C# Class GAudio.LFOFilterParam

Simple Monobehaviour component for LFOing filter parameters. Uses GATFilterParam to conveniently tweak the requested parameter of a track or master filter. Also demonstrates use of custom attributes to get the inspector to display properties instead of fields, and to display a property only if a toggle is true.
Inheritance: UnityEngine.MonoBehaviour
Show file Open project: gregzo/G-Audio

Public Properties

Property Type Description
filterSlot int
isTrackFilter bool
min float
paramName string
player GATPlayer

Public Methods

Method Description
OnDisable ( ) : void
OnEnable ( ) : void
OnPlayerWillMix ( ) : void

Method Details

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

OnPlayerWillMix() public method

public OnPlayerWillMix ( ) : void
return void

Property Details

filterSlot public property

public int filterSlot
return int

isTrackFilter public property

public bool isTrackFilter
return bool

min public property

public float min
return float

paramName public property

public string paramName
return string

player public property

The GATPlayer to grab the filter from. If null, the default player will be used.
public GATPlayer player
return GATPlayer