C# Class GCXFormat.Scene.Mesh.Primitive

Mostra file Open project: Patapom/GodComplex

Public Properties

Property Type Description
m_BBoxMax float3
m_BBoxMin float3
m_FaceOffset int
m_Faces Face[]
m_MaterialID ushort
m_Owner Mesh
m_VertexOffset int
m_Vertices Vertex[]
m_WingedEdgeFaces WingedEdgeTriangle[]

Public Methods

Method Description
BuildWingedEdgesMesh ( ) : void

Builds a winged-edges mesh from the primitive

Primitive ( Mesh _Owner, BinaryReader _R ) : System
Primitive ( Mesh _Owner, FBX _Primitive ) : System
Primitive ( Mesh _Owner, idTech5Map _Surface ) : System
Save ( BinaryWriter _W ) : void

Method Details

BuildWingedEdgesMesh() public method

Builds a winged-edges mesh from the primitive
public BuildWingedEdgesMesh ( ) : void
return void

Primitive() public method

public Primitive ( Mesh _Owner, BinaryReader _R ) : System
_Owner Mesh
_R System.IO.BinaryReader
return System

Primitive() public method

public Primitive ( Mesh _Owner, FBX _Primitive ) : System
_Owner Mesh
_Primitive FBX
return System

Primitive() public method

public Primitive ( Mesh _Owner, idTech5Map _Surface ) : System
_Owner Mesh
_Surface idTech5Map
return System

Save() public method

public Save ( BinaryWriter _W ) : void
_W System.IO.BinaryWriter
return void

Property Details

m_BBoxMax public_oe property

public float3 m_BBoxMax
return float3

m_BBoxMin public_oe property

public float3 m_BBoxMin
return float3

m_FaceOffset public_oe property

public int m_FaceOffset
return int

m_Faces public_oe property

public Face[] m_Faces
return Face[]

m_MaterialID public_oe property

public ushort m_MaterialID
return ushort

m_Owner public_oe property

public Mesh m_Owner
return Mesh

m_VertexOffset public_oe property

public int m_VertexOffset
return int

m_Vertices public_oe property

public Vertex[] m_Vertices
return Vertex[]

m_WingedEdgeFaces public_oe property

public WingedEdgeTriangle[] m_WingedEdgeFaces
return WingedEdgeTriangle[]