D |
GameAttributeB |
|
|
Power_Buff_0_Visual_Effect_E |
GameAttributeB |
|
|
Power_Buff_0_Visual_Effect_None |
GameAttributeB |
|
|
Power_Buff_1_Visual_Effect |
GameAttributeB |
|
|
Power_Buff_1_Visual_Effect_A |
GameAttributeB |
|
|
Power_Buff_1_Visual_Effect_B |
GameAttributeB |
|
|
Power_Buff_1_Visual_Effect_C |
GameAttributeB |
|
|
Power_Buff_1_Visual_Effect_D |
GameAttributeB |
|
|
Power_Buff_1_Visual_Effect_E |
GameAttributeB |
|
|
Power_Buff_1_Visual_Effect_None |
GameAttributeB |
|
|
Power_Buff_2_Visual_Effect |
GameAttributeB |
|
|
Power_Buff_2_Visual_Effect_A |
GameAttributeB |
|
|
Power_Buff_2_Visual_Effect_B |
GameAttributeB |
|
|
Power_Buff_2_Visual_Effect_C |
GameAttributeB |
|
|
Power_Buff_2_Visual_Effect_D |
GameAttributeB |
|
|
Power_Buff_2_Visual_Effect_E |
GameAttributeB |
|
|
Power_Buff_2_Visual_Effect_None |
GameAttributeB |
|
|
Power_Buff_3_Visual_Effect |
GameAttributeB |
|
|
Power_Buff_3_Visual_Effect_A |
GameAttributeB |
|
|
Power_Buff_3_Visual_Effect_B |
GameAttributeB |
|
|
Power_Buff_3_Visual_Effect_C |
GameAttributeB |
|
|
Power_Buff_3_Visual_Effect_D |
GameAttributeB |
|
|
Power_Buff_3_Visual_Effect_E |
GameAttributeB |
|
|
Power_Buff_3_Visual_Effect_None |
GameAttributeB |
|
|
Power_Buff_4_Visual_Effect |
GameAttributeB |
|
|
Power_Buff_4_Visual_Effect_A |
GameAttributeB |
|
|
Power_Buff_4_Visual_Effect_B |
GameAttributeB |
|
|
Power_Buff_4_Visual_Effect_C |
GameAttributeB |
|
|
Power_Buff_4_Visual_Effect_D |
GameAttributeB |
|
|
Power_Buff_4_Visual_Effect_E |
GameAttributeB |
|
|
Power_Buff_4_Visual_Effect_None |
GameAttributeB |
|
|
Power_Buff_5_Visual_Effect |
GameAttributeB |
|
|
Power_Buff_5_Visual_Effect_A |
GameAttributeB |
|
|
Power_Buff_5_Visual_Effect_B |
GameAttributeB |
|
|
Power_Buff_5_Visual_Effect_C |
GameAttributeB |
|
|
Power_Buff_5_Visual_Effect_D |
GameAttributeB |
|
|
Power_Buff_5_Visual_Effect_E |
GameAttributeB |
|
|
Power_Buff_5_Visual_Effect_None |
GameAttributeB |
|
|
Power_Buff_6_Visual_Effect |
GameAttributeB |
|
|
Power_Buff_6_Visual_Effect_A |
GameAttributeB |
|
|
Power_Buff_6_Visual_Effect_B |
GameAttributeB |
|
|
Power_Buff_6_Visual_Effect_C |
GameAttributeB |
|
|
Power_Buff_6_Visual_Effect_D |
GameAttributeB |
|
|
Power_Buff_6_Visual_Effect_E |
GameAttributeB |
|
|
Power_Buff_6_Visual_Effect_None |
GameAttributeB |
|
|
Power_Buff_7_Visual_Effect |
GameAttributeB |
|
|
Power_Buff_7_Visual_Effect_A |
GameAttributeB |
|
|
Power_Buff_7_Visual_Effect_B |
GameAttributeB |
|
|
Power_Buff_7_Visual_Effect_C |
GameAttributeB |
|
|
Power_Buff_7_Visual_Effect_D |
GameAttributeB |
|
|
Power_Buff_7_Visual_Effect_E |
GameAttributeB |
|
|
Power_Buff_7_Visual_Effect_None |
GameAttributeB |
|
|
Power_Cooldown |
GameAttributeI |
|
|
Power_Cooldown_Reduction_Percent |
GameAttributeF |
|
|
Power_Cooldown_Start |
GameAttributeI |
|
|
Power_Disabled |
GameAttributeB |
|
|
Power_Immobilize |
GameAttributeB |
|
|
Precision |
GameAttributeF |
|
|
Precision_Bonus |
GameAttributeF |
|
|
Precision_Bonus_Percent |
GameAttributeF |
|
|
Precision_Reduction_Percent |
GameAttributeF |
|
|
Proc_Cooldown |
GameAttributeI |
|
|
Proc_On_Attack |
GameAttributeF |
|
|
Proc_On_Block |
GameAttributeF |
|
|
Proc_On_Critical |
GameAttributeF |
|
|
Proc_On_Death |
GameAttributeF |
|
|
Proc_On_Hit |
GameAttributeF |
|
|
Proc_On_Slay |
GameAttributeF |
|
|
Proc_On_Spawn |
GameAttributeF |
|
|
Projectile_Amount_Bonus_Percent |
GameAttributeF |
|
|
Projectile_Reflect_Chance |
GameAttributeF |
|
|
Projectile_Speed |
GameAttributeF |
|
|
Projectile_Speed_Increase_Percent |
GameAttributeF |
|
|
Quest_Monster |
GameAttributeB |
|
|
Quest_Monster_Effect |
GameAttributeI |
|
|
Quest_Range |
GameAttributeI |
|
|
Queue_Death |
GameAttributeB |
|
|
Quiver |
GameAttributeI |
|
|
RActor_Fade_Group |
GameAttributeI |
|
|
Reduced_Healing_Received_Percent |
GameAttributeF |
|
|
Reincarnation_Buff |
GameAttributeI |
|
|
Removes_Body_On_Death |
GameAttributeB |
|
|
Repair_Discount_Percent |
GameAttributeF |
|
|
Requirement |
GameAttributeF |
|
|
Requirement_When_Equipped |
GameAttributeF |
|
|
Requirements_Ease_Percent |
GameAttributeF |
|
|
Resistance |
GameAttributeF |
|
|
Resistance_All |
GameAttributeF |
|
|
Resistance_Freeze |
GameAttributeF |
|
|
Resistance_Freeze_Total |
GameAttributeF |
|
|
Resistance_Penetration |
GameAttributeF |
|
|
Resistance_Penetration_All |
GameAttributeF |
|
|
Resistance_Penetration_Percent_All |
GameAttributeF |
|
|
Resistance_Penetration_Total |
GameAttributeF |
|
|
Resistance_Percent |
GameAttributeF |
|
|
Resistance_Percent_All |
GameAttributeF |
|
|
Resistance_Root |
GameAttributeF |
|
|
Resistance_Root_Total |
GameAttributeF |
|
|
Resistance_Stun |
GameAttributeF |
|
|
Resistance_StunRootFreeze |
GameAttributeF |
|
|
Resistance_Stun_Total |
GameAttributeF |
|
|
Resistance_Total |
GameAttributeF |
|
|
Resource_Capacity_Used |
GameAttributeF |
|
|
Resource_Cost_Reduction_Amount |
GameAttributeI |
|
|
Resource_Cost_Reduction_Percent |
GameAttributeF |
|
|
Resource_Cost_Reduction_Total |
GameAttributeF |
|
|
Resource_Cur |
GameAttributeF |
|
|
Resource_Degeneration_Prevented |
GameAttributeB |
|
|
Resource_Degeneration_Stop_Point |
GameAttributeF |
|
|
Resource_Effective_Max |
GameAttributeF |
|
|
Resource_Factor_Level |
GameAttributeF |
|
|
Resource_Gain_Bonus_Percent |
GameAttributeF |
|
|
Resource_Granted |
GameAttributeF |
|
|
Resource_Granted_Duration |
GameAttributeI |
|
|
Resource_Max |
GameAttributeF |
|
|
Resource_Max_Bonus |
GameAttributeF |
|
|
Resource_Max_Percent_Bonus |
GameAttributeF |
|
|
Resource_Max_Total |
GameAttributeF |
|
|
Resource_On_Crit |
GameAttributeF |
|
|
Resource_On_Hit |
GameAttributeF |
|
|
Resource_On_Kill |
GameAttributeF |
|
|
Resource_Percent |
GameAttributeF |
|
|
Resource_Regen_Bonus_Percent |
GameAttributeF |
|
|
Resource_Regen_Per_Second |
GameAttributeF |
|
|
Resource_Regen_Percent_Per_Second |
GameAttributeF |
|
|
Resource_Regen_Total |
GameAttributeF |
|
|
Resource_Set_Point_Bonus |
GameAttributeF |
|
|
Resource_Type_Primary |
GameAttributeI |
|
|
Resource_Type_Secondary |
GameAttributeI |
|
|
Respawn_Game_Time |
GameAttributeI |
|
|
Resurrect_As_Observer |
GameAttributeB |
|
|
Resurrection_Power |
GameAttributeI |
|
|
RootAutoDecayPerSecond |
GameAttributeF |
|
|
RootTargetACD |
GameAttributeI |
|
|
RootTotalTicks |
GameAttributeI |
|
|
RootUnitValue |
GameAttributeF |
|
|
Root_Immune |
GameAttributeB |
|
|
Rope_Overlay |
GameAttributeI |
|
|
Run_Speed_Duration |
GameAttributeI |
|
|
Run_Speed_Granted |
GameAttributeF |
|
|
Rune_A |
GameAttributeI |
|
|
Rune_Attuned_Power |
GameAttributeI |
|
|
Rune_B |
GameAttributeI |
|
|
Rune_C |
GameAttributeI |
|
|
Rune_D |
GameAttributeI |
|
|
Rune_E |
GameAttributeI |
|
|
Rune_Rank |
GameAttributeI |
|
|
Running_Rate |
GameAttributeF |
|
|
Running_Rate_Total |
GameAttributeF |
|
|
SalvageUnlocked |
GameAttributeB |
|
|
Scale_Bonus |
GameAttributeF |
|
|
Screen_Attack_Radius_Constant |
GameAttributeF |
|
|
Script_Target_ACDID |
GameAttributeI |
|
|
ScrollDuration |
GameAttributeF |
|
|
Seed |
GameAttributeI |
|
|
Set_Item_Count |
GameAttributeI |
|
|
Shared_Stash_Slots |
GameAttributeI |
|
|
Silenced |
GameAttributeB |
|
|
Single_Attack_Record |
GameAttributeI |
|
|
Skill |
GameAttributeI |
|
|
SkillKit |
GameAttributeI |
|
|
Skill_Override |
GameAttributeI |
|
|
Skill_Override_Active |
GameAttributeB |
|
|
Skill_Socket_Bonus |
GameAttributeI |
|
|
Skill_Toggled_State |
GameAttributeB |
|
|
Skill_Total |
GameAttributeI |
|
|
Slow |
GameAttributeB |
|
|
SlowTime_Debuff |
GameAttributeF |
|
|
Slowdown_Immune |
GameAttributeB |
|
|
SocketAffix |
GameAttributeI |
|
|
Sockets |
GameAttributeI |
|
|
Sockets_Filled |
GameAttributeI |
|
|
Spawned_by_ACDID |
GameAttributeI |
|
|
Spawner_Concurrent_Count_ID |
GameAttributeI |
|
|
Spawner_Countdown_Percent |
GameAttributeF |
|
|
Spear |
GameAttributeI |
|
|
Spending_Resource_Heals_Percent |
GameAttributeF |
|
|
Spirit_Generation_Bonus_Percent |
GameAttributeF |
|
|
Sprinting_Rate |
GameAttributeF |
|
|
Sprinting_Rate_Total |
GameAttributeF |
|
|
StaffAny |
GameAttributeI |
|
|
Stats_All_Bonus |
GameAttributeF |
|
|
Steal_Health_Percent |
GameAttributeF |
|
|
Steal_Mana_Percent |
GameAttributeF |
|
|
Stealthed |
GameAttributeB |
|
|
Store_SNO |
GameAttributeI |
|
|
Stored_Contact_Frame |
GameAttributeI |
|
|
Strafing_Rate |
GameAttributeF |
|
|
Strafing_Rate_Total |
GameAttributeF |
|
|
Stun_Chance |
GameAttributeF |
|
|
Stun_Immune |
GameAttributeB |
|
|
Stun_Length |
GameAttributeF |
|
|
Stun_Recovery |
GameAttributeF |
|
|
Stun_Recovery_Speed |
GameAttributeF |
|
|
Stunned |
GameAttributeB |
|
|
Suffocation_Per_Second |
GameAttributeF |
|
|
Suffocation_Unit_Value |
GameAttributeF |
|
|
Summon_Count |
GameAttributeI |
|
|
Summon_Expiration_Tick |
GameAttributeI |
|
|
Summoned_By_ACDID |
GameAttributeI |
|
|
Summoned_By_SNO |
GameAttributeI |
|
|
Summoner_ID |
GameAttributeI |
|
|
Summoning_Machine_Next_Spawn_Ticks |
GameAttributeI |
|
|
Summoning_Machine_Num_Casters |
GameAttributeI |
|
|
Summoning_Machine_Spawn_Count |
GameAttributeI |
|
|
Summoning_Machine_Spawn_Team |
GameAttributeI |
|
|
Sword |
GameAttributeI |
|
|
Sword2H |
GameAttributeI |
|
|
SwordAny |
GameAttributeI |
|
|
TalismanLevel |
GameAttributeI |
|
|
Talisman_Slots |
GameAttributeI |
|
|
Taunt_Target_ACD |
GameAttributeI |
|
|
TeamID |
GameAttributeI |
|
|
Team_Override |
GameAttributeI |
|
|
Thaw_Rate |
GameAttributeF |
|
|
Thorns_Fixed |
GameAttributeF |
|
|
Thorns_Percent |
GameAttributeF |
|
|
Thorns_Percent_All |
GameAttributeF |
|
|
Thorns_Percent_Total |
GameAttributeF |
|
|
ThrowingAxe |
GameAttributeI |
|
|
Trait |
GameAttributeI |
|
|
Treasure_Class |
GameAttributeI |
|
|
Treasure_Find |
GameAttributeF |
|
|
Triggering_Count |
GameAttributeI |
|
|
Turn_Accel_Scalar |
GameAttributeF |
|
|
Turn_Deccel_Scalar |
GameAttributeF |
|
|
Turn_Rate_Scalar |
GameAttributeF |
|
|
UI_Only_Percent_Damage_Increase |
GameAttributeF |
|
|
Uninterruptible |
GameAttributeB |
|
|
Untargetable |
GameAttributeB |
|
|
UntargetableByPets |
GameAttributeB |
|
|
UpgradeLevelA |
GameAttributeI |
|
|
UpgradeLevelB |
GameAttributeI |
|
|
UpgradeLevelC |
GameAttributeI |
|
|
UpgradeLevelD |
GameAttributeI |
|
|
Uses_PvP_Power_Tags |
GameAttributeB |
|
|
Using_Bossbar |
GameAttributeB |
|
|
Vitality |
GameAttributeF |
|
|
Vitality_Bonus |
GameAttributeF |
|
|
Vitality_Bonus_Percent |
GameAttributeF |
|
|
Vitality_Reduction_Percent |
GameAttributeF |
|
|
Walk_Passability_Power_SNO |
GameAttributeI |
|
|
Walking_Rate |
GameAttributeF |
|
|
Walking_Rate_Total |
GameAttributeF |
|
|
Wand |
GameAttributeI |
|
|
Weapon1H |
GameAttributeI |
|
|
Weapon2H |
GameAttributeI |
|
|
WeaponMelee |
GameAttributeI |
|
|
WeaponRanged |
GameAttributeI |
|
|
Weapon_Effect_Override |
GameAttributeI |
|
|
Weapons_Hidden |
GameAttributeB |
|
|
Weapons_Sheathed |
GameAttributeB |
|
|
Webbed |
GameAttributeB |
|
|
Wizard_Slowtime_Proxy_ACD |
GameAttributeI |
|
|
World_Seed |
GameAttributeI |
|
|