C# Class SimViewRoad, Beep-Beep

Inheritance: MonoBehaviour
Show file Open project: Stateware/Beep-Beep

Public Properties

Property Type Description
destination BuildViewNode,
origin BuildViewNode,
roadQueue List
roadRenderer UnityEngine.LineRenderer

Public Methods

Method Description
SetProperties ( BuildViewNode, theOrigin, BuildViewNode, theDestination, int theNumOfLane ) : void
SetRoadRender ( Vector3 oriPos, Vector3 desPos ) : LineRenderer
Start ( ) : void

Method Details

SetProperties() public method

public SetProperties ( BuildViewNode, theOrigin, BuildViewNode, theDestination, int theNumOfLane ) : void
theOrigin BuildViewNode,
theDestination BuildViewNode,
theNumOfLane int
return void

SetRoadRender() public method

public SetRoadRender ( Vector3 oriPos, Vector3 desPos ) : LineRenderer
oriPos Vector3
desPos Vector3
return UnityEngine.LineRenderer

Start() public method

public Start ( ) : void
return void

Property Details

destination public property

public BuildViewNode, destination
return BuildViewNode,

origin public property

public BuildViewNode, origin
return BuildViewNode,

roadQueue public property

public List roadQueue
return List

roadRenderer public property

public LineRenderer,UnityEngine roadRenderer
return UnityEngine.LineRenderer