C# Class HutongGames.PlayMaker.Actions.CapturePoseAsAnimationClip

Inheritance: FsmStateAction
Mostra file Open project: hughrogers/RPGQuest

Public Methods

Method Description
CapturePosition ( Transform transform, string path, AnimationClip clip ) : void
CaptureRotation ( Transform transform, string path, AnimationClip clip ) : void
CaptureScale ( Transform transform, string path, AnimationClip clip ) : void
CaptureTransform ( Transform transform, string path, AnimationClip clip ) : void
DoCaptureAnimationClip ( ) : void
OnEnter ( ) : void
Reset ( ) : void
SetConstantCurve ( AnimationClip clip, string childPath, string propertyPath, float value ) : void

Method Details

CapturePosition() public method

public CapturePosition ( Transform transform, string path, AnimationClip clip ) : void
transform UnityEngine.Transform
path string
clip UnityEngine.AnimationClip
return void

CaptureRotation() public method

public CaptureRotation ( Transform transform, string path, AnimationClip clip ) : void
transform UnityEngine.Transform
path string
clip UnityEngine.AnimationClip
return void

CaptureScale() public method

public CaptureScale ( Transform transform, string path, AnimationClip clip ) : void
transform UnityEngine.Transform
path string
clip UnityEngine.AnimationClip
return void

CaptureTransform() public method

public CaptureTransform ( Transform transform, string path, AnimationClip clip ) : void
transform UnityEngine.Transform
path string
clip UnityEngine.AnimationClip
return void

DoCaptureAnimationClip() public method

public DoCaptureAnimationClip ( ) : void
return void

OnEnter() public method

public OnEnter ( ) : void
return void

Reset() public method

public Reset ( ) : void
return void

SetConstantCurve() public method

public SetConstantCurve ( AnimationClip clip, string childPath, string propertyPath, float value ) : void
clip UnityEngine.AnimationClip
childPath string
propertyPath string
value float
return void