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Box2DX
Dynamics
JointDef
C# Class Box2DX.Dynamics.JointDef
Joint definitions are used to construct joints.
Mostra file
Open project: KrugerHeavyIndustries/box2d-unity
Class Usage Examples
Public Properties
Property
Type
Description
Body1
Body
Body2
Body
CollideConnected
bool
Type
JointType
UserData
object
Public Methods
Method
Description
JointDef
( ) :
System
Method Details
JointDef()
public
method
public
JointDef
( ) :
System
return
System
Property Details
Body1
public_oe property
The first attached body.
public
Body,Box2DX.Dynamics
Body1
return
Body
Body2
public_oe property
The second attached body.
public
Body,Box2DX.Dynamics
Body2
return
Body
CollideConnected
public_oe property
Set this flag to true if the attached bodies should collide.
public
bool
CollideConnected
return
bool
Type
public_oe property
The joint type is set automatically for concrete joint types.
public
JointType
Type
return
JointType
UserData
public_oe property
Use this to attach application specific data to your joints.
public
object
UserData
return
object