C# Class SimViewRoad, Beep-Beep

Inheritance: MonoBehaviour
Mostra file Open project: Stateware/Beep-Beep

Public Properties

Property Type Description
destination BuildViewNode,
origin BuildViewNode,
roadQueue List
roadRenderer UnityEngine.LineRenderer

Public Methods

Method Description
SetProperties ( BuildViewNode, theOrigin, BuildViewNode, theDestination, int theNumOfLane ) : void
SetRoadRender ( Vector3 oriPos, Vector3 desPos ) : LineRenderer
Start ( ) : void

Method Details

SetProperties() public method

public SetProperties ( BuildViewNode, theOrigin, BuildViewNode, theDestination, int theNumOfLane ) : void
theOrigin BuildViewNode,
theDestination BuildViewNode,
theNumOfLane int
return void

SetRoadRender() public method

public SetRoadRender ( Vector3 oriPos, Vector3 desPos ) : LineRenderer
oriPos Vector3
desPos Vector3
return UnityEngine.LineRenderer

Start() public method

public Start ( ) : void
return void

Property Details

destination public_oe property

public BuildViewNode, destination
return BuildViewNode,

origin public_oe property

public BuildViewNode, origin
return BuildViewNode,

roadQueue public_oe property

public List roadQueue
return List

roadRenderer public_oe property

public LineRenderer,UnityEngine roadRenderer
return UnityEngine.LineRenderer