Méthode | Description | |
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GetBash ( ) : int |
Gets the bash base damage
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GetDurability ( ) : int |
Gets the durability of the weapon.
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GetSkill ( ) : int |
Gets the skill that this weapon uses
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GetSlash ( ) : int |
Gets the slash base damage
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GetStab ( ) : int |
Gets the stab damage
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getMeleeBash ( ) : int |
Gets the melee bash value
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getMeleeSlash ( ) : int |
Gets the melee slash value
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getMeleeStab ( ) : int |
Gets the melee stab value.
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onHit ( GameObject target ) : void |
Apply any possible magic effects when the weapon strikes.
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public onHit ( GameObject target ) : void | ||
target | GameObject | The entity that is hit by the weapon |
Résultat | void |