C# Class GAudio.LFOFilterParam

Simple Monobehaviour component for LFOing filter parameters. Uses GATFilterParam to conveniently tweak the requested parameter of a track or master filter. Also demonstrates use of custom attributes to get the inspector to display properties instead of fields, and to display a property only if a toggle is true.
Inheritance: UnityEngine.MonoBehaviour
Mostra file Open project: gregzo/G-Audio

Public Properties

Property Type Description
filterSlot int
isTrackFilter bool
min float
paramName string
player GATPlayer

Public Methods

Method Description
OnDisable ( ) : void
OnEnable ( ) : void
OnPlayerWillMix ( ) : void

Method Details

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

OnPlayerWillMix() public method

public OnPlayerWillMix ( ) : void
return void

Property Details

filterSlot public_oe property

public int filterSlot
return int

isTrackFilter public_oe property

public bool isTrackFilter
return bool

min public_oe property

public float min
return float

paramName public_oe property

public string paramName
return string

player public_oe property

The GATPlayer to grab the filter from. If null, the default player will be used.
public GATPlayer player
return GATPlayer