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Box2DX
Dynamics
JointDef
C# Class Box2DX.Dynamics.JointDef
Joint definitions are used to construct joints.
Show file
Open project: KrugerHeavyIndustries/box2d-unity
Class Usage Examples
Public Properties
Property
Type
Description
Body1
Body
Body2
Body
CollideConnected
bool
Type
JointType
UserData
object
Public Methods
Method
Description
JointDef
( ) :
System
Method Details
JointDef()
public
method
public
JointDef
( ) :
System
return
System
Property Details
Body1
public property
The first attached body.
public
Body,Box2DX.Dynamics
Body1
return
Body
Body2
public property
The second attached body.
public
Body,Box2DX.Dynamics
Body2
return
Body
CollideConnected
public property
Set this flag to true if the attached bodies should collide.
public
bool
CollideConnected
return
bool
Type
public property
The joint type is set automatically for concrete joint types.
public
JointType
Type
return
JointType
UserData
public property
Use this to attach application specific data to your joints.
public
object
UserData
return
object