C# Class AkaCore.AkaLib.Evade.Skillshot

Mostra file Open project: Kysamaa/EloBuddy Class Usage Examples

Public Properties

Property Type Description
Arc Geometry.Polygon.Arc
Circle Geometry.Polygon.Circle
DetectionType DetectionType
Direction System.Vector2
End System.Vector2
ForceDisabled bool
Polygon Geometry.Polygon
Rectangle Geometry.Polygon.Rectangle
Ring Geometry.Polygon.Ring
Sector Geometry.Polygon.Sector
SpellData SpellData
Start System.Vector2
StartTick int

Private Properties

Property Type Description
GetGlobalMissilePosition System.Vector2
UpdatePolygon void

Public Methods

Method Description
GetMissilePosition ( int time ) : System.Vector2
IsAboutToHit ( int time, Obj_AI_Base unit ) : bool
IsSafePath ( List path, int timeOffset, int speed = -1, int delay ) : SafePathResult
IsSafePoint ( System.Vector2 point ) : bool
OnUpdate ( ) : void
Skillshot ( DetectionType detectionType, SpellData spellData, int startT, System.Vector2 start, System.Vector2 end, Obj_AI_Base unit ) : System

Private Methods

Method Description
GetGlobalMissilePosition ( int time ) : System.Vector2
UpdatePolygon ( ) : void

Method Details

GetMissilePosition() public method

public GetMissilePosition ( int time ) : System.Vector2
time int
return System.Vector2

IsAboutToHit() public method

public IsAboutToHit ( int time, Obj_AI_Base unit ) : bool
time int
unit Obj_AI_Base
return bool

IsSafePath() public method

public IsSafePath ( List path, int timeOffset, int speed = -1, int delay ) : SafePathResult
path List
timeOffset int
speed int
delay int
return SafePathResult

IsSafePoint() public method

public IsSafePoint ( System.Vector2 point ) : bool
point System.Vector2
return bool

OnUpdate() public method

public OnUpdate ( ) : void
return void

Skillshot() public method

public Skillshot ( DetectionType detectionType, SpellData spellData, int startT, System.Vector2 start, System.Vector2 end, Obj_AI_Base unit ) : System
detectionType DetectionType
spellData SpellData
startT int
start System.Vector2
end System.Vector2
unit Obj_AI_Base
return System

Property Details

Arc public_oe property

public Geometry.Polygon.Arc Arc
return Geometry.Polygon.Arc

Circle public_oe property

public Geometry.Polygon.Circle Circle
return Geometry.Polygon.Circle

DetectionType public_oe property

public DetectionType DetectionType
return DetectionType

Direction public_oe property

public Vector2,System Direction
return System.Vector2

End public_oe property

public Vector2,System End
return System.Vector2

ForceDisabled public_oe property

public bool ForceDisabled
return bool

Polygon public_oe property

public Geometry.Polygon Polygon
return Geometry.Polygon

Rectangle public_oe property

public Geometry.Polygon.Rectangle Rectangle
return Geometry.Polygon.Rectangle

Ring public_oe property

public Geometry.Polygon.Ring Ring
return Geometry.Polygon.Ring

Sector public_oe property

public Geometry.Polygon.Sector Sector
return Geometry.Polygon.Sector

SpellData public_oe property

public SpellData,AkaCore.AkaLib.Evade SpellData
return SpellData

Start public_oe property

public Vector2,System Start
return System.Vector2

StartTick public_oe property

public int StartTick
return int