C# Class WallslideState, Project-ROB

Inheritance: StateClass
Mostra file Open project: spooty89/Project-ROB

Public Properties

Property Type Description
inputDelay float

Public Methods

Method Description
ApplyJump ( ) : void
CollisionHandler ( ControllerColliderHit hit ) : void
OnEnable ( ) : void
Run ( ) : void
TriggerEnterHandler ( Collider other ) : void
TriggerExitHandler ( Collider other ) : void
setDirection ( Vector3 wallDir ) : void
surroundingCollisionHandler ( ) : void

Protected Methods

Method Description
Awake ( ) : void

Private Methods

Method Description
InputHandler ( ) : void
MovementHandler ( ) : void

Method Details

ApplyJump() public method

public ApplyJump ( ) : void
return void

Awake() protected method

protected Awake ( ) : void
return void

CollisionHandler() public method

public CollisionHandler ( ControllerColliderHit hit ) : void
hit UnityEngine.ControllerColliderHit
return void

OnEnable() public method

public OnEnable ( ) : void
return void

Run() public method

public Run ( ) : void
return void

TriggerEnterHandler() public method

public TriggerEnterHandler ( Collider other ) : void
other Collider
return void

TriggerExitHandler() public method

public TriggerExitHandler ( Collider other ) : void
other Collider
return void

setDirection() public method

public setDirection ( Vector3 wallDir ) : void
wallDir Vector3
return void

surroundingCollisionHandler() public method

public surroundingCollisionHandler ( ) : void
return void

Property Details

inputDelay public_oe property

public float inputDelay
return float