C# Class Game.CursorUI

Inheritance: UnityEngine.MonoBehaviour
Mostra file Open project: BrainProject/UnityTemp

Public Properties

Property Type Description
cursorCircleLeft CursorCircle
cursorCircleRight CursorCircle
cursorDrag Sprite
cursorNormal Sprite

Public Methods

Method Description
CursorPosition ( Vector2 newPos ) : void
CursorToDrag ( ) : void
CursorToNormal ( ) : void
OnLevelWasLoaded ( int level ) : void
Start ( ) : void
Update ( ) : void

Method Details

CursorPosition() public method

public CursorPosition ( Vector2 newPos ) : void
newPos UnityEngine.Vector2
return void

CursorToDrag() public method

public CursorToDrag ( ) : void
return void

CursorToNormal() public method

public CursorToNormal ( ) : void
return void

OnLevelWasLoaded() public method

public OnLevelWasLoaded ( int level ) : void
level int
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

cursorCircleLeft public_oe property

public CursorCircle,Game cursorCircleLeft
return CursorCircle

cursorCircleRight public_oe property

public CursorCircle,Game cursorCircleRight
return CursorCircle

cursorDrag public_oe property

public Sprite cursorDrag
return Sprite

cursorNormal public_oe property

public Sprite cursorNormal
return Sprite