C# Class AssemblyCSharp.Xylokey

Inheritance: UnityEngine.MonoBehaviour
Mostra file Open project: nyu-vr-research/vive-holojam

Public Properties

Property Type Description
audio UnityEngine.AudioSource
batonFactor float
colliderDisableTime float
head XyloHead
hitAmplitude float
hitAmplitudeDecay float
hitFrequency float
note float
particles listeningParticles
transpose float

Public Methods

Method Description
OnTriggerEnter ( Collider other ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other UnityEngine.Collider
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

audio public_oe property

public AudioSource,UnityEngine audio
return UnityEngine.AudioSource

batonFactor public_oe property

public float batonFactor
return float

colliderDisableTime public_oe property

public float colliderDisableTime
return float

head public_oe property

public XyloHead head
return XyloHead

hitAmplitude public_oe property

public float hitAmplitude
return float

hitAmplitudeDecay public_oe property

public float hitAmplitudeDecay
return float

hitFrequency public_oe property

public float hitFrequency
return float

note public_oe property

public float note
return float

particles public_oe property

public listeningParticles particles
return listeningParticles

transpose public_oe property

public float transpose
return float