Method | Description | |
---|---|---|
Destroy ( ) : void | ||
Draw ( |
||
Remove ( ) : void | ||
UnbreakableWall ( |
||
Update ( |
public Draw ( |
||
gameTime | ||
camera | Camera2D | |
return | void |
public UnbreakableWall ( |
||
cellPosition | ||
return | FBClient.Sprites |
public Update ( |
||
gameTime | ||
return | void |