Method | Description | |
---|---|---|
GetBash ( ) : int |
Gets the bash base damage
|
|
GetDurability ( ) : int |
Gets the durability of the weapon.
|
|
GetSkill ( ) : int |
Gets the skill that this weapon uses
|
|
GetSlash ( ) : int |
Gets the slash base damage
|
|
GetStab ( ) : int |
Gets the stab damage
|
|
getMeleeBash ( ) : int |
Gets the melee bash value
|
|
getMeleeSlash ( ) : int |
Gets the melee slash value
|
|
getMeleeStab ( ) : int |
Gets the melee stab value.
|
|
onHit ( GameObject target ) : void |
Apply any possible magic effects when the weapon strikes.
|
public onHit ( GameObject target ) : void | ||
target | GameObject | The entity that is hit by the weapon |
return | void |