C# Class MineFrog.PhysicsHandler

Mostra file Open project: Merlin33069/MineFrog Class Usage Examples

Public Properties

Property Type Description
ChecksPerTick int
Delay ushort>.Dictionary
FiniteLiquids bool
Interval int
IsEnabled bool
LavaCurrent byte
Level Level
OtherData byte>.Dictionary
PhysicsUpdates List
Realistic bool
ShouldStop bool
WaterCurrent byte

Private Methods

Method Description
AddCall ( int blockpos ) : void
PhysicsHandler ( Level l, bool enabled ) : System
Tick ( ) : void
TickTimer ( ) : void

Property Details

ChecksPerTick public_oe property

public int ChecksPerTick
return int

Delay public_oe property

public Dictionary Delay
return ushort>.Dictionary

FiniteLiquids public_oe property

public bool FiniteLiquids
return bool

Interval public_oe property

public int Interval
return int

IsEnabled public_oe property

public bool IsEnabled
return bool

LavaCurrent public_oe property

public byte LavaCurrent
return byte

Level public_oe property

public Level,MineFrog Level
return Level

OtherData public_oe property

public Dictionary OtherData
return byte>.Dictionary

PhysicsUpdates public_oe property

public List PhysicsUpdates
return List

Realistic public_oe property

public bool Realistic
return bool

ShouldStop public_oe property

public bool ShouldStop
return bool

WaterCurrent public_oe property

public byte WaterCurrent
return byte