C# Class FBClient.Core.Entities.UnbreakableWall

Inheritance: FBLibrary.Core.BaseEntities.BaseUnbreakableWall
Show file Open project: Noxalus/Final-Bomber Class Usage Examples

Public Methods

Method Description
Destroy ( ) : void
Draw ( GameTime gameTime, Camera2D camera ) : void
Remove ( ) : void
UnbreakableWall ( Point cellPosition ) : FBClient.Sprites
Update ( GameTime gameTime ) : void

Method Details

Destroy() public method

public Destroy ( ) : void
return void

Draw() public method

public Draw ( GameTime gameTime, Camera2D camera ) : void
gameTime Microsoft.Xna.Framework.GameTime
camera Camera2D
return void

Remove() public method

public Remove ( ) : void
return void

UnbreakableWall() public method

public UnbreakableWall ( Point cellPosition ) : FBClient.Sprites
cellPosition Microsoft.Xna.Framework.Point
return FBClient.Sprites

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void