C# Class Game.SplashScreen

Only for transition into main scene... No important stuff should be created or initialized here GMC is initialized here, but only for `fade-in` effect in main.
Inheritance: UnityEngine.MonoBehaviour
Mostra file Open project: BrainProject/UnityTemp

Public Properties

Property Type Description
timeBeforeFade float

Public Methods

Method Description
Awake ( ) : void
LoadMainLevel ( ) : IEnumerator
Start ( ) : void
Update ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

LoadMainLevel() public method

public LoadMainLevel ( ) : IEnumerator
return IEnumerator

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

timeBeforeFade public_oe property

public float timeBeforeFade
return float