C# Class Mooege.Net.GS.Message.GameAttribute

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Public Properties

Property Type Description
AI_Cooldown_Reduction_Percent Mooege.Net.GS.Message.GameAttributeF
AI_In_Special_State Mooege.Net.GS.Message.GameAttributeB
AI_Spawned_By_Inactive_Marker Mooege.Net.GS.Message.GameAttributeB
AI_Used_Scripted_Spawn_Anim Mooege.Net.GS.Message.GameAttributeB
Act Mooege.Net.GS.Message.GameAttributeI
Actor_Updates_Attributes_From_Owner Mooege.Net.GS.Message.GameAttributeB
Afk Mooege.Net.GS.Message.GameAttributeB
Always_Hits Mooege.Net.GS.Message.GameAttributeB
Always_Plays_GetHit Mooege.Net.GS.Message.GameAttributeB
Ambient_Damage_Effect_Last_Time Mooege.Net.GS.Message.GameAttributeI
Amplify_Damage_Percent Mooege.Net.GS.Message.GameAttributeF
Amplify_Damage_Type_Percent Mooege.Net.GS.Message.GameAttributeF
Armor Mooege.Net.GS.Message.GameAttributeF
Armor_Bonus_Item Mooege.Net.GS.Message.GameAttributeF
Armor_Bonus_Percent Mooege.Net.GS.Message.GameAttributeF
Armor_Item Mooege.Net.GS.Message.GameAttributeF
Armor_Item_Percent Mooege.Net.GS.Message.GameAttributeF
Armor_Item_SubTotal Mooege.Net.GS.Message.GameAttributeF
Armor_Item_Total Mooege.Net.GS.Message.GameAttributeF
Armor_Total Mooege.Net.GS.Message.GameAttributeF
Attached_To_ACD Mooege.Net.GS.Message.GameAttributeI
Attachment_ACD Mooege.Net.GS.Message.GameAttributeI
Attachment_Handled_By_Client Mooege.Net.GS.Message.GameAttributeB
Attack Mooege.Net.GS.Message.GameAttributeF
Attack_Bonus GameAttributeF
Attack_Bonus_Percent GameAttributeF
Attack_Cooldown_Delta GameAttributeI
Attack_Cooldown_Delta_Total GameAttributeI
Attack_Cooldown_Min GameAttributeI
Attack_Cooldown_Min_Total GameAttributeI
Attack_Fear_Chance GameAttributeF
Attack_Fear_Time_Delta GameAttributeF
Attack_Fear_Time_Min GameAttributeF
Attack_Reduction_Percent GameAttributeF
Attack_Slow GameAttributeB
Attacks_Per_Second GameAttributeF
Attacks_Per_Second_Bonus GameAttributeF
Attacks_Per_Second_Item GameAttributeF
Attacks_Per_Second_Item_Bonus GameAttributeF
Attacks_Per_Second_Item_CurrentHand GameAttributeF
Attacks_Per_Second_Item_MainHand GameAttributeF
Attacks_Per_Second_Item_OffHand GameAttributeF
Attacks_Per_Second_Item_Percent GameAttributeF
Attacks_Per_Second_Item_Subtotal GameAttributeF
Attacks_Per_Second_Item_Total GameAttributeF
Attacks_Per_Second_Item_Total_MainHand GameAttributeF
Attacks_Per_Second_Item_Total_OffHand GameAttributeF
Attacks_Per_Second_Percent GameAttributeF
Attacks_Per_Second_Total GameAttributeF
Attribute_Pool GameAttributeI
Attribute_Timer GameAttributeI
Attributes GameAttribute[]
Axe GameAttributeI
Axe2H GameAttributeI
AxeAny GameAttributeI
Axe_Bad_Data GameAttributeI
Backpack_Slots GameAttributeI
Banner_ACDID GameAttributeI
Banter_Cooldown GameAttributeI
Base_Element GameAttributeI
Bleed_Duration GameAttributeF
Bleeding GameAttributeB
Blind GameAttributeB
Block_Amount GameAttributeF
Block_Amount_Bonus_Percent GameAttributeF
Block_Amount_Item_Bonus GameAttributeF
Block_Amount_Item_Delta GameAttributeF
Block_Amount_Item_Min GameAttributeF
Block_Amount_Total_Max GameAttributeF
Block_Amount_Total_Min GameAttributeF
Block_Chance GameAttributeF
Block_Chance_Bonus_Item GameAttributeF
Block_Chance_Item GameAttributeF
Block_Chance_Item_Total GameAttributeF
Block_Chance_Total GameAttributeF
Blocks_Projectiles GameAttributeB
Bonus_Healing_Received_Percent GameAttributeF
Bonus_Health_Percent_Per_Second_From_Globes GameAttributeF
Bonus_Health_Percent_Per_Second_From_Globes_Total GameAttributeF
Bow GameAttributeI
BowAny GameAttributeI
Breakable_Shield_HP GameAttributeF
Buff_Active GameAttributeB
Buff_Icon_Count0 GameAttributeI
Buff_Icon_Count1 GameAttributeI
Buff_Icon_Count2 GameAttributeI
Buff_Icon_Count3 GameAttributeI
Buff_Icon_Count4 GameAttributeI
Buff_Icon_Count5 GameAttributeI
Buff_Icon_Count6 GameAttributeI
Buff_Icon_Count7 GameAttributeI
Buff_Icon_End_Tick0 GameAttributeI
Buff_Icon_End_Tick1 GameAttributeI
Buff_Icon_End_Tick2 GameAttributeI
Buff_Icon_End_Tick3 GameAttributeI
Buff_Icon_End_Tick4 GameAttributeI
Buff_Icon_End_Tick5 GameAttributeI
Buff_Icon_End_Tick6 GameAttributeI
Buff_Icon_End_Tick7 GameAttributeI
Buff_Icon_Start_Tick0 GameAttributeI
Buff_Icon_Start_Tick1 GameAttributeI
Buff_Icon_Start_Tick2 GameAttributeI
Buff_Icon_Start_Tick3 GameAttributeI
Buff_Icon_Start_Tick4 GameAttributeI
Buff_Icon_Start_Tick5 GameAttributeI
Buff_Icon_Start_Tick6 GameAttributeI
Buff_Icon_Start_Tick7 GameAttributeI
Buff_Visual_Effect GameAttributeB
Burrowed GameAttributeB
Busy GameAttributeB
Callout_Cooldown GameAttributeI
Cannot_Be_Added_To_AI_Target_List GameAttributeB
CantStartDisplayedPowers GameAttributeB
Casting_Speed GameAttributeF
Casting_Speed_Bonus GameAttributeF
Casting_Speed_Percent GameAttributeF
Casting_Speed_Total GameAttributeF
Champion_Clone_Damage_Bonus_Percent GameAttributeF
Champion_Clone_Hitpoint_Bonus_Percent GameAttributeF
Champion_Clone_Next_Tick GameAttributeI
Champion_Clone_Time_Delta_In_Seconds GameAttributeF
Champion_Clone_Time_Min_In_Seconds GameAttributeF
Champion_Ghostly GameAttributeB
Champion_Ghostly_Active_Time_Delta_In_Seconds GameAttributeF
Champion_Ghostly_Active_Time_Min_In_Seconds GameAttributeF
Champion_Ghostly_Inactive_Time_Delta_In_Seconds GameAttributeF
Champion_Ghostly_Inactive_Time_Min_In_Seconds GameAttributeF
Champion_Ghostly_Next_Tick GameAttributeI
Champion_Ghostly_Saved_Dodge_Chance GameAttributeF
Champion_Teleport_Next_Tick GameAttributeI
Champion_Teleport_Time_Delta_In_Seconds GameAttributeF
Champion_Teleport_Time_Min_In_Seconds GameAttributeF
Checkpoint_Resurrection_Allowed_Game_Time GameAttributeI
Checkpoint_Resurrection_Forced_Game_Time GameAttributeI
Chest_Open GameAttributeB
Chilled GameAttributeB
Chilled_Dur_Bonus_Percent GameAttributeF
Client_Only_Effect GameAttributeI
Closing_Cooldown_Delta_Total GameAttributeI
Closing_Cooldown_Min_Total GameAttributeI
Club GameAttributeI
Club2H GameAttributeI
ClubAny GameAttributeI
ColdAura GameAttributeB
ColdStaff GameAttributeI
Combo_Level GameAttributeI
Combo_Time_Last_Move GameAttributeI
Controlling_TimedEvent_SNO GameAttributeI
Conversation_Heard_Count GameAttributeI
Conversation_Icon GameAttributeI
Could_Have_Ragdolled GameAttributeB
Crit_Damage_Percent GameAttributeF
Crit_Effect_Time GameAttributeI
Crit_Percent_Base GameAttributeF
Crit_Percent_Bonus_Capped GameAttributeF
Crit_Percent_Bonus_Uncapped GameAttributeF
Crit_Percent_Cap GameAttributeF
Crossbow GameAttributeI
CrowdControl_Reduction GameAttributeF
Current_WeaponClass GameAttributeI
Custom_Target_Weight GameAttributeF
DOT_DPS GameAttributeF
DPS GameAttributeF
Dagger GameAttributeI
DamageCap_Percent GameAttributeF
Damage_Absorb_Percent GameAttributeF
Damage_Absorb_Percent_All GameAttributeF
Damage_Bonus_Min GameAttributeF
Damage_Delta GameAttributeF
Damage_Delta_Total GameAttributeF
Damage_Done_Reduction_Percent GameAttributeF
Damage_Min GameAttributeF
Damage_Min_Subtotal GameAttributeF
Damage_Min_Total GameAttributeF
Damage_Percent_All_From_Skills GameAttributeF
Damage_Percent_Bonus_Witchdoctor GameAttributeF
Damage_Percent_Bonus_Wizard GameAttributeF
Damage_Power_Delta GameAttributeF
Damage_Power_Min GameAttributeF
Damage_Reduction_Current GameAttributeF
Damage_Reduction_Last_Tick GameAttributeI
Damage_Reduction_Total GameAttributeF
Damage_Shield GameAttributeB
Damage_State_Current GameAttributeI
Damage_State_Max GameAttributeI
Damage_To_Mana GameAttributeF
Damage_Type_Override GameAttributeF
Damage_Type_Percent_Bonus GameAttributeF
Damage_Weapon_Bonus_Delta GameAttributeF
Damage_Weapon_Bonus_Min GameAttributeF
Damage_Weapon_Delta GameAttributeF
Damage_Weapon_Delta_SubTotal GameAttributeF
Damage_Weapon_Delta_Total GameAttributeF
Damage_Weapon_Delta_Total_All GameAttributeF
Damage_Weapon_Delta_Total_CurrentHand GameAttributeF
Damage_Weapon_Delta_Total_MainHand GameAttributeF
Damage_Weapon_Delta_Total_OffHand GameAttributeF
Damage_Weapon_Max GameAttributeF
Damage_Weapon_Max_Total GameAttributeF
Damage_Weapon_Min GameAttributeF
Damage_Weapon_Min_Total GameAttributeF
Damage_Weapon_Min_Total_All GameAttributeF
Damage_Weapon_Min_Total_CurrentHand GameAttributeF
Damage_Weapon_Min_Total_MainHand GameAttributeF
Damage_Weapon_Min_Total_OffHand GameAttributeF
Damage_Weapon_Percent_All GameAttributeF
Damage_Weapon_Percent_Bonus GameAttributeF
Damage_Weapon_Percent_Total GameAttributeF
Deactivate_Lure GameAttributeB
Dead_Body_AnimTag GameAttributeI
Death_Count GameAttributeI
Death_Replacement_Effect_Group_SNO GameAttributeI
Death_Replacement_Power_SNO GameAttributeI
Death_Type_Override GameAttributeI
Debuff_Duration_Reduction_Percent GameAttributeF
Defense GameAttributeF
Defense_Bonus GameAttributeF
Defense_Bonus_Percent GameAttributeF
Defense_Reduction_Percent GameAttributeF
Deleted_On_Server GameAttributeB
Destroy_When_Path_Blocked GameAttributeB
Difficulty GameAttributeI
Disabled GameAttributeB
Diseased GameAttributeB
Displays_Team_Effect GameAttributeB
Dodge_Chance_Bonus GameAttributeF
Dodge_Chance_Bonus_Melee GameAttributeF
Dodge_Chance_Bonus_Ranged GameAttributeF
Dodge_Rating GameAttributeF
Dodge_Rating_Base GameAttributeF
Dodge_Rating_Total GameAttributeF
Does_Fake_Damage GameAttributeB
Does_No_Damage GameAttributeB
Door_Locked GameAttributeB
Door_Timer GameAttributeI
DropsNoLoot GameAttributeB
DualWield_BothAttack_Chance GameAttributeF
DualWield_Hand GameAttributeI
DualWield_Hand_Next GameAttributeI
Durability_Cur GameAttributeI
Durability_Last_Damage GameAttributeI
Durability_Max GameAttributeI
DyeType GameAttributeI
ElixirDuration GameAttributeF
Emote_Cooldown GameAttributeI
EnchantAffix GameAttributeI
Enraged GameAttributeB
Environment_Attack_Record GameAttributeI
Experience_Bonus GameAttributeF
Experience_Bonus_Percent GameAttributeF
Experience_Granted GameAttributeI
Experience_Next GameAttributeI
Faster_Healing_Percent GameAttributeF
Fear_Immune GameAttributeB
Feared GameAttributeB
FireAura GameAttributeB
FireStaff GameAttributeI
Flippy_ID GameAttributeI
Follow_Target_ACDID GameAttributeI
Follow_Target_Type GameAttributeI
Force_No_Death_Animation GameAttributeB
Forced_Enemy_ACDID GameAttributeI
Forced_Hireling_Power GameAttributeI
Free_Cast GameAttributeI
Free_Cast_All GameAttributeB
Freeze_Capacity GameAttributeF
Freeze_Damage GameAttributeF
Freeze_Damage_Percent_Bonus GameAttributeF
Freeze_Immune GameAttributeB
Freeze_Length_Reduction GameAttributeF
Frozen GameAttributeB
Fury_Effect_Level GameAttributeI
Fury_Generation_Bonus_Percent GameAttributeF
Gate_Position GameAttributeF
Gate_Velocity GameAttributeF
GemQuality GameAttributeI
General_Cooldown GameAttributeI
Get_Hit_Current GameAttributeF
Get_Hit_Damage GameAttributeF
Get_Hit_Damage_Scalar GameAttributeF
Get_Hit_Max GameAttributeF
Get_Hit_Max_Base GameAttributeF
Get_Hit_Max_Per_Level GameAttributeF
Get_Hit_Recovery GameAttributeF
Get_Hit_Recovery_Base GameAttributeF
Get_Hit_Recovery_Per_Level GameAttributeF
Gethit_Immune GameAttributeB
Gizmo_Actor_SNO_To_Spawn GameAttributeI
Gizmo_Actor_To_Spawn_Scale GameAttributeF
Gizmo_Charges GameAttributeI
Gizmo_Disabled_By_Script GameAttributeB
Gizmo_Has_Been_Operated GameAttributeB
Gizmo_Operator_ACDID GameAttributeI
Gizmo_State GameAttributeI
Gold GameAttributeI
Gold_Find GameAttributeF
Gold_Granted GameAttributeI
Gold_PickUp_Radius GameAttributeF
GrantsNoXP GameAttributeB
Guard_Object_ACDID GameAttributeI
Has_Doppelganger_Cloned GameAttributeB
Has_Special_Death_AnimTag GameAttributeI
Headstone_Player_ANN GameAttributeI
Heal_Effect_Last_Played_Tick GameAttributeI
Health_Globe_Bonus_Chance GameAttributeF
Health_Globe_Bonus_Health GameAttributeF
Health_Globe_Bonus_Mult_Chance GameAttributeF
Health_Potion_Bonus_Heal_Percent GameAttributeF
Held_In_OffHand GameAttributeB
Hidden GameAttributeB
Hide_Affixes GameAttributeB
HighlySalvageable GameAttributeI
Hireling_Class GameAttributeI
Hit_Chance GameAttributeF
Hitpoints_Cur GameAttributeF
Hitpoints_Factor_Level GameAttributeF
Hitpoints_Factor_Vitality GameAttributeF
Hitpoints_Granted GameAttributeF
Hitpoints_Granted_Duration GameAttributeI
Hitpoints_Healed_Target GameAttributeF
Hitpoints_Max GameAttributeF
Hitpoints_Max_Bonus GameAttributeF
Hitpoints_Max_Percent_Bonus GameAttributeF
Hitpoints_Max_Percent_Bonus_Item GameAttributeF
Hitpoints_Max_Total GameAttributeF
Hitpoints_On_Hit GameAttributeF
Hitpoints_On_Kill GameAttributeF
Hitpoints_Percent GameAttributeF
Hitpoints_Regen_Per_Second GameAttributeF
Hitpoints_Total_From_Level GameAttributeF
Hitpoints_Total_From_Vitality GameAttributeF
IdentifyCost GameAttributeI
Ignores_Critical_Hits GameAttributeB
Immobolize GameAttributeB
Immune_To_Blind GameAttributeB
Immune_To_Charm GameAttributeB
Immune_To_Knockback GameAttributeB
Immunity GameAttributeB
InBossEncounter GameAttributeB
In_Combat GameAttributeB
In_Conversation GameAttributeB
In_Knockback GameAttributeB
Increased_Health_From_Globes_Percent GameAttributeF
Increased_Health_From_Globes_Percent_Total GameAttributeF
InitialCooldownDelta GameAttributeI
InitialCooldownDeltaTotal GameAttributeI
InitialCooldownMin GameAttributeI
InitialCooldownMinTotal GameAttributeI
Invulnerable GameAttributeB
IsCrafted GameAttributeB
IsRooted GameAttributeB
IsTrialActor GameAttributeB
Is_Helper GameAttributeB
Is_NPC GameAttributeB
Is_Player_Decoy GameAttributeB
Is_Power_Proxy GameAttributeB
ItemBuffIcon GameAttributeI
ItemMeltUnlocked GameAttributeB
ItemStackQuantityHi GameAttributeI
ItemStackQuantityLo GameAttributeI
Item_Binding_Level_Override GameAttributeI
Item_Bound_To_ACD GameAttributeI
Item_Cost_Percent_Bonus GameAttributeF
Item_Equipped GameAttributeB
Item_Quality_Level GameAttributeI
Item_Time_Sold GameAttributeI
Kill_Count_Record GameAttributeI
Knockback_Weight GameAttributeF
Last_ACD_Attacked GameAttributeI
Last_ACD_Attacked_By GameAttributeI
Last_Action_Timestamp GameAttributeI
Last_Blocked_ACD GameAttributeI
Last_Blocked_Time GameAttributeI
Last_Damage_ACD GameAttributeI
Last_Damage_Amount GameAttributeF
Last_Damage_MainActor GameAttributeI
Last_Proc_Time GameAttributeI
Last_Tick_Potion_Used GameAttributeI
Last_Tick_Shop_Entered GameAttributeI
Leader GameAttributeB
Level GameAttributeI
Level_Cap GameAttributeI
Light_Radius_Percent_Bonus GameAttributeF
LightningAura GameAttributeB
LightningStaff GameAttributeI
Loading GameAttributeB
Loading_Anim_Tag GameAttributeI
Loading_Player_ACD GameAttributeI
Loading_Power_SNO GameAttributeI
Look_Override GameAttributeI
Look_Target_Broadcast_Intensity GameAttributeF
Look_Target_Broadcast_Radius GameAttributeF
Look_Target_Server_ANN GameAttributeI
Looping_Animation_End_Time GameAttributeI
Looping_Animation_Start_Time GameAttributeI
Mace GameAttributeI
Mace2H GameAttributeI
MaceAny GameAttributeI
Magic_Find GameAttributeF
Mana_Gained_From_Globes GameAttributeF
Mana_Gained_From_Globes_Percent GameAttributeF
MinimapActive GameAttributeB
MinimapIconOverride GameAttributeI
Minion_Count_Bonus_Percent GameAttributeF
Monster_Play_Get_Hit_Bonus GameAttributeF
Movement_Bonus_Run_Speed GameAttributeF
Movement_Bonus_Total GameAttributeF
Movement_Scalar GameAttributeF
Movement_Scalar_Capped_Total GameAttributeF
Movement_Scalar_Reduction_Percent GameAttributeF
Movement_Scalar_Reduction_Resistance GameAttributeF
Movement_Scalar_Subtotal GameAttributeF
Movement_Scalar_Total GameAttributeF
Movement_Scalar_Uncapped_Bonus GameAttributeF
NPC_Conv_Target_ANN GameAttributeI
NPC_Has_Interact_Options GameAttributeB
NPC_Is_Escorting GameAttributeB
NPC_Is_Operatable GameAttributeB
NPC_Talk_Target_ANN GameAttributeI
No_AutoPickup GameAttributeB
No_Damage GameAttributeB
No_Health_Drop GameAttributeB
Normal_Attack_Replacement_Power_SNO GameAttributeI
Object_Destruction_Record GameAttributeI
Observer GameAttributeB
Operatable GameAttributeB
Operatable_Story_Gizmo GameAttributeB
Out_Of_Combat_Health_Regen_Percent GameAttributeF
Out_Of_Combat_Mana_Regen_Percent GameAttributeF
PVP_Assists GameAttributeI
PVP_Current_Death_Streak GameAttributeI
PVP_Current_Kill_Streak GameAttributeI
PVP_Deaths GameAttributeI
PVP_Kills GameAttributeI
PVP_Longest_Death_Streak GameAttributeI
PVP_Longest_Kill_Streak GameAttributeI
PVP_Progression_Points_Gained GameAttributeI
Passability_Power_SNO GameAttributeI
Pet_Creator GameAttributeI
Pet_Owner GameAttributeI
Pet_Type GameAttributeI
Pierce_Chance GameAttributeF
Player_WeaponClass_Anim_Override GameAttributeI
PoisonAura GameAttributeB
PoisonStaff GameAttributeI
Poison_Length_Reduction GameAttributeF
Poisoned GameAttributeB
Polearm GameAttributeI
Potion_Dilution_Duration GameAttributeI
Potion_Dilution_Percent GameAttributeF
Potion_Dilution_Scalar GameAttributeF
Power_Buff_0_Visual_Effect GameAttributeB
Power_Buff_0_Visual_Effect_A GameAttributeB
Power_Buff_0_Visual_Effect_B GameAttributeB
Power_Buff_0_Visual_Effect_C GameAttributeB
Power_Buff_0_Visual_Effect_D GameAttributeB
Power_Buff_0_Visual_Effect_E GameAttributeB
Power_Buff_0_Visual_Effect_None GameAttributeB
Power_Buff_1_Visual_Effect GameAttributeB
Power_Buff_1_Visual_Effect_A GameAttributeB
Power_Buff_1_Visual_Effect_B GameAttributeB
Power_Buff_1_Visual_Effect_C GameAttributeB
Power_Buff_1_Visual_Effect_D GameAttributeB
Power_Buff_1_Visual_Effect_E GameAttributeB
Power_Buff_1_Visual_Effect_None GameAttributeB
Power_Buff_2_Visual_Effect GameAttributeB
Power_Buff_2_Visual_Effect_A GameAttributeB
Power_Buff_2_Visual_Effect_B GameAttributeB
Power_Buff_2_Visual_Effect_C GameAttributeB
Power_Buff_2_Visual_Effect_D GameAttributeB
Power_Buff_2_Visual_Effect_E GameAttributeB
Power_Buff_2_Visual_Effect_None GameAttributeB
Power_Buff_3_Visual_Effect GameAttributeB
Power_Buff_3_Visual_Effect_A GameAttributeB
Power_Buff_3_Visual_Effect_B GameAttributeB
Power_Buff_3_Visual_Effect_C GameAttributeB
Power_Buff_3_Visual_Effect_D GameAttributeB
Power_Buff_3_Visual_Effect_E GameAttributeB
Power_Buff_3_Visual_Effect_None GameAttributeB
Power_Buff_4_Visual_Effect GameAttributeB
Power_Buff_4_Visual_Effect_A GameAttributeB
Power_Buff_4_Visual_Effect_B GameAttributeB
Power_Buff_4_Visual_Effect_C GameAttributeB
Power_Buff_4_Visual_Effect_D GameAttributeB
Power_Buff_4_Visual_Effect_E GameAttributeB
Power_Buff_4_Visual_Effect_None GameAttributeB
Power_Buff_5_Visual_Effect GameAttributeB
Power_Buff_5_Visual_Effect_A GameAttributeB
Power_Buff_5_Visual_Effect_B GameAttributeB
Power_Buff_5_Visual_Effect_C GameAttributeB
Power_Buff_5_Visual_Effect_D GameAttributeB
Power_Buff_5_Visual_Effect_E GameAttributeB
Power_Buff_5_Visual_Effect_None GameAttributeB
Power_Buff_6_Visual_Effect GameAttributeB
Power_Buff_6_Visual_Effect_A GameAttributeB
Power_Buff_6_Visual_Effect_B GameAttributeB
Power_Buff_6_Visual_Effect_C GameAttributeB
Power_Buff_6_Visual_Effect_D GameAttributeB
Power_Buff_6_Visual_Effect_E GameAttributeB
Power_Buff_6_Visual_Effect_None GameAttributeB
Power_Buff_7_Visual_Effect GameAttributeB
Power_Buff_7_Visual_Effect_A GameAttributeB
Power_Buff_7_Visual_Effect_B GameAttributeB
Power_Buff_7_Visual_Effect_C GameAttributeB
Power_Buff_7_Visual_Effect_D GameAttributeB
Power_Buff_7_Visual_Effect_E GameAttributeB
Power_Buff_7_Visual_Effect_None GameAttributeB
Power_Cooldown GameAttributeI
Power_Cooldown_Reduction_Percent GameAttributeF
Power_Cooldown_Start GameAttributeI
Power_Disabled GameAttributeB
Power_Immobilize GameAttributeB
Precision GameAttributeF
Precision_Bonus GameAttributeF
Precision_Bonus_Percent GameAttributeF
Precision_Reduction_Percent GameAttributeF
Proc_Cooldown GameAttributeI
Proc_On_Attack GameAttributeF
Proc_On_Block GameAttributeF
Proc_On_Critical GameAttributeF
Proc_On_Death GameAttributeF
Proc_On_Hit GameAttributeF
Proc_On_Slay GameAttributeF
Proc_On_Spawn GameAttributeF
Projectile_Amount_Bonus_Percent GameAttributeF
Projectile_Reflect_Chance GameAttributeF
Projectile_Speed GameAttributeF
Projectile_Speed_Increase_Percent GameAttributeF
Quest_Monster GameAttributeB
Quest_Monster_Effect GameAttributeI
Quest_Range GameAttributeI
Queue_Death GameAttributeB
Quiver GameAttributeI
RActor_Fade_Group GameAttributeI
Reduced_Healing_Received_Percent GameAttributeF
Reincarnation_Buff GameAttributeI
Removes_Body_On_Death GameAttributeB
Repair_Discount_Percent GameAttributeF
Requirement GameAttributeF
Requirement_When_Equipped GameAttributeF
Requirements_Ease_Percent GameAttributeF
Resistance GameAttributeF
Resistance_All GameAttributeF
Resistance_Freeze GameAttributeF
Resistance_Freeze_Total GameAttributeF
Resistance_Penetration GameAttributeF
Resistance_Penetration_All GameAttributeF
Resistance_Penetration_Percent_All GameAttributeF
Resistance_Penetration_Total GameAttributeF
Resistance_Percent GameAttributeF
Resistance_Percent_All GameAttributeF
Resistance_Root GameAttributeF
Resistance_Root_Total GameAttributeF
Resistance_Stun GameAttributeF
Resistance_StunRootFreeze GameAttributeF
Resistance_Stun_Total GameAttributeF
Resistance_Total GameAttributeF
Resource_Capacity_Used GameAttributeF
Resource_Cost_Reduction_Amount GameAttributeI
Resource_Cost_Reduction_Percent GameAttributeF
Resource_Cost_Reduction_Total GameAttributeF
Resource_Cur GameAttributeF
Resource_Degeneration_Prevented GameAttributeB
Resource_Degeneration_Stop_Point GameAttributeF
Resource_Effective_Max GameAttributeF
Resource_Factor_Level GameAttributeF
Resource_Gain_Bonus_Percent GameAttributeF
Resource_Granted GameAttributeF
Resource_Granted_Duration GameAttributeI
Resource_Max GameAttributeF
Resource_Max_Bonus GameAttributeF
Resource_Max_Percent_Bonus GameAttributeF
Resource_Max_Total GameAttributeF
Resource_On_Crit GameAttributeF
Resource_On_Hit GameAttributeF
Resource_On_Kill GameAttributeF
Resource_Percent GameAttributeF
Resource_Regen_Bonus_Percent GameAttributeF
Resource_Regen_Per_Second GameAttributeF
Resource_Regen_Percent_Per_Second GameAttributeF
Resource_Regen_Total GameAttributeF
Resource_Set_Point_Bonus GameAttributeF
Resource_Type_Primary GameAttributeI
Resource_Type_Secondary GameAttributeI
Respawn_Game_Time GameAttributeI
Resurrect_As_Observer GameAttributeB
Resurrection_Power GameAttributeI
RootAutoDecayPerSecond GameAttributeF
RootTargetACD GameAttributeI
RootTotalTicks GameAttributeI
RootUnitValue GameAttributeF
Root_Immune GameAttributeB
Rope_Overlay GameAttributeI
Run_Speed_Duration GameAttributeI
Run_Speed_Granted GameAttributeF
Rune_A GameAttributeI
Rune_Attuned_Power GameAttributeI
Rune_B GameAttributeI
Rune_C GameAttributeI
Rune_D GameAttributeI
Rune_E GameAttributeI
Rune_Rank GameAttributeI
Running_Rate GameAttributeF
Running_Rate_Total GameAttributeF
SalvageUnlocked GameAttributeB
Scale_Bonus GameAttributeF
Screen_Attack_Radius_Constant GameAttributeF
Script_Target_ACDID GameAttributeI
ScrollDuration GameAttributeF
Seed GameAttributeI
Set_Item_Count GameAttributeI
Shared_Stash_Slots GameAttributeI
Silenced GameAttributeB
Single_Attack_Record GameAttributeI
Skill GameAttributeI
SkillKit GameAttributeI
Skill_Override GameAttributeI
Skill_Override_Active GameAttributeB
Skill_Socket_Bonus GameAttributeI
Skill_Toggled_State GameAttributeB
Skill_Total GameAttributeI
Slow GameAttributeB
SlowTime_Debuff GameAttributeF
Slowdown_Immune GameAttributeB
SocketAffix GameAttributeI
Sockets GameAttributeI
Sockets_Filled GameAttributeI
Spawned_by_ACDID GameAttributeI
Spawner_Concurrent_Count_ID GameAttributeI
Spawner_Countdown_Percent GameAttributeF
Spear GameAttributeI
Spending_Resource_Heals_Percent GameAttributeF
Spirit_Generation_Bonus_Percent GameAttributeF
Sprinting_Rate GameAttributeF
Sprinting_Rate_Total GameAttributeF
StaffAny GameAttributeI
Stats_All_Bonus GameAttributeF
Steal_Health_Percent GameAttributeF
Steal_Mana_Percent GameAttributeF
Stealthed GameAttributeB
Store_SNO GameAttributeI
Stored_Contact_Frame GameAttributeI
Strafing_Rate GameAttributeF
Strafing_Rate_Total GameAttributeF
Stun_Chance GameAttributeF
Stun_Immune GameAttributeB
Stun_Length GameAttributeF
Stun_Recovery GameAttributeF
Stun_Recovery_Speed GameAttributeF
Stunned GameAttributeB
Suffocation_Per_Second GameAttributeF
Suffocation_Unit_Value GameAttributeF
Summon_Count GameAttributeI
Summon_Expiration_Tick GameAttributeI
Summoned_By_ACDID GameAttributeI
Summoned_By_SNO GameAttributeI
Summoner_ID GameAttributeI
Summoning_Machine_Next_Spawn_Ticks GameAttributeI
Summoning_Machine_Num_Casters GameAttributeI
Summoning_Machine_Spawn_Count GameAttributeI
Summoning_Machine_Spawn_Team GameAttributeI
Sword GameAttributeI
Sword2H GameAttributeI
SwordAny GameAttributeI
TalismanLevel GameAttributeI
Talisman_Slots GameAttributeI
Taunt_Target_ACD GameAttributeI
TeamID GameAttributeI
Team_Override GameAttributeI
Thaw_Rate GameAttributeF
Thorns_Fixed GameAttributeF
Thorns_Percent GameAttributeF
Thorns_Percent_All GameAttributeF
Thorns_Percent_Total GameAttributeF
ThrowingAxe GameAttributeI
Trait GameAttributeI
Treasure_Class GameAttributeI
Treasure_Find GameAttributeF
Triggering_Count GameAttributeI
Turn_Accel_Scalar GameAttributeF
Turn_Deccel_Scalar GameAttributeF
Turn_Rate_Scalar GameAttributeF
UI_Only_Percent_Damage_Increase GameAttributeF
Uninterruptible GameAttributeB
Untargetable GameAttributeB
UntargetableByPets GameAttributeB
UpgradeLevelA GameAttributeI
UpgradeLevelB GameAttributeI
UpgradeLevelC GameAttributeI
UpgradeLevelD GameAttributeI
Uses_PvP_Power_Tags GameAttributeB
Using_Bossbar GameAttributeB
Vitality GameAttributeF
Vitality_Bonus GameAttributeF
Vitality_Bonus_Percent GameAttributeF
Vitality_Reduction_Percent GameAttributeF
Walk_Passability_Power_SNO GameAttributeI
Walking_Rate GameAttributeF
Walking_Rate_Total GameAttributeF
Wand GameAttributeI
Weapon1H GameAttributeI
Weapon2H GameAttributeI
WeaponMelee GameAttributeI
WeaponRanged GameAttributeI
Weapon_Effect_Override GameAttributeI
Weapons_Hidden GameAttributeB
Weapons_Sheathed GameAttributeB
Webbed GameAttributeB
Wizard_Slowtime_Proxy_ACD GameAttributeI
World_Seed GameAttributeI

Property Details

AI_Cooldown_Reduction_Percent public_oe static_oe property

public static GameAttributeF,Mooege.Net.GS.Message AI_Cooldown_Reduction_Percent
return Mooege.Net.GS.Message.GameAttributeF

AI_In_Special_State public_oe static_oe property

public static GameAttributeB,Mooege.Net.GS.Message AI_In_Special_State
return Mooege.Net.GS.Message.GameAttributeB

AI_Spawned_By_Inactive_Marker public_oe static_oe property

public static GameAttributeB,Mooege.Net.GS.Message AI_Spawned_By_Inactive_Marker
return Mooege.Net.GS.Message.GameAttributeB

AI_Used_Scripted_Spawn_Anim public_oe static_oe property

public static GameAttributeB,Mooege.Net.GS.Message AI_Used_Scripted_Spawn_Anim
return Mooege.Net.GS.Message.GameAttributeB

Act public_oe static_oe property

public static GameAttributeI,Mooege.Net.GS.Message Act
return Mooege.Net.GS.Message.GameAttributeI

Actor_Updates_Attributes_From_Owner public_oe static_oe property

public static GameAttributeB,Mooege.Net.GS.Message Actor_Updates_Attributes_From_Owner
return Mooege.Net.GS.Message.GameAttributeB

Afk public_oe static_oe property

public static GameAttributeB,Mooege.Net.GS.Message Afk
return Mooege.Net.GS.Message.GameAttributeB

Always_Hits public_oe static_oe property

public static GameAttributeB,Mooege.Net.GS.Message Always_Hits
return Mooege.Net.GS.Message.GameAttributeB

Always_Plays_GetHit public_oe static_oe property

public static GameAttributeB,Mooege.Net.GS.Message Always_Plays_GetHit
return Mooege.Net.GS.Message.GameAttributeB

Ambient_Damage_Effect_Last_Time public_oe static_oe property

public static GameAttributeI,Mooege.Net.GS.Message Ambient_Damage_Effect_Last_Time
return Mooege.Net.GS.Message.GameAttributeI

Amplify_Damage_Percent public_oe static_oe property

public static GameAttributeF,Mooege.Net.GS.Message Amplify_Damage_Percent
return Mooege.Net.GS.Message.GameAttributeF

Amplify_Damage_Type_Percent public_oe static_oe property

public static GameAttributeF,Mooege.Net.GS.Message Amplify_Damage_Type_Percent
return Mooege.Net.GS.Message.GameAttributeF

Armor public_oe static_oe property

public static GameAttributeF,Mooege.Net.GS.Message Armor
return Mooege.Net.GS.Message.GameAttributeF

Armor_Bonus_Item public_oe static_oe property

public static GameAttributeF,Mooege.Net.GS.Message Armor_Bonus_Item
return Mooege.Net.GS.Message.GameAttributeF

Armor_Bonus_Percent public_oe static_oe property

public static GameAttributeF,Mooege.Net.GS.Message Armor_Bonus_Percent
return Mooege.Net.GS.Message.GameAttributeF

Armor_Item public_oe static_oe property

public static GameAttributeF,Mooege.Net.GS.Message Armor_Item
return Mooege.Net.GS.Message.GameAttributeF

Armor_Item_Percent public_oe static_oe property

public static GameAttributeF,Mooege.Net.GS.Message Armor_Item_Percent
return Mooege.Net.GS.Message.GameAttributeF

Armor_Item_SubTotal public_oe static_oe property

public static GameAttributeF,Mooege.Net.GS.Message Armor_Item_SubTotal
return Mooege.Net.GS.Message.GameAttributeF

Armor_Item_Total public_oe static_oe property

public static GameAttributeF,Mooege.Net.GS.Message Armor_Item_Total
return Mooege.Net.GS.Message.GameAttributeF

Armor_Total public_oe static_oe property

public static GameAttributeF,Mooege.Net.GS.Message Armor_Total
return Mooege.Net.GS.Message.GameAttributeF

Attached_To_ACD public_oe static_oe property

public static GameAttributeI,Mooege.Net.GS.Message Attached_To_ACD
return Mooege.Net.GS.Message.GameAttributeI

Attachment_ACD public_oe static_oe property

public static GameAttributeI,Mooege.Net.GS.Message Attachment_ACD
return Mooege.Net.GS.Message.GameAttributeI

Attachment_Handled_By_Client public_oe static_oe property

public static GameAttributeB,Mooege.Net.GS.Message Attachment_Handled_By_Client
return Mooege.Net.GS.Message.GameAttributeB

Attack public_oe static_oe property

public static GameAttributeF,Mooege.Net.GS.Message Attack
return Mooege.Net.GS.Message.GameAttributeF

Attack_Bonus public_oe static_oe property

public static GameAttributeF Attack_Bonus
return GameAttributeF

Attack_Bonus_Percent public_oe static_oe property

public static GameAttributeF Attack_Bonus_Percent
return GameAttributeF

Attack_Cooldown_Delta public_oe static_oe property

public static GameAttributeI Attack_Cooldown_Delta
return GameAttributeI

Attack_Cooldown_Delta_Total public_oe static_oe property

public static GameAttributeI Attack_Cooldown_Delta_Total
return GameAttributeI

Attack_Cooldown_Min public_oe static_oe property

public static GameAttributeI Attack_Cooldown_Min
return GameAttributeI

Attack_Cooldown_Min_Total public_oe static_oe property

public static GameAttributeI Attack_Cooldown_Min_Total
return GameAttributeI

Attack_Fear_Chance public_oe static_oe property

public static GameAttributeF Attack_Fear_Chance
return GameAttributeF

Attack_Fear_Time_Delta public_oe static_oe property

public static GameAttributeF Attack_Fear_Time_Delta
return GameAttributeF

Attack_Fear_Time_Min public_oe static_oe property

public static GameAttributeF Attack_Fear_Time_Min
return GameAttributeF

Attack_Reduction_Percent public_oe static_oe property

public static GameAttributeF Attack_Reduction_Percent
return GameAttributeF

Attack_Slow public_oe static_oe property

public static GameAttributeB Attack_Slow
return GameAttributeB

Attacks_Per_Second public_oe static_oe property

public static GameAttributeF Attacks_Per_Second
return GameAttributeF

Attacks_Per_Second_Bonus public_oe static_oe property

public static GameAttributeF Attacks_Per_Second_Bonus
return GameAttributeF

Attacks_Per_Second_Item public_oe static_oe property

public static GameAttributeF Attacks_Per_Second_Item
return GameAttributeF

Attacks_Per_Second_Item_Bonus public_oe static_oe property

public static GameAttributeF Attacks_Per_Second_Item_Bonus
return GameAttributeF

Attacks_Per_Second_Item_CurrentHand public_oe static_oe property

public static GameAttributeF Attacks_Per_Second_Item_CurrentHand
return GameAttributeF

Attacks_Per_Second_Item_MainHand public_oe static_oe property

public static GameAttributeF Attacks_Per_Second_Item_MainHand
return GameAttributeF

Attacks_Per_Second_Item_OffHand public_oe static_oe property

public static GameAttributeF Attacks_Per_Second_Item_OffHand
return GameAttributeF

Attacks_Per_Second_Item_Percent public_oe static_oe property

public static GameAttributeF Attacks_Per_Second_Item_Percent
return GameAttributeF

Attacks_Per_Second_Item_Subtotal public_oe static_oe property

public static GameAttributeF Attacks_Per_Second_Item_Subtotal
return GameAttributeF

Attacks_Per_Second_Item_Total public_oe static_oe property

public static GameAttributeF Attacks_Per_Second_Item_Total
return GameAttributeF

Attacks_Per_Second_Item_Total_MainHand public_oe static_oe property

public static GameAttributeF Attacks_Per_Second_Item_Total_MainHand
return GameAttributeF

Attacks_Per_Second_Item_Total_OffHand public_oe static_oe property

public static GameAttributeF Attacks_Per_Second_Item_Total_OffHand
return GameAttributeF

Attacks_Per_Second_Percent public_oe static_oe property

public static GameAttributeF Attacks_Per_Second_Percent
return GameAttributeF

Attacks_Per_Second_Total public_oe static_oe property

public static GameAttributeF Attacks_Per_Second_Total
return GameAttributeF

Attribute_Pool public_oe static_oe property

public static GameAttributeI Attribute_Pool
return GameAttributeI

Attribute_Timer public_oe static_oe property

public static GameAttributeI Attribute_Timer
return GameAttributeI

Attributes public_oe static_oe property

public static GameAttribute[] Attributes
return GameAttribute[]

Axe public_oe static_oe property

public static GameAttributeI Axe
return GameAttributeI

Axe2H public_oe static_oe property

public static GameAttributeI Axe2H
return GameAttributeI

AxeAny public_oe static_oe property

public static GameAttributeI AxeAny
return GameAttributeI

Axe_Bad_Data public_oe static_oe property

public static GameAttributeI Axe_Bad_Data
return GameAttributeI

Backpack_Slots public_oe static_oe property

public static GameAttributeI Backpack_Slots
return GameAttributeI

Banner_ACDID public_oe static_oe property

public static GameAttributeI Banner_ACDID
return GameAttributeI

Banter_Cooldown public_oe static_oe property

public static GameAttributeI Banter_Cooldown
return GameAttributeI

Base_Element public_oe static_oe property

public static GameAttributeI Base_Element
return GameAttributeI

Bleed_Duration public_oe static_oe property

public static GameAttributeF Bleed_Duration
return GameAttributeF

Bleeding public_oe static_oe property

public static GameAttributeB Bleeding
return GameAttributeB

Blind public_oe static_oe property

public static GameAttributeB Blind
return GameAttributeB

Block_Amount public_oe static_oe property

public static GameAttributeF Block_Amount
return GameAttributeF

Block_Amount_Bonus_Percent public_oe static_oe property

public static GameAttributeF Block_Amount_Bonus_Percent
return GameAttributeF

Block_Amount_Item_Bonus public_oe static_oe property

public static GameAttributeF Block_Amount_Item_Bonus
return GameAttributeF

Block_Amount_Item_Delta public_oe static_oe property

public static GameAttributeF Block_Amount_Item_Delta
return GameAttributeF

Block_Amount_Item_Min public_oe static_oe property

public static GameAttributeF Block_Amount_Item_Min
return GameAttributeF

Block_Amount_Total_Max public_oe static_oe property

public static GameAttributeF Block_Amount_Total_Max
return GameAttributeF

Block_Amount_Total_Min public_oe static_oe property

public static GameAttributeF Block_Amount_Total_Min
return GameAttributeF

Block_Chance public_oe static_oe property

public static GameAttributeF Block_Chance
return GameAttributeF

Block_Chance_Bonus_Item public_oe static_oe property

public static GameAttributeF Block_Chance_Bonus_Item
return GameAttributeF

Block_Chance_Item public_oe static_oe property

public static GameAttributeF Block_Chance_Item
return GameAttributeF

Block_Chance_Item_Total public_oe static_oe property

public static GameAttributeF Block_Chance_Item_Total
return GameAttributeF

Block_Chance_Total public_oe static_oe property

public static GameAttributeF Block_Chance_Total
return GameAttributeF

Blocks_Projectiles public_oe static_oe property

public static GameAttributeB Blocks_Projectiles
return GameAttributeB

Bonus_Healing_Received_Percent public_oe static_oe property

public static GameAttributeF Bonus_Healing_Received_Percent
return GameAttributeF

Bonus_Health_Percent_Per_Second_From_Globes public_oe static_oe property

public static GameAttributeF Bonus_Health_Percent_Per_Second_From_Globes
return GameAttributeF

Bonus_Health_Percent_Per_Second_From_Globes_Total public_oe static_oe property

public static GameAttributeF Bonus_Health_Percent_Per_Second_From_Globes_Total
return GameAttributeF

Bow public_oe static_oe property

public static GameAttributeI Bow
return GameAttributeI

BowAny public_oe static_oe property

public static GameAttributeI BowAny
return GameAttributeI

Breakable_Shield_HP public_oe static_oe property

public static GameAttributeF Breakable_Shield_HP
return GameAttributeF

Buff_Active public_oe static_oe property

public static GameAttributeB Buff_Active
return GameAttributeB

Buff_Icon_Count0 public_oe static_oe property

public static GameAttributeI Buff_Icon_Count0
return GameAttributeI

Buff_Icon_Count1 public_oe static_oe property

public static GameAttributeI Buff_Icon_Count1
return GameAttributeI

Buff_Icon_Count2 public_oe static_oe property

public static GameAttributeI Buff_Icon_Count2
return GameAttributeI

Buff_Icon_Count3 public_oe static_oe property

public static GameAttributeI Buff_Icon_Count3
return GameAttributeI

Buff_Icon_Count4 public_oe static_oe property

public static GameAttributeI Buff_Icon_Count4
return GameAttributeI

Buff_Icon_Count5 public_oe static_oe property

public static GameAttributeI Buff_Icon_Count5
return GameAttributeI

Buff_Icon_Count6 public_oe static_oe property

public static GameAttributeI Buff_Icon_Count6
return GameAttributeI

Buff_Icon_Count7 public_oe static_oe property

public static GameAttributeI Buff_Icon_Count7
return GameAttributeI

Buff_Icon_End_Tick0 public_oe static_oe property

public static GameAttributeI Buff_Icon_End_Tick0
return GameAttributeI

Buff_Icon_End_Tick1 public_oe static_oe property

public static GameAttributeI Buff_Icon_End_Tick1
return GameAttributeI

Buff_Icon_End_Tick2 public_oe static_oe property

public static GameAttributeI Buff_Icon_End_Tick2
return GameAttributeI

Buff_Icon_End_Tick3 public_oe static_oe property

public static GameAttributeI Buff_Icon_End_Tick3
return GameAttributeI

Buff_Icon_End_Tick4 public_oe static_oe property

public static GameAttributeI Buff_Icon_End_Tick4
return GameAttributeI

Buff_Icon_End_Tick5 public_oe static_oe property

public static GameAttributeI Buff_Icon_End_Tick5
return GameAttributeI

Buff_Icon_End_Tick6 public_oe static_oe property

public static GameAttributeI Buff_Icon_End_Tick6
return GameAttributeI

Buff_Icon_End_Tick7 public_oe static_oe property

public static GameAttributeI Buff_Icon_End_Tick7
return GameAttributeI

Buff_Icon_Start_Tick0 public_oe static_oe property

public static GameAttributeI Buff_Icon_Start_Tick0
return GameAttributeI

Buff_Icon_Start_Tick1 public_oe static_oe property

public static GameAttributeI Buff_Icon_Start_Tick1
return GameAttributeI

Buff_Icon_Start_Tick2 public_oe static_oe property

public static GameAttributeI Buff_Icon_Start_Tick2
return GameAttributeI

Buff_Icon_Start_Tick3 public_oe static_oe property

public static GameAttributeI Buff_Icon_Start_Tick3
return GameAttributeI

Buff_Icon_Start_Tick4 public_oe static_oe property

public static GameAttributeI Buff_Icon_Start_Tick4
return GameAttributeI

Buff_Icon_Start_Tick5 public_oe static_oe property

public static GameAttributeI Buff_Icon_Start_Tick5
return GameAttributeI

Buff_Icon_Start_Tick6 public_oe static_oe property

public static GameAttributeI Buff_Icon_Start_Tick6
return GameAttributeI

Buff_Icon_Start_Tick7 public_oe static_oe property

public static GameAttributeI Buff_Icon_Start_Tick7
return GameAttributeI

Buff_Visual_Effect public_oe static_oe property

public static GameAttributeB Buff_Visual_Effect
return GameAttributeB

Burrowed public_oe static_oe property

public static GameAttributeB Burrowed
return GameAttributeB

Busy public_oe static_oe property

public static GameAttributeB Busy
return GameAttributeB

Callout_Cooldown public_oe static_oe property

public static GameAttributeI Callout_Cooldown
return GameAttributeI

Cannot_Be_Added_To_AI_Target_List public_oe static_oe property

public static GameAttributeB Cannot_Be_Added_To_AI_Target_List
return GameAttributeB

CantStartDisplayedPowers public_oe static_oe property

public static GameAttributeB CantStartDisplayedPowers
return GameAttributeB

Casting_Speed public_oe static_oe property

public static GameAttributeF Casting_Speed
return GameAttributeF

Casting_Speed_Bonus public_oe static_oe property

public static GameAttributeF Casting_Speed_Bonus
return GameAttributeF

Casting_Speed_Percent public_oe static_oe property

public static GameAttributeF Casting_Speed_Percent
return GameAttributeF

Casting_Speed_Total public_oe static_oe property

public static GameAttributeF Casting_Speed_Total
return GameAttributeF

Champion_Clone_Damage_Bonus_Percent public_oe static_oe property

public static GameAttributeF Champion_Clone_Damage_Bonus_Percent
return GameAttributeF

Champion_Clone_Hitpoint_Bonus_Percent public_oe static_oe property

public static GameAttributeF Champion_Clone_Hitpoint_Bonus_Percent
return GameAttributeF

Champion_Clone_Next_Tick public_oe static_oe property

public static GameAttributeI Champion_Clone_Next_Tick
return GameAttributeI

Champion_Clone_Time_Delta_In_Seconds public_oe static_oe property

public static GameAttributeF Champion_Clone_Time_Delta_In_Seconds
return GameAttributeF

Champion_Clone_Time_Min_In_Seconds public_oe static_oe property

public static GameAttributeF Champion_Clone_Time_Min_In_Seconds
return GameAttributeF

Champion_Ghostly public_oe static_oe property

public static GameAttributeB Champion_Ghostly
return GameAttributeB

Champion_Ghostly_Active_Time_Delta_In_Seconds public_oe static_oe property

public static GameAttributeF Champion_Ghostly_Active_Time_Delta_In_Seconds
return GameAttributeF

Champion_Ghostly_Active_Time_Min_In_Seconds public_oe static_oe property

public static GameAttributeF Champion_Ghostly_Active_Time_Min_In_Seconds
return GameAttributeF

Champion_Ghostly_Inactive_Time_Delta_In_Seconds public_oe static_oe property

public static GameAttributeF Champion_Ghostly_Inactive_Time_Delta_In_Seconds
return GameAttributeF

Champion_Ghostly_Inactive_Time_Min_In_Seconds public_oe static_oe property

public static GameAttributeF Champion_Ghostly_Inactive_Time_Min_In_Seconds
return GameAttributeF

Champion_Ghostly_Next_Tick public_oe static_oe property

public static GameAttributeI Champion_Ghostly_Next_Tick
return GameAttributeI

Champion_Ghostly_Saved_Dodge_Chance public_oe static_oe property

public static GameAttributeF Champion_Ghostly_Saved_Dodge_Chance
return GameAttributeF

Champion_Teleport_Next_Tick public_oe static_oe property

public static GameAttributeI Champion_Teleport_Next_Tick
return GameAttributeI

Champion_Teleport_Time_Delta_In_Seconds public_oe static_oe property

public static GameAttributeF Champion_Teleport_Time_Delta_In_Seconds
return GameAttributeF

Champion_Teleport_Time_Min_In_Seconds public_oe static_oe property

public static GameAttributeF Champion_Teleport_Time_Min_In_Seconds
return GameAttributeF

Checkpoint_Resurrection_Allowed_Game_Time public_oe static_oe property

public static GameAttributeI Checkpoint_Resurrection_Allowed_Game_Time
return GameAttributeI

Checkpoint_Resurrection_Forced_Game_Time public_oe static_oe property

public static GameAttributeI Checkpoint_Resurrection_Forced_Game_Time
return GameAttributeI

Chest_Open public_oe static_oe property

public static GameAttributeB Chest_Open
return GameAttributeB

Chilled public_oe static_oe property

public static GameAttributeB Chilled
return GameAttributeB

Chilled_Dur_Bonus_Percent public_oe static_oe property

public static GameAttributeF Chilled_Dur_Bonus_Percent
return GameAttributeF

Client_Only_Effect public_oe static_oe property

public static GameAttributeI Client_Only_Effect
return GameAttributeI

Closing_Cooldown_Delta_Total public_oe static_oe property

public static GameAttributeI Closing_Cooldown_Delta_Total
return GameAttributeI

Closing_Cooldown_Min_Total public_oe static_oe property

public static GameAttributeI Closing_Cooldown_Min_Total
return GameAttributeI

Club public_oe static_oe property

public static GameAttributeI Club
return GameAttributeI

Club2H public_oe static_oe property

public static GameAttributeI Club2H
return GameAttributeI

ClubAny public_oe static_oe property

public static GameAttributeI ClubAny
return GameAttributeI

ColdAura public_oe static_oe property

public static GameAttributeB ColdAura
return GameAttributeB

ColdStaff public_oe static_oe property

public static GameAttributeI ColdStaff
return GameAttributeI

Combo_Level public_oe static_oe property

public static GameAttributeI Combo_Level
return GameAttributeI

Combo_Time_Last_Move public_oe static_oe property

public static GameAttributeI Combo_Time_Last_Move
return GameAttributeI

Controlling_TimedEvent_SNO public_oe static_oe property

public static GameAttributeI Controlling_TimedEvent_SNO
return GameAttributeI

Conversation_Heard_Count public_oe static_oe property

public static GameAttributeI Conversation_Heard_Count
return GameAttributeI

Conversation_Icon public_oe static_oe property

public static GameAttributeI Conversation_Icon
return GameAttributeI

Could_Have_Ragdolled public_oe static_oe property

public static GameAttributeB Could_Have_Ragdolled
return GameAttributeB

Crit_Damage_Percent public_oe static_oe property

public static GameAttributeF Crit_Damage_Percent
return GameAttributeF

Crit_Effect_Time public_oe static_oe property

public static GameAttributeI Crit_Effect_Time
return GameAttributeI

Crit_Percent_Base public_oe static_oe property

public static GameAttributeF Crit_Percent_Base
return GameAttributeF

Crit_Percent_Bonus_Capped public_oe static_oe property

public static GameAttributeF Crit_Percent_Bonus_Capped
return GameAttributeF

Crit_Percent_Bonus_Uncapped public_oe static_oe property

public static GameAttributeF Crit_Percent_Bonus_Uncapped
return GameAttributeF

Crit_Percent_Cap public_oe static_oe property

public static GameAttributeF Crit_Percent_Cap
return GameAttributeF

Crossbow public_oe static_oe property

public static GameAttributeI Crossbow
return GameAttributeI

CrowdControl_Reduction public_oe static_oe property

public static GameAttributeF CrowdControl_Reduction
return GameAttributeF

Current_WeaponClass public_oe static_oe property

public static GameAttributeI Current_WeaponClass
return GameAttributeI

Custom_Target_Weight public_oe static_oe property

public static GameAttributeF Custom_Target_Weight
return GameAttributeF

DOT_DPS public_oe static_oe property

public static GameAttributeF DOT_DPS
return GameAttributeF

DPS public_oe static_oe property

public static GameAttributeF DPS
return GameAttributeF

Dagger public_oe static_oe property

public static GameAttributeI Dagger
return GameAttributeI

DamageCap_Percent public_oe static_oe property

public static GameAttributeF DamageCap_Percent
return GameAttributeF

Damage_Absorb_Percent public_oe static_oe property

public static GameAttributeF Damage_Absorb_Percent
return GameAttributeF

Damage_Absorb_Percent_All public_oe static_oe property

public static GameAttributeF Damage_Absorb_Percent_All
return GameAttributeF

Damage_Bonus_Min public_oe static_oe property

public static GameAttributeF Damage_Bonus_Min
return GameAttributeF

Damage_Delta public_oe static_oe property

public static GameAttributeF Damage_Delta
return GameAttributeF

Damage_Delta_Total public_oe static_oe property

public static GameAttributeF Damage_Delta_Total
return GameAttributeF

Damage_Done_Reduction_Percent public_oe static_oe property

public static GameAttributeF Damage_Done_Reduction_Percent
return GameAttributeF

Damage_Min public_oe static_oe property

public static GameAttributeF Damage_Min
return GameAttributeF

Damage_Min_Subtotal public_oe static_oe property

public static GameAttributeF Damage_Min_Subtotal
return GameAttributeF

Damage_Min_Total public_oe static_oe property

public static GameAttributeF Damage_Min_Total
return GameAttributeF

Damage_Percent_All_From_Skills public_oe static_oe property

public static GameAttributeF Damage_Percent_All_From_Skills
return GameAttributeF

Damage_Percent_Bonus_Witchdoctor public_oe static_oe property

public static GameAttributeF Damage_Percent_Bonus_Witchdoctor
return GameAttributeF

Damage_Percent_Bonus_Wizard public_oe static_oe property

public static GameAttributeF Damage_Percent_Bonus_Wizard
return GameAttributeF

Damage_Power_Delta public_oe static_oe property

public static GameAttributeF Damage_Power_Delta
return GameAttributeF

Damage_Power_Min public_oe static_oe property

public static GameAttributeF Damage_Power_Min
return GameAttributeF

Damage_Reduction_Current public_oe static_oe property

public static GameAttributeF Damage_Reduction_Current
return GameAttributeF

Damage_Reduction_Last_Tick public_oe static_oe property

public static GameAttributeI Damage_Reduction_Last_Tick
return GameAttributeI

Damage_Reduction_Total public_oe static_oe property

public static GameAttributeF Damage_Reduction_Total
return GameAttributeF

Damage_Shield public_oe static_oe property

public static GameAttributeB Damage_Shield
return GameAttributeB

Damage_State_Current public_oe static_oe property

public static GameAttributeI Damage_State_Current
return GameAttributeI

Damage_State_Max public_oe static_oe property

public static GameAttributeI Damage_State_Max
return GameAttributeI

Damage_To_Mana public_oe static_oe property

public static GameAttributeF Damage_To_Mana
return GameAttributeF

Damage_Type_Override public_oe static_oe property

public static GameAttributeF Damage_Type_Override
return GameAttributeF

Damage_Type_Percent_Bonus public_oe static_oe property

public static GameAttributeF Damage_Type_Percent_Bonus
return GameAttributeF

Damage_Weapon_Bonus_Delta public_oe static_oe property

public static GameAttributeF Damage_Weapon_Bonus_Delta
return GameAttributeF

Damage_Weapon_Bonus_Min public_oe static_oe property

public static GameAttributeF Damage_Weapon_Bonus_Min
return GameAttributeF

Damage_Weapon_Delta public_oe static_oe property

public static GameAttributeF Damage_Weapon_Delta
return GameAttributeF

Damage_Weapon_Delta_SubTotal public_oe static_oe property

public static GameAttributeF Damage_Weapon_Delta_SubTotal
return GameAttributeF

Damage_Weapon_Delta_Total public_oe static_oe property

public static GameAttributeF Damage_Weapon_Delta_Total
return GameAttributeF

Damage_Weapon_Delta_Total_All public_oe static_oe property

public static GameAttributeF Damage_Weapon_Delta_Total_All
return GameAttributeF

Damage_Weapon_Delta_Total_CurrentHand public_oe static_oe property

public static GameAttributeF Damage_Weapon_Delta_Total_CurrentHand
return GameAttributeF

Damage_Weapon_Delta_Total_MainHand public_oe static_oe property

public static GameAttributeF Damage_Weapon_Delta_Total_MainHand
return GameAttributeF

Damage_Weapon_Delta_Total_OffHand public_oe static_oe property

public static GameAttributeF Damage_Weapon_Delta_Total_OffHand
return GameAttributeF

Damage_Weapon_Max public_oe static_oe property

public static GameAttributeF Damage_Weapon_Max
return GameAttributeF

Damage_Weapon_Max_Total public_oe static_oe property

public static GameAttributeF Damage_Weapon_Max_Total
return GameAttributeF

Damage_Weapon_Min public_oe static_oe property

public static GameAttributeF Damage_Weapon_Min
return GameAttributeF

Damage_Weapon_Min_Total public_oe static_oe property

public static GameAttributeF Damage_Weapon_Min_Total
return GameAttributeF

Damage_Weapon_Min_Total_All public_oe static_oe property

public static GameAttributeF Damage_Weapon_Min_Total_All
return GameAttributeF

Damage_Weapon_Min_Total_CurrentHand public_oe static_oe property

public static GameAttributeF Damage_Weapon_Min_Total_CurrentHand
return GameAttributeF

Damage_Weapon_Min_Total_MainHand public_oe static_oe property

public static GameAttributeF Damage_Weapon_Min_Total_MainHand
return GameAttributeF

Damage_Weapon_Min_Total_OffHand public_oe static_oe property

public static GameAttributeF Damage_Weapon_Min_Total_OffHand
return GameAttributeF

Damage_Weapon_Percent_All public_oe static_oe property

public static GameAttributeF Damage_Weapon_Percent_All
return GameAttributeF

Damage_Weapon_Percent_Bonus public_oe static_oe property

public static GameAttributeF Damage_Weapon_Percent_Bonus
return GameAttributeF

Damage_Weapon_Percent_Total public_oe static_oe property

public static GameAttributeF Damage_Weapon_Percent_Total
return GameAttributeF

Deactivate_Lure public_oe static_oe property

public static GameAttributeB Deactivate_Lure
return GameAttributeB

Dead_Body_AnimTag public_oe static_oe property

public static GameAttributeI Dead_Body_AnimTag
return GameAttributeI

Death_Count public_oe static_oe property

public static GameAttributeI Death_Count
return GameAttributeI

Death_Replacement_Effect_Group_SNO public_oe static_oe property

public static GameAttributeI Death_Replacement_Effect_Group_SNO
return GameAttributeI

Death_Replacement_Power_SNO public_oe static_oe property

public static GameAttributeI Death_Replacement_Power_SNO
return GameAttributeI

Death_Type_Override public_oe static_oe property

public static GameAttributeI Death_Type_Override
return GameAttributeI

Debuff_Duration_Reduction_Percent public_oe static_oe property

public static GameAttributeF Debuff_Duration_Reduction_Percent
return GameAttributeF

Defense public_oe static_oe property

public static GameAttributeF Defense
return GameAttributeF

Defense_Bonus public_oe static_oe property

public static GameAttributeF Defense_Bonus
return GameAttributeF

Defense_Bonus_Percent public_oe static_oe property

public static GameAttributeF Defense_Bonus_Percent
return GameAttributeF

Defense_Reduction_Percent public_oe static_oe property

public static GameAttributeF Defense_Reduction_Percent
return GameAttributeF

Deleted_On_Server public_oe static_oe property

public static GameAttributeB Deleted_On_Server
return GameAttributeB

Destroy_When_Path_Blocked public_oe static_oe property

public static GameAttributeB Destroy_When_Path_Blocked
return GameAttributeB

Difficulty public_oe static_oe property

public static GameAttributeI Difficulty
return GameAttributeI

Disabled public_oe static_oe property

public static GameAttributeB Disabled
return GameAttributeB

Diseased public_oe static_oe property

public static GameAttributeB Diseased
return GameAttributeB

Displays_Team_Effect public_oe static_oe property

public static GameAttributeB Displays_Team_Effect
return GameAttributeB

Dodge_Chance_Bonus public_oe static_oe property

public static GameAttributeF Dodge_Chance_Bonus
return GameAttributeF

Dodge_Chance_Bonus_Melee public_oe static_oe property

public static GameAttributeF Dodge_Chance_Bonus_Melee
return GameAttributeF

Dodge_Chance_Bonus_Ranged public_oe static_oe property

public static GameAttributeF Dodge_Chance_Bonus_Ranged
return GameAttributeF

Dodge_Rating public_oe static_oe property

public static GameAttributeF Dodge_Rating
return GameAttributeF

Dodge_Rating_Base public_oe static_oe property

public static GameAttributeF Dodge_Rating_Base
return GameAttributeF

Dodge_Rating_Total public_oe static_oe property

public static GameAttributeF Dodge_Rating_Total
return GameAttributeF

Does_Fake_Damage public_oe static_oe property

public static GameAttributeB Does_Fake_Damage
return GameAttributeB

Does_No_Damage public_oe static_oe property

public static GameAttributeB Does_No_Damage
return GameAttributeB

Door_Locked public_oe static_oe property

public static GameAttributeB Door_Locked
return GameAttributeB

Door_Timer public_oe static_oe property

public static GameAttributeI Door_Timer
return GameAttributeI

DropsNoLoot public_oe static_oe property

public static GameAttributeB DropsNoLoot
return GameAttributeB

DualWield_BothAttack_Chance public_oe static_oe property

public static GameAttributeF DualWield_BothAttack_Chance
return GameAttributeF

DualWield_Hand public_oe static_oe property

public static GameAttributeI DualWield_Hand
return GameAttributeI

DualWield_Hand_Next public_oe static_oe property

public static GameAttributeI DualWield_Hand_Next
return GameAttributeI

Durability_Cur public_oe static_oe property

public static GameAttributeI Durability_Cur
return GameAttributeI

Durability_Last_Damage public_oe static_oe property

public static GameAttributeI Durability_Last_Damage
return GameAttributeI

Durability_Max public_oe static_oe property

public static GameAttributeI Durability_Max
return GameAttributeI

DyeType public_oe static_oe property

public static GameAttributeI DyeType
return GameAttributeI

ElixirDuration public_oe static_oe property

public static GameAttributeF ElixirDuration
return GameAttributeF

Emote_Cooldown public_oe static_oe property

public static GameAttributeI Emote_Cooldown
return GameAttributeI

EnchantAffix public_oe static_oe property

public static GameAttributeI EnchantAffix
return GameAttributeI

Enraged public_oe static_oe property

public static GameAttributeB Enraged
return GameAttributeB

Environment_Attack_Record public_oe static_oe property

public static GameAttributeI Environment_Attack_Record
return GameAttributeI

Experience_Bonus public_oe static_oe property

public static GameAttributeF Experience_Bonus
return GameAttributeF

Experience_Bonus_Percent public_oe static_oe property

public static GameAttributeF Experience_Bonus_Percent
return GameAttributeF

Experience_Granted public_oe static_oe property

public static GameAttributeI Experience_Granted
return GameAttributeI

Experience_Next public_oe static_oe property

public static GameAttributeI Experience_Next
return GameAttributeI

Faster_Healing_Percent public_oe static_oe property

public static GameAttributeF Faster_Healing_Percent
return GameAttributeF

Fear_Immune public_oe static_oe property

public static GameAttributeB Fear_Immune
return GameAttributeB

Feared public_oe static_oe property

public static GameAttributeB Feared
return GameAttributeB

FireAura public_oe static_oe property

public static GameAttributeB FireAura
return GameAttributeB

FireStaff public_oe static_oe property

public static GameAttributeI FireStaff
return GameAttributeI

Flippy_ID public_oe static_oe property

public static GameAttributeI Flippy_ID
return GameAttributeI

Follow_Target_ACDID public_oe static_oe property

public static GameAttributeI Follow_Target_ACDID
return GameAttributeI

Follow_Target_Type public_oe static_oe property

public static GameAttributeI Follow_Target_Type
return GameAttributeI

Force_No_Death_Animation public_oe static_oe property

public static GameAttributeB Force_No_Death_Animation
return GameAttributeB

Forced_Enemy_ACDID public_oe static_oe property

public static GameAttributeI Forced_Enemy_ACDID
return GameAttributeI

Forced_Hireling_Power public_oe static_oe property

public static GameAttributeI Forced_Hireling_Power
return GameAttributeI

Free_Cast public_oe static_oe property

public static GameAttributeI Free_Cast
return GameAttributeI

Free_Cast_All public_oe static_oe property

public static GameAttributeB Free_Cast_All
return GameAttributeB

Freeze_Capacity public_oe static_oe property

public static GameAttributeF Freeze_Capacity
return GameAttributeF

Freeze_Damage public_oe static_oe property

public static GameAttributeF Freeze_Damage
return GameAttributeF

Freeze_Damage_Percent_Bonus public_oe static_oe property

public static GameAttributeF Freeze_Damage_Percent_Bonus
return GameAttributeF

Freeze_Immune public_oe static_oe property

public static GameAttributeB Freeze_Immune
return GameAttributeB

Freeze_Length_Reduction public_oe static_oe property

public static GameAttributeF Freeze_Length_Reduction
return GameAttributeF

Frozen public_oe static_oe property

public static GameAttributeB Frozen
return GameAttributeB

Fury_Effect_Level public_oe static_oe property

public static GameAttributeI Fury_Effect_Level
return GameAttributeI

Fury_Generation_Bonus_Percent public_oe static_oe property

public static GameAttributeF Fury_Generation_Bonus_Percent
return GameAttributeF

Gate_Position public_oe static_oe property

public static GameAttributeF Gate_Position
return GameAttributeF

Gate_Velocity public_oe static_oe property

public static GameAttributeF Gate_Velocity
return GameAttributeF

GemQuality public_oe static_oe property

public static GameAttributeI GemQuality
return GameAttributeI

General_Cooldown public_oe static_oe property

public static GameAttributeI General_Cooldown
return GameAttributeI

Get_Hit_Current public_oe static_oe property

public static GameAttributeF Get_Hit_Current
return GameAttributeF

Get_Hit_Damage public_oe static_oe property

public static GameAttributeF Get_Hit_Damage
return GameAttributeF

Get_Hit_Damage_Scalar public_oe static_oe property

public static GameAttributeF Get_Hit_Damage_Scalar
return GameAttributeF

Get_Hit_Max public_oe static_oe property

public static GameAttributeF Get_Hit_Max
return GameAttributeF

Get_Hit_Max_Base public_oe static_oe property

public static GameAttributeF Get_Hit_Max_Base
return GameAttributeF

Get_Hit_Max_Per_Level public_oe static_oe property

public static GameAttributeF Get_Hit_Max_Per_Level
return GameAttributeF

Get_Hit_Recovery public_oe static_oe property

public static GameAttributeF Get_Hit_Recovery
return GameAttributeF

Get_Hit_Recovery_Base public_oe static_oe property

public static GameAttributeF Get_Hit_Recovery_Base
return GameAttributeF

Get_Hit_Recovery_Per_Level public_oe static_oe property

public static GameAttributeF Get_Hit_Recovery_Per_Level
return GameAttributeF

Gethit_Immune public_oe static_oe property

public static GameAttributeB Gethit_Immune
return GameAttributeB

Gizmo_Actor_SNO_To_Spawn public_oe static_oe property

public static GameAttributeI Gizmo_Actor_SNO_To_Spawn
return GameAttributeI

Gizmo_Actor_To_Spawn_Scale public_oe static_oe property

public static GameAttributeF Gizmo_Actor_To_Spawn_Scale
return GameAttributeF

Gizmo_Charges public_oe static_oe property

public static GameAttributeI Gizmo_Charges
return GameAttributeI

Gizmo_Disabled_By_Script public_oe static_oe property

public static GameAttributeB Gizmo_Disabled_By_Script
return GameAttributeB

Gizmo_Has_Been_Operated public_oe static_oe property

public static GameAttributeB Gizmo_Has_Been_Operated
return GameAttributeB

Gizmo_Operator_ACDID public_oe static_oe property

public static GameAttributeI Gizmo_Operator_ACDID
return GameAttributeI

Gizmo_State public_oe static_oe property

public static GameAttributeI Gizmo_State
return GameAttributeI

Gold public_oe static_oe property

public static GameAttributeI Gold
return GameAttributeI

Gold_Find public_oe static_oe property

public static GameAttributeF Gold_Find
return GameAttributeF

Gold_Granted public_oe static_oe property

public static GameAttributeI Gold_Granted
return GameAttributeI

Gold_PickUp_Radius public_oe static_oe property

public static GameAttributeF Gold_PickUp_Radius
return GameAttributeF

GrantsNoXP public_oe static_oe property

public static GameAttributeB GrantsNoXP
return GameAttributeB

Guard_Object_ACDID public_oe static_oe property

public static GameAttributeI Guard_Object_ACDID
return GameAttributeI

Has_Doppelganger_Cloned public_oe static_oe property

public static GameAttributeB Has_Doppelganger_Cloned
return GameAttributeB

Has_Special_Death_AnimTag public_oe static_oe property

public static GameAttributeI Has_Special_Death_AnimTag
return GameAttributeI

Headstone_Player_ANN public_oe static_oe property

public static GameAttributeI Headstone_Player_ANN
return GameAttributeI

Heal_Effect_Last_Played_Tick public_oe static_oe property

public static GameAttributeI Heal_Effect_Last_Played_Tick
return GameAttributeI

Health_Globe_Bonus_Chance public_oe static_oe property

public static GameAttributeF Health_Globe_Bonus_Chance
return GameAttributeF

Health_Globe_Bonus_Health public_oe static_oe property

public static GameAttributeF Health_Globe_Bonus_Health
return GameAttributeF

Health_Globe_Bonus_Mult_Chance public_oe static_oe property

public static GameAttributeF Health_Globe_Bonus_Mult_Chance
return GameAttributeF

Health_Potion_Bonus_Heal_Percent public_oe static_oe property

public static GameAttributeF Health_Potion_Bonus_Heal_Percent
return GameAttributeF

Held_In_OffHand public_oe static_oe property

public static GameAttributeB Held_In_OffHand
return GameAttributeB

Hidden public_oe static_oe property

public static GameAttributeB Hidden
return GameAttributeB

Hide_Affixes public_oe static_oe property

public static GameAttributeB Hide_Affixes
return GameAttributeB

HighlySalvageable public_oe static_oe property

public static GameAttributeI HighlySalvageable
return GameAttributeI

Hireling_Class public_oe static_oe property

public static GameAttributeI Hireling_Class
return GameAttributeI

Hit_Chance public_oe static_oe property

public static GameAttributeF Hit_Chance
return GameAttributeF

Hitpoints_Cur public_oe static_oe property

public static GameAttributeF Hitpoints_Cur
return GameAttributeF

Hitpoints_Factor_Level public_oe static_oe property

public static GameAttributeF Hitpoints_Factor_Level
return GameAttributeF

Hitpoints_Factor_Vitality public_oe static_oe property

public static GameAttributeF Hitpoints_Factor_Vitality
return GameAttributeF

Hitpoints_Granted public_oe static_oe property

public static GameAttributeF Hitpoints_Granted
return GameAttributeF

Hitpoints_Granted_Duration public_oe static_oe property

public static GameAttributeI Hitpoints_Granted_Duration
return GameAttributeI

Hitpoints_Healed_Target public_oe static_oe property

public static GameAttributeF Hitpoints_Healed_Target
return GameAttributeF

Hitpoints_Max public_oe static_oe property

public static GameAttributeF Hitpoints_Max
return GameAttributeF

Hitpoints_Max_Bonus public_oe static_oe property

public static GameAttributeF Hitpoints_Max_Bonus
return GameAttributeF

Hitpoints_Max_Percent_Bonus public_oe static_oe property

public static GameAttributeF Hitpoints_Max_Percent_Bonus
return GameAttributeF

Hitpoints_Max_Percent_Bonus_Item public_oe static_oe property

public static GameAttributeF Hitpoints_Max_Percent_Bonus_Item
return GameAttributeF

Hitpoints_Max_Total public_oe static_oe property

public static GameAttributeF Hitpoints_Max_Total
return GameAttributeF

Hitpoints_On_Hit public_oe static_oe property

public static GameAttributeF Hitpoints_On_Hit
return GameAttributeF

Hitpoints_On_Kill public_oe static_oe property

public static GameAttributeF Hitpoints_On_Kill
return GameAttributeF

Hitpoints_Percent public_oe static_oe property

public static GameAttributeF Hitpoints_Percent
return GameAttributeF

Hitpoints_Regen_Per_Second public_oe static_oe property

public static GameAttributeF Hitpoints_Regen_Per_Second
return GameAttributeF

Hitpoints_Total_From_Level public_oe static_oe property

public static GameAttributeF Hitpoints_Total_From_Level
return GameAttributeF

Hitpoints_Total_From_Vitality public_oe static_oe property

public static GameAttributeF Hitpoints_Total_From_Vitality
return GameAttributeF

IdentifyCost public_oe static_oe property

public static GameAttributeI IdentifyCost
return GameAttributeI

Ignores_Critical_Hits public_oe static_oe property

public static GameAttributeB Ignores_Critical_Hits
return GameAttributeB

Immobolize public_oe static_oe property

public static GameAttributeB Immobolize
return GameAttributeB

Immune_To_Blind public_oe static_oe property

public static GameAttributeB Immune_To_Blind
return GameAttributeB

Immune_To_Charm public_oe static_oe property

public static GameAttributeB Immune_To_Charm
return GameAttributeB

Immune_To_Knockback public_oe static_oe property

public static GameAttributeB Immune_To_Knockback
return GameAttributeB

Immunity public_oe static_oe property

public static GameAttributeB Immunity
return GameAttributeB

InBossEncounter public_oe static_oe property

public static GameAttributeB InBossEncounter
return GameAttributeB

In_Combat public_oe static_oe property

public static GameAttributeB In_Combat
return GameAttributeB

In_Conversation public_oe static_oe property

public static GameAttributeB In_Conversation
return GameAttributeB

In_Knockback public_oe static_oe property

public static GameAttributeB In_Knockback
return GameAttributeB

Increased_Health_From_Globes_Percent public_oe static_oe property

public static GameAttributeF Increased_Health_From_Globes_Percent
return GameAttributeF

Increased_Health_From_Globes_Percent_Total public_oe static_oe property

public static GameAttributeF Increased_Health_From_Globes_Percent_Total
return GameAttributeF

InitialCooldownDelta public_oe static_oe property

public static GameAttributeI InitialCooldownDelta
return GameAttributeI

InitialCooldownDeltaTotal public_oe static_oe property

public static GameAttributeI InitialCooldownDeltaTotal
return GameAttributeI

InitialCooldownMin public_oe static_oe property

public static GameAttributeI InitialCooldownMin
return GameAttributeI

InitialCooldownMinTotal public_oe static_oe property

public static GameAttributeI InitialCooldownMinTotal
return GameAttributeI

Invulnerable public_oe static_oe property

public static GameAttributeB Invulnerable
return GameAttributeB

IsCrafted public_oe static_oe property

public static GameAttributeB IsCrafted
return GameAttributeB

IsRooted public_oe static_oe property

public static GameAttributeB IsRooted
return GameAttributeB

IsTrialActor public_oe static_oe property

public static GameAttributeB IsTrialActor
return GameAttributeB

Is_Helper public_oe static_oe property

public static GameAttributeB Is_Helper
return GameAttributeB

Is_NPC public_oe static_oe property

public static GameAttributeB Is_NPC
return GameAttributeB

Is_Player_Decoy public_oe static_oe property

public static GameAttributeB Is_Player_Decoy
return GameAttributeB

Is_Power_Proxy public_oe static_oe property

public static GameAttributeB Is_Power_Proxy
return GameAttributeB

ItemBuffIcon public_oe static_oe property

public static GameAttributeI ItemBuffIcon
return GameAttributeI

ItemMeltUnlocked public_oe static_oe property

public static GameAttributeB ItemMeltUnlocked
return GameAttributeB

ItemStackQuantityHi public_oe static_oe property

public static GameAttributeI ItemStackQuantityHi
return GameAttributeI

ItemStackQuantityLo public_oe static_oe property

public static GameAttributeI ItemStackQuantityLo
return GameAttributeI

Item_Binding_Level_Override public_oe static_oe property

public static GameAttributeI Item_Binding_Level_Override
return GameAttributeI

Item_Bound_To_ACD public_oe static_oe property

public static GameAttributeI Item_Bound_To_ACD
return GameAttributeI

Item_Cost_Percent_Bonus public_oe static_oe property

public static GameAttributeF Item_Cost_Percent_Bonus
return GameAttributeF

Item_Equipped public_oe static_oe property

public static GameAttributeB Item_Equipped
return GameAttributeB

Item_Quality_Level public_oe static_oe property

public static GameAttributeI Item_Quality_Level
return GameAttributeI

Item_Time_Sold public_oe static_oe property

public static GameAttributeI Item_Time_Sold
return GameAttributeI

Kill_Count_Record public_oe static_oe property

public static GameAttributeI Kill_Count_Record
return GameAttributeI

Knockback_Weight public_oe static_oe property

public static GameAttributeF Knockback_Weight
return GameAttributeF

Last_ACD_Attacked public_oe static_oe property

public static GameAttributeI Last_ACD_Attacked
return GameAttributeI

Last_ACD_Attacked_By public_oe static_oe property

public static GameAttributeI Last_ACD_Attacked_By
return GameAttributeI

Last_Action_Timestamp public_oe static_oe property

public static GameAttributeI Last_Action_Timestamp
return GameAttributeI

Last_Blocked_ACD public_oe static_oe property

public static GameAttributeI Last_Blocked_ACD
return GameAttributeI

Last_Blocked_Time public_oe static_oe property

public static GameAttributeI Last_Blocked_Time
return GameAttributeI

Last_Damage_ACD public_oe static_oe property

public static GameAttributeI Last_Damage_ACD
return GameAttributeI

Last_Damage_Amount public_oe static_oe property

public static GameAttributeF Last_Damage_Amount
return GameAttributeF

Last_Damage_MainActor public_oe static_oe property

public static GameAttributeI Last_Damage_MainActor
return GameAttributeI

Last_Proc_Time public_oe static_oe property

public static GameAttributeI Last_Proc_Time
return GameAttributeI

Last_Tick_Potion_Used public_oe static_oe property

public static GameAttributeI Last_Tick_Potion_Used
return GameAttributeI

Last_Tick_Shop_Entered public_oe static_oe property

public static GameAttributeI Last_Tick_Shop_Entered
return GameAttributeI

Leader public_oe static_oe property

public static GameAttributeB Leader
return GameAttributeB

Level public_oe static_oe property

public static GameAttributeI Level
return GameAttributeI

Level_Cap public_oe static_oe property

public static GameAttributeI Level_Cap
return GameAttributeI

Light_Radius_Percent_Bonus public_oe static_oe property

public static GameAttributeF Light_Radius_Percent_Bonus
return GameAttributeF

LightningAura public_oe static_oe property

public static GameAttributeB LightningAura
return GameAttributeB

LightningStaff public_oe static_oe property

public static GameAttributeI LightningStaff
return GameAttributeI

Loading public_oe static_oe property

public static GameAttributeB Loading
return GameAttributeB

Loading_Anim_Tag public_oe static_oe property

public static GameAttributeI Loading_Anim_Tag
return GameAttributeI

Loading_Player_ACD public_oe static_oe property

public static GameAttributeI Loading_Player_ACD
return GameAttributeI

Loading_Power_SNO public_oe static_oe property

public static GameAttributeI Loading_Power_SNO
return GameAttributeI

Look_Override public_oe static_oe property

public static GameAttributeI Look_Override
return GameAttributeI

Look_Target_Broadcast_Intensity public_oe static_oe property

public static GameAttributeF Look_Target_Broadcast_Intensity
return GameAttributeF

Look_Target_Broadcast_Radius public_oe static_oe property

public static GameAttributeF Look_Target_Broadcast_Radius
return GameAttributeF

Look_Target_Server_ANN public_oe static_oe property

public static GameAttributeI Look_Target_Server_ANN
return GameAttributeI

Looping_Animation_End_Time public_oe static_oe property

public static GameAttributeI Looping_Animation_End_Time
return GameAttributeI

Looping_Animation_Start_Time public_oe static_oe property

public static GameAttributeI Looping_Animation_Start_Time
return GameAttributeI

Mace public_oe static_oe property

public static GameAttributeI Mace
return GameAttributeI

Mace2H public_oe static_oe property

public static GameAttributeI Mace2H
return GameAttributeI

MaceAny public_oe static_oe property

public static GameAttributeI MaceAny
return GameAttributeI

Magic_Find public_oe static_oe property

public static GameAttributeF Magic_Find
return GameAttributeF

Mana_Gained_From_Globes public_oe static_oe property

public static GameAttributeF Mana_Gained_From_Globes
return GameAttributeF

Mana_Gained_From_Globes_Percent public_oe static_oe property

public static GameAttributeF Mana_Gained_From_Globes_Percent
return GameAttributeF

MinimapActive public_oe static_oe property

public static GameAttributeB MinimapActive
return GameAttributeB

MinimapIconOverride public_oe static_oe property

public static GameAttributeI MinimapIconOverride
return GameAttributeI

Minion_Count_Bonus_Percent public_oe static_oe property

public static GameAttributeF Minion_Count_Bonus_Percent
return GameAttributeF

Monster_Play_Get_Hit_Bonus public_oe static_oe property

public static GameAttributeF Monster_Play_Get_Hit_Bonus
return GameAttributeF

Movement_Bonus_Run_Speed public_oe static_oe property

public static GameAttributeF Movement_Bonus_Run_Speed
return GameAttributeF

Movement_Bonus_Total public_oe static_oe property

public static GameAttributeF Movement_Bonus_Total
return GameAttributeF

Movement_Scalar public_oe static_oe property

public static GameAttributeF Movement_Scalar
return GameAttributeF

Movement_Scalar_Capped_Total public_oe static_oe property

public static GameAttributeF Movement_Scalar_Capped_Total
return GameAttributeF

Movement_Scalar_Reduction_Percent public_oe static_oe property

public static GameAttributeF Movement_Scalar_Reduction_Percent
return GameAttributeF

Movement_Scalar_Reduction_Resistance public_oe static_oe property

public static GameAttributeF Movement_Scalar_Reduction_Resistance
return GameAttributeF

Movement_Scalar_Subtotal public_oe static_oe property

public static GameAttributeF Movement_Scalar_Subtotal
return GameAttributeF

Movement_Scalar_Total public_oe static_oe property

public static GameAttributeF Movement_Scalar_Total
return GameAttributeF

Movement_Scalar_Uncapped_Bonus public_oe static_oe property

public static GameAttributeF Movement_Scalar_Uncapped_Bonus
return GameAttributeF

NPC_Conv_Target_ANN public_oe static_oe property

public static GameAttributeI NPC_Conv_Target_ANN
return GameAttributeI

NPC_Has_Interact_Options public_oe static_oe property

public static GameAttributeB NPC_Has_Interact_Options
return GameAttributeB

NPC_Is_Escorting public_oe static_oe property

public static GameAttributeB NPC_Is_Escorting
return GameAttributeB

NPC_Is_Operatable public_oe static_oe property

public static GameAttributeB NPC_Is_Operatable
return GameAttributeB

NPC_Talk_Target_ANN public_oe static_oe property

public static GameAttributeI NPC_Talk_Target_ANN
return GameAttributeI

No_AutoPickup public_oe static_oe property

public static GameAttributeB No_AutoPickup
return GameAttributeB

No_Damage public_oe static_oe property

public static GameAttributeB No_Damage
return GameAttributeB

No_Health_Drop public_oe static_oe property

public static GameAttributeB No_Health_Drop
return GameAttributeB

Normal_Attack_Replacement_Power_SNO public_oe static_oe property

public static GameAttributeI Normal_Attack_Replacement_Power_SNO
return GameAttributeI

Object_Destruction_Record public_oe static_oe property

public static GameAttributeI Object_Destruction_Record
return GameAttributeI

Observer public_oe static_oe property

public static GameAttributeB Observer
return GameAttributeB

Operatable public_oe static_oe property

public static GameAttributeB Operatable
return GameAttributeB

Operatable_Story_Gizmo public_oe static_oe property

public static GameAttributeB Operatable_Story_Gizmo
return GameAttributeB

Out_Of_Combat_Health_Regen_Percent public_oe static_oe property

public static GameAttributeF Out_Of_Combat_Health_Regen_Percent
return GameAttributeF

Out_Of_Combat_Mana_Regen_Percent public_oe static_oe property

public static GameAttributeF Out_Of_Combat_Mana_Regen_Percent
return GameAttributeF

PVP_Assists public_oe static_oe property

public static GameAttributeI PVP_Assists
return GameAttributeI

PVP_Current_Death_Streak public_oe static_oe property

public static GameAttributeI PVP_Current_Death_Streak
return GameAttributeI

PVP_Current_Kill_Streak public_oe static_oe property

public static GameAttributeI PVP_Current_Kill_Streak
return GameAttributeI

PVP_Deaths public_oe static_oe property

public static GameAttributeI PVP_Deaths
return GameAttributeI

PVP_Kills public_oe static_oe property

public static GameAttributeI PVP_Kills
return GameAttributeI

PVP_Longest_Death_Streak public_oe static_oe property

public static GameAttributeI PVP_Longest_Death_Streak
return GameAttributeI

PVP_Longest_Kill_Streak public_oe static_oe property

public static GameAttributeI PVP_Longest_Kill_Streak
return GameAttributeI

PVP_Progression_Points_Gained public_oe static_oe property

public static GameAttributeI PVP_Progression_Points_Gained
return GameAttributeI

Passability_Power_SNO public_oe static_oe property

public static GameAttributeI Passability_Power_SNO
return GameAttributeI

Pet_Creator public_oe static_oe property

public static GameAttributeI Pet_Creator
return GameAttributeI

Pet_Owner public_oe static_oe property

public static GameAttributeI Pet_Owner
return GameAttributeI

Pet_Type public_oe static_oe property

public static GameAttributeI Pet_Type
return GameAttributeI

Pierce_Chance public_oe static_oe property

public static GameAttributeF Pierce_Chance
return GameAttributeF

Player_WeaponClass_Anim_Override public_oe static_oe property

public static GameAttributeI Player_WeaponClass_Anim_Override
return GameAttributeI

PoisonAura public_oe static_oe property

public static GameAttributeB PoisonAura
return GameAttributeB

PoisonStaff public_oe static_oe property

public static GameAttributeI PoisonStaff
return GameAttributeI

Poison_Length_Reduction public_oe static_oe property

public static GameAttributeF Poison_Length_Reduction
return GameAttributeF

Poisoned public_oe static_oe property

public static GameAttributeB Poisoned
return GameAttributeB

Polearm public_oe static_oe property

public static GameAttributeI Polearm
return GameAttributeI

Potion_Dilution_Duration public_oe static_oe property

public static GameAttributeI Potion_Dilution_Duration
return GameAttributeI

Potion_Dilution_Percent public_oe static_oe property

public static GameAttributeF Potion_Dilution_Percent
return GameAttributeF

Potion_Dilution_Scalar public_oe static_oe property

public static GameAttributeF Potion_Dilution_Scalar
return GameAttributeF

Power_Buff_0_Visual_Effect public_oe static_oe property

public static GameAttributeB Power_Buff_0_Visual_Effect
return GameAttributeB

Power_Buff_0_Visual_Effect_A public_oe static_oe property

public static GameAttributeB Power_Buff_0_Visual_Effect_A
return GameAttributeB

Power_Buff_0_Visual_Effect_B public_oe static_oe property

public static GameAttributeB Power_Buff_0_Visual_Effect_B
return GameAttributeB

Power_Buff_0_Visual_Effect_C public_oe static_oe property

public static GameAttributeB Power_Buff_0_Visual_Effect_C
return GameAttributeB

Power_Buff_0_Visual_Effect_D public_oe static_oe property

public static GameAttributeB Power_Buff_0_Visual_Effect_D
return GameAttributeB

Power_Buff_0_Visual_Effect_E public_oe static_oe property

public static GameAttributeB Power_Buff_0_Visual_Effect_E
return GameAttributeB

Power_Buff_0_Visual_Effect_None public_oe static_oe property

public static GameAttributeB Power_Buff_0_Visual_Effect_None
return GameAttributeB

Power_Buff_1_Visual_Effect public_oe static_oe property

public static GameAttributeB Power_Buff_1_Visual_Effect
return GameAttributeB

Power_Buff_1_Visual_Effect_A public_oe static_oe property

public static GameAttributeB Power_Buff_1_Visual_Effect_A
return GameAttributeB

Power_Buff_1_Visual_Effect_B public_oe static_oe property

public static GameAttributeB Power_Buff_1_Visual_Effect_B
return GameAttributeB

Power_Buff_1_Visual_Effect_C public_oe static_oe property

public static GameAttributeB Power_Buff_1_Visual_Effect_C
return GameAttributeB

Power_Buff_1_Visual_Effect_D public_oe static_oe property

public static GameAttributeB Power_Buff_1_Visual_Effect_D
return GameAttributeB

Power_Buff_1_Visual_Effect_E public_oe static_oe property

public static GameAttributeB Power_Buff_1_Visual_Effect_E
return GameAttributeB

Power_Buff_1_Visual_Effect_None public_oe static_oe property

public static GameAttributeB Power_Buff_1_Visual_Effect_None
return GameAttributeB

Power_Buff_2_Visual_Effect public_oe static_oe property

public static GameAttributeB Power_Buff_2_Visual_Effect
return GameAttributeB

Power_Buff_2_Visual_Effect_A public_oe static_oe property

public static GameAttributeB Power_Buff_2_Visual_Effect_A
return GameAttributeB

Power_Buff_2_Visual_Effect_B public_oe static_oe property

public static GameAttributeB Power_Buff_2_Visual_Effect_B
return GameAttributeB

Power_Buff_2_Visual_Effect_C public_oe static_oe property

public static GameAttributeB Power_Buff_2_Visual_Effect_C
return GameAttributeB

Power_Buff_2_Visual_Effect_D public_oe static_oe property

public static GameAttributeB Power_Buff_2_Visual_Effect_D
return GameAttributeB

Power_Buff_2_Visual_Effect_E public_oe static_oe property

public static GameAttributeB Power_Buff_2_Visual_Effect_E
return GameAttributeB

Power_Buff_2_Visual_Effect_None public_oe static_oe property

public static GameAttributeB Power_Buff_2_Visual_Effect_None
return GameAttributeB

Power_Buff_3_Visual_Effect public_oe static_oe property

public static GameAttributeB Power_Buff_3_Visual_Effect
return GameAttributeB

Power_Buff_3_Visual_Effect_A public_oe static_oe property

public static GameAttributeB Power_Buff_3_Visual_Effect_A
return GameAttributeB

Power_Buff_3_Visual_Effect_B public_oe static_oe property

public static GameAttributeB Power_Buff_3_Visual_Effect_B
return GameAttributeB

Power_Buff_3_Visual_Effect_C public_oe static_oe property

public static GameAttributeB Power_Buff_3_Visual_Effect_C
return GameAttributeB

Power_Buff_3_Visual_Effect_D public_oe static_oe property

public static GameAttributeB Power_Buff_3_Visual_Effect_D
return GameAttributeB

Power_Buff_3_Visual_Effect_E public_oe static_oe property

public static GameAttributeB Power_Buff_3_Visual_Effect_E
return GameAttributeB

Power_Buff_3_Visual_Effect_None public_oe static_oe property

public static GameAttributeB Power_Buff_3_Visual_Effect_None
return GameAttributeB

Power_Buff_4_Visual_Effect public_oe static_oe property

public static GameAttributeB Power_Buff_4_Visual_Effect
return GameAttributeB

Power_Buff_4_Visual_Effect_A public_oe static_oe property

public static GameAttributeB Power_Buff_4_Visual_Effect_A
return GameAttributeB

Power_Buff_4_Visual_Effect_B public_oe static_oe property

public static GameAttributeB Power_Buff_4_Visual_Effect_B
return GameAttributeB

Power_Buff_4_Visual_Effect_C public_oe static_oe property

public static GameAttributeB Power_Buff_4_Visual_Effect_C
return GameAttributeB

Power_Buff_4_Visual_Effect_D public_oe static_oe property

public static GameAttributeB Power_Buff_4_Visual_Effect_D
return GameAttributeB

Power_Buff_4_Visual_Effect_E public_oe static_oe property

public static GameAttributeB Power_Buff_4_Visual_Effect_E
return GameAttributeB

Power_Buff_4_Visual_Effect_None public_oe static_oe property

public static GameAttributeB Power_Buff_4_Visual_Effect_None
return GameAttributeB

Power_Buff_5_Visual_Effect public_oe static_oe property

public static GameAttributeB Power_Buff_5_Visual_Effect
return GameAttributeB

Power_Buff_5_Visual_Effect_A public_oe static_oe property

public static GameAttributeB Power_Buff_5_Visual_Effect_A
return GameAttributeB

Power_Buff_5_Visual_Effect_B public_oe static_oe property

public static GameAttributeB Power_Buff_5_Visual_Effect_B
return GameAttributeB

Power_Buff_5_Visual_Effect_C public_oe static_oe property

public static GameAttributeB Power_Buff_5_Visual_Effect_C
return GameAttributeB

Power_Buff_5_Visual_Effect_D public_oe static_oe property

public static GameAttributeB Power_Buff_5_Visual_Effect_D
return GameAttributeB

Power_Buff_5_Visual_Effect_E public_oe static_oe property

public static GameAttributeB Power_Buff_5_Visual_Effect_E
return GameAttributeB

Power_Buff_5_Visual_Effect_None public_oe static_oe property

public static GameAttributeB Power_Buff_5_Visual_Effect_None
return GameAttributeB

Power_Buff_6_Visual_Effect public_oe static_oe property

public static GameAttributeB Power_Buff_6_Visual_Effect
return GameAttributeB

Power_Buff_6_Visual_Effect_A public_oe static_oe property

public static GameAttributeB Power_Buff_6_Visual_Effect_A
return GameAttributeB

Power_Buff_6_Visual_Effect_B public_oe static_oe property

public static GameAttributeB Power_Buff_6_Visual_Effect_B
return GameAttributeB

Power_Buff_6_Visual_Effect_C public_oe static_oe property

public static GameAttributeB Power_Buff_6_Visual_Effect_C
return GameAttributeB

Power_Buff_6_Visual_Effect_D public_oe static_oe property

public static GameAttributeB Power_Buff_6_Visual_Effect_D
return GameAttributeB

Power_Buff_6_Visual_Effect_E public_oe static_oe property

public static GameAttributeB Power_Buff_6_Visual_Effect_E
return GameAttributeB

Power_Buff_6_Visual_Effect_None public_oe static_oe property

public static GameAttributeB Power_Buff_6_Visual_Effect_None
return GameAttributeB

Power_Buff_7_Visual_Effect public_oe static_oe property

public static GameAttributeB Power_Buff_7_Visual_Effect
return GameAttributeB

Power_Buff_7_Visual_Effect_A public_oe static_oe property

public static GameAttributeB Power_Buff_7_Visual_Effect_A
return GameAttributeB

Power_Buff_7_Visual_Effect_B public_oe static_oe property

public static GameAttributeB Power_Buff_7_Visual_Effect_B
return GameAttributeB

Power_Buff_7_Visual_Effect_C public_oe static_oe property

public static GameAttributeB Power_Buff_7_Visual_Effect_C
return GameAttributeB

Power_Buff_7_Visual_Effect_D public_oe static_oe property

public static GameAttributeB Power_Buff_7_Visual_Effect_D
return GameAttributeB

Power_Buff_7_Visual_Effect_E public_oe static_oe property

public static GameAttributeB Power_Buff_7_Visual_Effect_E
return GameAttributeB

Power_Buff_7_Visual_Effect_None public_oe static_oe property

public static GameAttributeB Power_Buff_7_Visual_Effect_None
return GameAttributeB

Power_Cooldown public_oe static_oe property

public static GameAttributeI Power_Cooldown
return GameAttributeI

Power_Cooldown_Reduction_Percent public_oe static_oe property

public static GameAttributeF Power_Cooldown_Reduction_Percent
return GameAttributeF

Power_Cooldown_Start public_oe static_oe property

public static GameAttributeI Power_Cooldown_Start
return GameAttributeI

Power_Disabled public_oe static_oe property

public static GameAttributeB Power_Disabled
return GameAttributeB

Power_Immobilize public_oe static_oe property

public static GameAttributeB Power_Immobilize
return GameAttributeB

Precision public_oe static_oe property

public static GameAttributeF Precision
return GameAttributeF

Precision_Bonus public_oe static_oe property

public static GameAttributeF Precision_Bonus
return GameAttributeF

Precision_Bonus_Percent public_oe static_oe property

public static GameAttributeF Precision_Bonus_Percent
return GameAttributeF

Precision_Reduction_Percent public_oe static_oe property

public static GameAttributeF Precision_Reduction_Percent
return GameAttributeF

Proc_Cooldown public_oe static_oe property

public static GameAttributeI Proc_Cooldown
return GameAttributeI

Proc_On_Attack public_oe static_oe property

public static GameAttributeF Proc_On_Attack
return GameAttributeF

Proc_On_Block public_oe static_oe property

public static GameAttributeF Proc_On_Block
return GameAttributeF

Proc_On_Critical public_oe static_oe property

public static GameAttributeF Proc_On_Critical
return GameAttributeF

Proc_On_Death public_oe static_oe property

public static GameAttributeF Proc_On_Death
return GameAttributeF

Proc_On_Hit public_oe static_oe property

public static GameAttributeF Proc_On_Hit
return GameAttributeF

Proc_On_Slay public_oe static_oe property

public static GameAttributeF Proc_On_Slay
return GameAttributeF

Proc_On_Spawn public_oe static_oe property

public static GameAttributeF Proc_On_Spawn
return GameAttributeF

Projectile_Amount_Bonus_Percent public_oe static_oe property

public static GameAttributeF Projectile_Amount_Bonus_Percent
return GameAttributeF

Projectile_Reflect_Chance public_oe static_oe property

public static GameAttributeF Projectile_Reflect_Chance
return GameAttributeF

Projectile_Speed public_oe static_oe property

public static GameAttributeF Projectile_Speed
return GameAttributeF

Projectile_Speed_Increase_Percent public_oe static_oe property

public static GameAttributeF Projectile_Speed_Increase_Percent
return GameAttributeF

Quest_Monster public_oe static_oe property

public static GameAttributeB Quest_Monster
return GameAttributeB

Quest_Monster_Effect public_oe static_oe property

public static GameAttributeI Quest_Monster_Effect
return GameAttributeI

Quest_Range public_oe static_oe property

public static GameAttributeI Quest_Range
return GameAttributeI

Queue_Death public_oe static_oe property

public static GameAttributeB Queue_Death
return GameAttributeB

Quiver public_oe static_oe property

public static GameAttributeI Quiver
return GameAttributeI

RActor_Fade_Group public_oe static_oe property

public static GameAttributeI RActor_Fade_Group
return GameAttributeI

Reduced_Healing_Received_Percent public_oe static_oe property

public static GameAttributeF Reduced_Healing_Received_Percent
return GameAttributeF

Reincarnation_Buff public_oe static_oe property

public static GameAttributeI Reincarnation_Buff
return GameAttributeI

Removes_Body_On_Death public_oe static_oe property

public static GameAttributeB Removes_Body_On_Death
return GameAttributeB

Repair_Discount_Percent public_oe static_oe property

public static GameAttributeF Repair_Discount_Percent
return GameAttributeF

Requirement public_oe static_oe property

public static GameAttributeF Requirement
return GameAttributeF

Requirement_When_Equipped public_oe static_oe property

public static GameAttributeF Requirement_When_Equipped
return GameAttributeF

Requirements_Ease_Percent public_oe static_oe property

public static GameAttributeF Requirements_Ease_Percent
return GameAttributeF

Resistance public_oe static_oe property

public static GameAttributeF Resistance
return GameAttributeF

Resistance_All public_oe static_oe property

public static GameAttributeF Resistance_All
return GameAttributeF

Resistance_Freeze public_oe static_oe property

public static GameAttributeF Resistance_Freeze
return GameAttributeF

Resistance_Freeze_Total public_oe static_oe property

public static GameAttributeF Resistance_Freeze_Total
return GameAttributeF

Resistance_Penetration public_oe static_oe property

public static GameAttributeF Resistance_Penetration
return GameAttributeF

Resistance_Penetration_All public_oe static_oe property

public static GameAttributeF Resistance_Penetration_All
return GameAttributeF

Resistance_Penetration_Percent_All public_oe static_oe property

public static GameAttributeF Resistance_Penetration_Percent_All
return GameAttributeF

Resistance_Penetration_Total public_oe static_oe property

public static GameAttributeF Resistance_Penetration_Total
return GameAttributeF

Resistance_Percent public_oe static_oe property

public static GameAttributeF Resistance_Percent
return GameAttributeF

Resistance_Percent_All public_oe static_oe property

public static GameAttributeF Resistance_Percent_All
return GameAttributeF

Resistance_Root public_oe static_oe property

public static GameAttributeF Resistance_Root
return GameAttributeF

Resistance_Root_Total public_oe static_oe property

public static GameAttributeF Resistance_Root_Total
return GameAttributeF

Resistance_Stun public_oe static_oe property

public static GameAttributeF Resistance_Stun
return GameAttributeF

Resistance_StunRootFreeze public_oe static_oe property

public static GameAttributeF Resistance_StunRootFreeze
return GameAttributeF

Resistance_Stun_Total public_oe static_oe property

public static GameAttributeF Resistance_Stun_Total
return GameAttributeF

Resistance_Total public_oe static_oe property

public static GameAttributeF Resistance_Total
return GameAttributeF

Resource_Capacity_Used public_oe static_oe property

public static GameAttributeF Resource_Capacity_Used
return GameAttributeF

Resource_Cost_Reduction_Amount public_oe static_oe property

public static GameAttributeI Resource_Cost_Reduction_Amount
return GameAttributeI

Resource_Cost_Reduction_Percent public_oe static_oe property

public static GameAttributeF Resource_Cost_Reduction_Percent
return GameAttributeF

Resource_Cost_Reduction_Total public_oe static_oe property

public static GameAttributeF Resource_Cost_Reduction_Total
return GameAttributeF

Resource_Cur public_oe static_oe property

public static GameAttributeF Resource_Cur
return GameAttributeF

Resource_Degeneration_Prevented public_oe static_oe property

public static GameAttributeB Resource_Degeneration_Prevented
return GameAttributeB

Resource_Degeneration_Stop_Point public_oe static_oe property

public static GameAttributeF Resource_Degeneration_Stop_Point
return GameAttributeF

Resource_Effective_Max public_oe static_oe property

public static GameAttributeF Resource_Effective_Max
return GameAttributeF

Resource_Factor_Level public_oe static_oe property

public static GameAttributeF Resource_Factor_Level
return GameAttributeF

Resource_Gain_Bonus_Percent public_oe static_oe property

public static GameAttributeF Resource_Gain_Bonus_Percent
return GameAttributeF

Resource_Granted public_oe static_oe property

public static GameAttributeF Resource_Granted
return GameAttributeF

Resource_Granted_Duration public_oe static_oe property

public static GameAttributeI Resource_Granted_Duration
return GameAttributeI

Resource_Max public_oe static_oe property

public static GameAttributeF Resource_Max
return GameAttributeF

Resource_Max_Bonus public_oe static_oe property

public static GameAttributeF Resource_Max_Bonus
return GameAttributeF

Resource_Max_Percent_Bonus public_oe static_oe property

public static GameAttributeF Resource_Max_Percent_Bonus
return GameAttributeF

Resource_Max_Total public_oe static_oe property

public static GameAttributeF Resource_Max_Total
return GameAttributeF

Resource_On_Crit public_oe static_oe property

public static GameAttributeF Resource_On_Crit
return GameAttributeF

Resource_On_Hit public_oe static_oe property

public static GameAttributeF Resource_On_Hit
return GameAttributeF

Resource_On_Kill public_oe static_oe property

public static GameAttributeF Resource_On_Kill
return GameAttributeF

Resource_Percent public_oe static_oe property

public static GameAttributeF Resource_Percent
return GameAttributeF

Resource_Regen_Bonus_Percent public_oe static_oe property

public static GameAttributeF Resource_Regen_Bonus_Percent
return GameAttributeF

Resource_Regen_Per_Second public_oe static_oe property

public static GameAttributeF Resource_Regen_Per_Second
return GameAttributeF

Resource_Regen_Percent_Per_Second public_oe static_oe property

public static GameAttributeF Resource_Regen_Percent_Per_Second
return GameAttributeF

Resource_Regen_Total public_oe static_oe property

public static GameAttributeF Resource_Regen_Total
return GameAttributeF

Resource_Set_Point_Bonus public_oe static_oe property

public static GameAttributeF Resource_Set_Point_Bonus
return GameAttributeF

Resource_Type_Primary public_oe static_oe property

public static GameAttributeI Resource_Type_Primary
return GameAttributeI

Resource_Type_Secondary public_oe static_oe property

public static GameAttributeI Resource_Type_Secondary
return GameAttributeI

Respawn_Game_Time public_oe static_oe property

public static GameAttributeI Respawn_Game_Time
return GameAttributeI

Resurrect_As_Observer public_oe static_oe property

public static GameAttributeB Resurrect_As_Observer
return GameAttributeB

Resurrection_Power public_oe static_oe property

public static GameAttributeI Resurrection_Power
return GameAttributeI

RootAutoDecayPerSecond public_oe static_oe property

public static GameAttributeF RootAutoDecayPerSecond
return GameAttributeF

RootTargetACD public_oe static_oe property

public static GameAttributeI RootTargetACD
return GameAttributeI

RootTotalTicks public_oe static_oe property

public static GameAttributeI RootTotalTicks
return GameAttributeI

RootUnitValue public_oe static_oe property

public static GameAttributeF RootUnitValue
return GameAttributeF

Root_Immune public_oe static_oe property

public static GameAttributeB Root_Immune
return GameAttributeB

Rope_Overlay public_oe static_oe property

public static GameAttributeI Rope_Overlay
return GameAttributeI

Run_Speed_Duration public_oe static_oe property

public static GameAttributeI Run_Speed_Duration
return GameAttributeI

Run_Speed_Granted public_oe static_oe property

public static GameAttributeF Run_Speed_Granted
return GameAttributeF

Rune_A public_oe static_oe property

public static GameAttributeI Rune_A
return GameAttributeI

Rune_Attuned_Power public_oe static_oe property

public static GameAttributeI Rune_Attuned_Power
return GameAttributeI

Rune_B public_oe static_oe property

public static GameAttributeI Rune_B
return GameAttributeI

Rune_C public_oe static_oe property

public static GameAttributeI Rune_C
return GameAttributeI

Rune_D public_oe static_oe property

public static GameAttributeI Rune_D
return GameAttributeI

Rune_E public_oe static_oe property

public static GameAttributeI Rune_E
return GameAttributeI

Rune_Rank public_oe static_oe property

public static GameAttributeI Rune_Rank
return GameAttributeI

Running_Rate public_oe static_oe property

public static GameAttributeF Running_Rate
return GameAttributeF

Running_Rate_Total public_oe static_oe property

public static GameAttributeF Running_Rate_Total
return GameAttributeF

SalvageUnlocked public_oe static_oe property

public static GameAttributeB SalvageUnlocked
return GameAttributeB

Scale_Bonus public_oe static_oe property

public static GameAttributeF Scale_Bonus
return GameAttributeF

Screen_Attack_Radius_Constant public_oe static_oe property

public static GameAttributeF Screen_Attack_Radius_Constant
return GameAttributeF

Script_Target_ACDID public_oe static_oe property

public static GameAttributeI Script_Target_ACDID
return GameAttributeI

ScrollDuration public_oe static_oe property

public static GameAttributeF ScrollDuration
return GameAttributeF

Seed public_oe static_oe property

public static GameAttributeI Seed
return GameAttributeI

Set_Item_Count public_oe static_oe property

public static GameAttributeI Set_Item_Count
return GameAttributeI

Shared_Stash_Slots public_oe static_oe property

public static GameAttributeI Shared_Stash_Slots
return GameAttributeI

Silenced public_oe static_oe property

public static GameAttributeB Silenced
return GameAttributeB

Single_Attack_Record public_oe static_oe property

public static GameAttributeI Single_Attack_Record
return GameAttributeI

Skill public_oe static_oe property

public static GameAttributeI Skill
return GameAttributeI

SkillKit public_oe static_oe property

public static GameAttributeI SkillKit
return GameAttributeI

Skill_Override public_oe static_oe property

public static GameAttributeI Skill_Override
return GameAttributeI

Skill_Override_Active public_oe static_oe property

public static GameAttributeB Skill_Override_Active
return GameAttributeB

Skill_Socket_Bonus public_oe static_oe property

public static GameAttributeI Skill_Socket_Bonus
return GameAttributeI

Skill_Toggled_State public_oe static_oe property

public static GameAttributeB Skill_Toggled_State
return GameAttributeB

Skill_Total public_oe static_oe property

public static GameAttributeI Skill_Total
return GameAttributeI

Slow public_oe static_oe property

public static GameAttributeB Slow
return GameAttributeB

SlowTime_Debuff public_oe static_oe property

public static GameAttributeF SlowTime_Debuff
return GameAttributeF

Slowdown_Immune public_oe static_oe property

public static GameAttributeB Slowdown_Immune
return GameAttributeB

SocketAffix public_oe static_oe property

public static GameAttributeI SocketAffix
return GameAttributeI

Sockets public_oe static_oe property

public static GameAttributeI Sockets
return GameAttributeI

Sockets_Filled public_oe static_oe property

public static GameAttributeI Sockets_Filled
return GameAttributeI

Spawned_by_ACDID public_oe static_oe property

public static GameAttributeI Spawned_by_ACDID
return GameAttributeI

Spawner_Concurrent_Count_ID public_oe static_oe property

public static GameAttributeI Spawner_Concurrent_Count_ID
return GameAttributeI

Spawner_Countdown_Percent public_oe static_oe property

public static GameAttributeF Spawner_Countdown_Percent
return GameAttributeF

Spear public_oe static_oe property

public static GameAttributeI Spear
return GameAttributeI

Spending_Resource_Heals_Percent public_oe static_oe property

public static GameAttributeF Spending_Resource_Heals_Percent
return GameAttributeF

Spirit_Generation_Bonus_Percent public_oe static_oe property

public static GameAttributeF Spirit_Generation_Bonus_Percent
return GameAttributeF

Sprinting_Rate public_oe static_oe property

public static GameAttributeF Sprinting_Rate
return GameAttributeF

Sprinting_Rate_Total public_oe static_oe property

public static GameAttributeF Sprinting_Rate_Total
return GameAttributeF

StaffAny public_oe static_oe property

public static GameAttributeI StaffAny
return GameAttributeI

Stats_All_Bonus public_oe static_oe property

public static GameAttributeF Stats_All_Bonus
return GameAttributeF

Steal_Health_Percent public_oe static_oe property

public static GameAttributeF Steal_Health_Percent
return GameAttributeF

Steal_Mana_Percent public_oe static_oe property

public static GameAttributeF Steal_Mana_Percent
return GameAttributeF

Stealthed public_oe static_oe property

public static GameAttributeB Stealthed
return GameAttributeB

Store_SNO public_oe static_oe property

public static GameAttributeI Store_SNO
return GameAttributeI

Stored_Contact_Frame public_oe static_oe property

public static GameAttributeI Stored_Contact_Frame
return GameAttributeI

Strafing_Rate public_oe static_oe property

public static GameAttributeF Strafing_Rate
return GameAttributeF

Strafing_Rate_Total public_oe static_oe property

public static GameAttributeF Strafing_Rate_Total
return GameAttributeF

Stun_Chance public_oe static_oe property

public static GameAttributeF Stun_Chance
return GameAttributeF

Stun_Immune public_oe static_oe property

public static GameAttributeB Stun_Immune
return GameAttributeB

Stun_Length public_oe static_oe property

public static GameAttributeF Stun_Length
return GameAttributeF

Stun_Recovery public_oe static_oe property

public static GameAttributeF Stun_Recovery
return GameAttributeF

Stun_Recovery_Speed public_oe static_oe property

public static GameAttributeF Stun_Recovery_Speed
return GameAttributeF

Stunned public_oe static_oe property

public static GameAttributeB Stunned
return GameAttributeB

Suffocation_Per_Second public_oe static_oe property

public static GameAttributeF Suffocation_Per_Second
return GameAttributeF

Suffocation_Unit_Value public_oe static_oe property

public static GameAttributeF Suffocation_Unit_Value
return GameAttributeF

Summon_Count public_oe static_oe property

public static GameAttributeI Summon_Count
return GameAttributeI

Summon_Expiration_Tick public_oe static_oe property

public static GameAttributeI Summon_Expiration_Tick
return GameAttributeI

Summoned_By_ACDID public_oe static_oe property

public static GameAttributeI Summoned_By_ACDID
return GameAttributeI

Summoned_By_SNO public_oe static_oe property

public static GameAttributeI Summoned_By_SNO
return GameAttributeI

Summoner_ID public_oe static_oe property

public static GameAttributeI Summoner_ID
return GameAttributeI

Summoning_Machine_Next_Spawn_Ticks public_oe static_oe property

public static GameAttributeI Summoning_Machine_Next_Spawn_Ticks
return GameAttributeI

Summoning_Machine_Num_Casters public_oe static_oe property

public static GameAttributeI Summoning_Machine_Num_Casters
return GameAttributeI

Summoning_Machine_Spawn_Count public_oe static_oe property

public static GameAttributeI Summoning_Machine_Spawn_Count
return GameAttributeI

Summoning_Machine_Spawn_Team public_oe static_oe property

public static GameAttributeI Summoning_Machine_Spawn_Team
return GameAttributeI

Sword public_oe static_oe property

public static GameAttributeI Sword
return GameAttributeI

Sword2H public_oe static_oe property

public static GameAttributeI Sword2H
return GameAttributeI

SwordAny public_oe static_oe property

public static GameAttributeI SwordAny
return GameAttributeI

TalismanLevel public_oe static_oe property

public static GameAttributeI TalismanLevel
return GameAttributeI

Talisman_Slots public_oe static_oe property

public static GameAttributeI Talisman_Slots
return GameAttributeI

Taunt_Target_ACD public_oe static_oe property

public static GameAttributeI Taunt_Target_ACD
return GameAttributeI

TeamID public_oe static_oe property

public static GameAttributeI TeamID
return GameAttributeI

Team_Override public_oe static_oe property

public static GameAttributeI Team_Override
return GameAttributeI

Thaw_Rate public_oe static_oe property

public static GameAttributeF Thaw_Rate
return GameAttributeF

Thorns_Fixed public_oe static_oe property

public static GameAttributeF Thorns_Fixed
return GameAttributeF

Thorns_Percent public_oe static_oe property

public static GameAttributeF Thorns_Percent
return GameAttributeF

Thorns_Percent_All public_oe static_oe property

public static GameAttributeF Thorns_Percent_All
return GameAttributeF

Thorns_Percent_Total public_oe static_oe property

public static GameAttributeF Thorns_Percent_Total
return GameAttributeF

ThrowingAxe public_oe static_oe property

public static GameAttributeI ThrowingAxe
return GameAttributeI

Trait public_oe static_oe property

public static GameAttributeI Trait
return GameAttributeI

Treasure_Class public_oe static_oe property

public static GameAttributeI Treasure_Class
return GameAttributeI

Treasure_Find public_oe static_oe property

public static GameAttributeF Treasure_Find
return GameAttributeF

Triggering_Count public_oe static_oe property

public static GameAttributeI Triggering_Count
return GameAttributeI

Turn_Accel_Scalar public_oe static_oe property

public static GameAttributeF Turn_Accel_Scalar
return GameAttributeF

Turn_Deccel_Scalar public_oe static_oe property

public static GameAttributeF Turn_Deccel_Scalar
return GameAttributeF

Turn_Rate_Scalar public_oe static_oe property

public static GameAttributeF Turn_Rate_Scalar
return GameAttributeF

UI_Only_Percent_Damage_Increase public_oe static_oe property

public static GameAttributeF UI_Only_Percent_Damage_Increase
return GameAttributeF

Uninterruptible public_oe static_oe property

public static GameAttributeB Uninterruptible
return GameAttributeB

Untargetable public_oe static_oe property

public static GameAttributeB Untargetable
return GameAttributeB

UntargetableByPets public_oe static_oe property

public static GameAttributeB UntargetableByPets
return GameAttributeB

UpgradeLevelA public_oe static_oe property

public static GameAttributeI UpgradeLevelA
return GameAttributeI

UpgradeLevelB public_oe static_oe property

public static GameAttributeI UpgradeLevelB
return GameAttributeI

UpgradeLevelC public_oe static_oe property

public static GameAttributeI UpgradeLevelC
return GameAttributeI

UpgradeLevelD public_oe static_oe property

public static GameAttributeI UpgradeLevelD
return GameAttributeI

Uses_PvP_Power_Tags public_oe static_oe property

public static GameAttributeB Uses_PvP_Power_Tags
return GameAttributeB

Using_Bossbar public_oe static_oe property

public static GameAttributeB Using_Bossbar
return GameAttributeB

Vitality public_oe static_oe property

public static GameAttributeF Vitality
return GameAttributeF

Vitality_Bonus public_oe static_oe property

public static GameAttributeF Vitality_Bonus
return GameAttributeF

Vitality_Bonus_Percent public_oe static_oe property

public static GameAttributeF Vitality_Bonus_Percent
return GameAttributeF

Vitality_Reduction_Percent public_oe static_oe property

public static GameAttributeF Vitality_Reduction_Percent
return GameAttributeF

Walk_Passability_Power_SNO public_oe static_oe property

public static GameAttributeI Walk_Passability_Power_SNO
return GameAttributeI

Walking_Rate public_oe static_oe property

public static GameAttributeF Walking_Rate
return GameAttributeF

Walking_Rate_Total public_oe static_oe property

public static GameAttributeF Walking_Rate_Total
return GameAttributeF

Wand public_oe static_oe property

public static GameAttributeI Wand
return GameAttributeI

Weapon1H public_oe static_oe property

public static GameAttributeI Weapon1H
return GameAttributeI

Weapon2H public_oe static_oe property

public static GameAttributeI Weapon2H
return GameAttributeI

WeaponMelee public_oe static_oe property

public static GameAttributeI WeaponMelee
return GameAttributeI

WeaponRanged public_oe static_oe property

public static GameAttributeI WeaponRanged
return GameAttributeI

Weapon_Effect_Override public_oe static_oe property

public static GameAttributeI Weapon_Effect_Override
return GameAttributeI

Weapons_Hidden public_oe static_oe property

public static GameAttributeB Weapons_Hidden
return GameAttributeB

Weapons_Sheathed public_oe static_oe property

public static GameAttributeB Weapons_Sheathed
return GameAttributeB

Webbed public_oe static_oe property

public static GameAttributeB Webbed
return GameAttributeB

Wizard_Slowtime_Proxy_ACD public_oe static_oe property

public static GameAttributeI Wizard_Slowtime_Proxy_ACD
return GameAttributeI

World_Seed public_oe static_oe property

public static GameAttributeI World_Seed
return GameAttributeI