Property | Type | Description | |
---|---|---|---|
Effects | ShaderMaterial>.IDictionary | ||
MaterialBluePrint | |||
MaterialColorAdjust | |||
MaterialEdgeDetect | |||
MaterialFXAA | |||
calculatedHeight | int | ||
calculatedWidth | int | ||
editorOrientation | string | ||
uiBoolVals | bool>.Dictionary | ||
uiFloatVals | float>.Dictionary |
Property | Type | Description | |
---|---|---|---|
CalcShipBounds | |||
LoadShaders | void | ||
MakeValidFileName | string | ||
PartModified | void | ||
ReplacePartShaders | void | ||
RestorePartShaders | void | ||
SaveTexture | void | ||
SetupCameras | void | ||
Texture | |||
UpdateShipBounds | void |
Method | Description | |
---|---|---|
Execute ( ) : void | ||
Explode ( ) : void | ||
GenTexture ( Vector3 direction, int imageWidth = -1, int imageHeight = -1 ) : void | ||
GetShipSize ( ) : Vector3 | ||
KRSVesselShot ( ) : System | ||
RotateShip ( float degrees ) : void | ||
Update ( int width = -1, int height = -1 ) : void | ||
setFacility ( ) : void |
Method | Description | |
---|---|---|
CalcShipBounds ( ) : |
||
LoadShaders ( ) : void | ||
MakeValidFileName ( string name ) : string | ||
PartModified ( Part>.GameEvents |
||
ReplacePartShaders ( Part part ) : void | ||
RestorePartShaders ( Part part ) : void | ||
SaveTexture ( String fileName ) : void | ||
SetupCameras ( ) : void | ||
Texture ( ) : |
||
UpdateShipBounds ( ) : void |
public GenTexture ( Vector3 direction, int imageWidth = -1, int imageHeight = -1 ) : void | ||
direction | Vector3 | |
imageWidth | int | |
imageHeight | int | |
return | void |
public Update ( int width = -1, int height = -1 ) : void | ||
width | int | |
height | int | |
return | void |
public ShaderMaterial,KronalUtils MaterialBluePrint | ||
return |
public ShaderMaterial,KronalUtils MaterialColorAdjust | ||
return |
public ShaderMaterial,KronalUtils MaterialEdgeDetect | ||
return |
public ShaderMaterial,KronalUtils MaterialFXAA | ||
return |