C# Class Player_stats

Inheritance: MonoBehaviour
Mostra file Open project: jsngai/deepsquid Class Usage Examples

Public Properties

Property Type Description
PlayerDmged bool
PlayerHealthMax float
ding UnityEngine.AudioSource
healthBar Image
healthTooltipText GameObject
hurtSound UnityEngine.AudioSource
isDead bool
stamDmgModifier float
tutorialBox GameObject

Public Methods

Method Description
PlayerCurrHealth ( ) : float
Start ( ) : void
Update ( ) : void
changePlayerAlphaDown ( ) : void
changePlayerAlphaUp ( ) : void
playerDamage ( float val ) : void
playerRestoreHealth ( float val ) : void

Method Details

PlayerCurrHealth() public method

public PlayerCurrHealth ( ) : float
return float

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

changePlayerAlphaDown() public method

public changePlayerAlphaDown ( ) : void
return void

changePlayerAlphaUp() public method

public changePlayerAlphaUp ( ) : void
return void

playerDamage() public method

public playerDamage ( float val ) : void
val float
return void

playerRestoreHealth() public method

public playerRestoreHealth ( float val ) : void
val float
return void

Property Details

PlayerDmged public_oe property

public bool PlayerDmged
return bool

PlayerHealthMax public_oe property

public float PlayerHealthMax
return float

ding public_oe property

public AudioSource,UnityEngine ding
return UnityEngine.AudioSource

healthBar public_oe property

public Image healthBar
return Image

healthTooltipText public_oe property

public GameObject healthTooltipText
return GameObject

hurtSound public_oe property

public AudioSource,UnityEngine hurtSound
return UnityEngine.AudioSource

isDead public_oe property

public bool isDead
return bool

stamDmgModifier public_oe property

public float stamDmgModifier
return float

tutorialBox public_oe property

public GameObject tutorialBox
return GameObject