C# Class GCXFormat.Scene.Mesh.Primitive

Afficher le fichier Open project: Patapom/GodComplex

Méthodes publiques

Свойство Type Description
m_BBoxMax float3
m_BBoxMin float3
m_FaceOffset int
m_Faces Face[]
m_MaterialID ushort
m_Owner Mesh
m_VertexOffset int
m_Vertices Vertex[]
m_WingedEdgeFaces WingedEdgeTriangle[]

Méthodes publiques

Méthode Description
BuildWingedEdgesMesh ( ) : void

Builds a winged-edges mesh from the primitive

Primitive ( Mesh _Owner, BinaryReader _R ) : System
Primitive ( Mesh _Owner, FBX _Primitive ) : System
Primitive ( Mesh _Owner, idTech5Map _Surface ) : System
Save ( BinaryWriter _W ) : void

Method Details

BuildWingedEdgesMesh() public méthode

Builds a winged-edges mesh from the primitive
public BuildWingedEdgesMesh ( ) : void
Résultat void

Primitive() public méthode

public Primitive ( Mesh _Owner, BinaryReader _R ) : System
_Owner Mesh
_R System.IO.BinaryReader
Résultat System

Primitive() public méthode

public Primitive ( Mesh _Owner, FBX _Primitive ) : System
_Owner Mesh
_Primitive FBX
Résultat System

Primitive() public méthode

public Primitive ( Mesh _Owner, idTech5Map _Surface ) : System
_Owner Mesh
_Surface idTech5Map
Résultat System

Save() public méthode

public Save ( BinaryWriter _W ) : void
_W System.IO.BinaryWriter
Résultat void

Property Details

m_BBoxMax public_oe property

public float3 m_BBoxMax
Résultat float3

m_BBoxMin public_oe property

public float3 m_BBoxMin
Résultat float3

m_FaceOffset public_oe property

public int m_FaceOffset
Résultat int

m_Faces public_oe property

public Face[] m_Faces
Résultat Face[]

m_MaterialID public_oe property

public ushort m_MaterialID
Résultat ushort

m_Owner public_oe property

public Mesh m_Owner
Résultat Mesh

m_VertexOffset public_oe property

public int m_VertexOffset
Résultat int

m_Vertices public_oe property

public Vertex[] m_Vertices
Résultat Vertex[]

m_WingedEdgeFaces public_oe property

public WingedEdgeTriangle[] m_WingedEdgeFaces
Résultat WingedEdgeTriangle[]