Property | Type | Description | |
---|---|---|---|
CachedMaxDrawDistance | float | ||
DecalMaterial | int | ||
DecalRotation | float | ||
DepthBias | float | ||
FarPlane | float | ||
FilterMode | int | ||
Height | float | ||
LocalTranslucencySortPriority | int | ||
MaxDrawDistance | float | ||
MyIndex | int | ||
NearPlane | float | ||
OffsetX | float | ||
OffsetY | float | ||
Props | List |
||
ReplacementPrimitive | int | ||
SlopeScaleDepthBias | float | ||
SortOrder | int | ||
TileX | float | ||
TileY | float | ||
TranslucencySortPriority | int | ||
Width | float | ||
bAcceptsDynamicDecals | bool | ||
bAcceptsLights | bool | ||
bAllowCullDistanceVolume | bool | ||
bFlipBackfaceDirection | bool | ||
bNoClip | bool | ||
bProjectOnBSP | bool | ||
bProjectOnBackfaces | bool | ||
bProjectOnSkeletalMeshes | bool | ||
bProjectOnTerrain | bool | ||
data | byte[] | ||
pcc | ME3Package |
Method | Description | |
---|---|---|
DecalComponent ( ME3Package Pcc, int Index ) : System | ||
ProcessTreeClick ( int path, bool AutoFocus, System.Matrix m ) : void | ||
Render ( Device device, System.Matrix m ) : void | ||
SetSelection ( bool Selected ) : void | ||
ToTree ( ) : |
public DecalComponent ( ME3Package Pcc, int Index ) : System | ||
Pcc | ME3Package | |
Index | int | |
return | System |
public ProcessTreeClick ( int path, bool AutoFocus, System.Matrix m ) : void | ||
path | int | |
AutoFocus | bool | |
m | System.Matrix | |
return | void |
public Render ( Device device, System.Matrix m ) : void | ||
device | Device | |
m | System.Matrix | |
return | void |
public int LocalTranslucencySortPriority | ||
return | int |