C# Class TrickleMessage, d3Protocol2LUA

Mostra file Open project: d3protocol/d3Protocol2LUA

Public Properties

Property Type Description
Field0 int
Field1 int
Field10 int?
Field11 int?
Field12 int?
Field13 float?
Field14 float?
Field15 bool?
Field2 WorldPlace,
Field4 int
Field5 float?
Field8 int?
Field9 int?

Public Methods

Method Description
Encode ( GameBitBuffer buffer ) : void
Parse ( GameBitBuffer buffer ) : void

Method Details

Encode() public method

public Encode ( GameBitBuffer buffer ) : void
buffer GameBitBuffer
return void

Parse() public method

public Parse ( GameBitBuffer buffer ) : void
buffer GameBitBuffer
return void

Property Details

Field0 public_oe property

public int Field0
return int

Field1 public_oe property

public int Field1
return int

Field10 public_oe property

public int? Field10
return int?

Field11 public_oe property

public int? Field11
return int?

Field12 public_oe property

public int? Field12
return int?

Field13 public_oe property

public float? Field13
return float?

Field14 public_oe property

public float? Field14
return float?

Field15 public_oe property

public bool? Field15
return bool?

Field2 public_oe property

public WorldPlace, Field2
return WorldPlace,

Field4 public_oe property

public int Field4
return int

Field5 public_oe property

public float? Field5
return float?

Field8 public_oe property

public int? Field8
return int?

Field9 public_oe property

public int? Field9
return int?