Toggle navigation
Hot Examples
ES
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
Buscar
Inicio
Game
SplashScreen
C# Class Game.SplashScreen
Only for transition into main scene... No important stuff should be created or initialized here GMC is initialized here, but only for `fade-in` effect in main.
Inheritance:
UnityEngine.MonoBehaviour
Mostrar archivo
Open project: BrainProject/UnityTemp
Public Properties
Property
Type
Description
timeBeforeFade
float
Public Methods
Method
Description
Awake
( ) :
void
LoadMainLevel
( ) :
IEnumerator
Start
( ) :
void
Update
( ) :
void
Method Details
Awake()
public
method
public
Awake
( ) :
void
return
void
LoadMainLevel()
public
method
public
LoadMainLevel
( ) :
IEnumerator
return
IEnumerator
Start()
public
method
public
Start
( ) :
void
return
void
Update()
public
method
public
Update
( ) :
void
return
void
Property Details
timeBeforeFade
public_oe property
public
float
timeBeforeFade
return
float