C# Class MineFrog.PhysicsHandler

Show file Open project: Merlin33069/MineFrog Class Usage Examples

Public Properties

Property Type Description
ChecksPerTick int
Delay ushort>.Dictionary
FiniteLiquids bool
Interval int
IsEnabled bool
LavaCurrent byte
Level Level
OtherData byte>.Dictionary
PhysicsUpdates List
Realistic bool
ShouldStop bool
WaterCurrent byte

Private Methods

Method Description
AddCall ( int blockpos ) : void
PhysicsHandler ( Level l, bool enabled ) : System
Tick ( ) : void
TickTimer ( ) : void

Property Details

ChecksPerTick public property

public int ChecksPerTick
return int

Delay public property

public Dictionary Delay
return ushort>.Dictionary

FiniteLiquids public property

public bool FiniteLiquids
return bool

Interval public property

public int Interval
return int

IsEnabled public property

public bool IsEnabled
return bool

LavaCurrent public property

public byte LavaCurrent
return byte

Level public property

public Level,MineFrog Level
return Level

OtherData public property

public Dictionary OtherData
return byte>.Dictionary

PhysicsUpdates public property

public List PhysicsUpdates
return List

Realistic public property

public bool Realistic
return bool

ShouldStop public property

public bool ShouldStop
return bool

WaterCurrent public property

public byte WaterCurrent
return byte