C# Class Game.CursorUI

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: BrainProject/UnityTemp

Public Properties

Property Type Description
cursorCircleLeft CursorCircle
cursorCircleRight CursorCircle
cursorDrag Sprite
cursorNormal Sprite

Public Methods

Method Description
CursorPosition ( Vector2 newPos ) : void
CursorToDrag ( ) : void
CursorToNormal ( ) : void
OnLevelWasLoaded ( int level ) : void
Start ( ) : void
Update ( ) : void

Method Details

CursorPosition() public method

public CursorPosition ( Vector2 newPos ) : void
newPos UnityEngine.Vector2
return void

CursorToDrag() public method

public CursorToDrag ( ) : void
return void

CursorToNormal() public method

public CursorToNormal ( ) : void
return void

OnLevelWasLoaded() public method

public OnLevelWasLoaded ( int level ) : void
level int
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

cursorCircleLeft public property

public CursorCircle,Game cursorCircleLeft
return CursorCircle

cursorCircleRight public property

public CursorCircle,Game cursorCircleRight
return CursorCircle

cursorDrag public property

public Sprite cursorDrag
return Sprite

cursorNormal public property

public Sprite cursorNormal
return Sprite