Method | Description | |
---|---|---|
D3DHardwareBufferManager ( ) : System | ||
RecreateDefaultPoolResources ( ) : void | ||
ReleaseDefaultPoolResources ( ) : void |
Method | Description | |
---|---|---|
dispose ( bool disposeManagedResources ) : void |
public RecreateDefaultPoolResources ( ) : void | ||
return | void |
public ReleaseDefaultPoolResources ( ) : void | ||
return | void |
protected dispose ( bool disposeManagedResources ) : void | ||
disposeManagedResources | bool | |
return | void |