Property | Type | Description | |
---|---|---|---|
PlayerDmged | bool | ||
PlayerHealthMax | float | ||
ding | |||
healthBar | Image | ||
healthTooltipText | GameObject | ||
hurtSound | |||
isDead | bool | ||
stamDmgModifier | float | ||
tutorialBox | GameObject |
Method | Description | |
---|---|---|
PlayerCurrHealth ( ) : float | ||
Start ( ) : void | ||
Update ( ) : void | ||
changePlayerAlphaDown ( ) : void | ||
changePlayerAlphaUp ( ) : void | ||
playerDamage ( float val ) : void | ||
playerRestoreHealth ( float val ) : void |
public playerRestoreHealth ( float val ) : void | ||
val | float | |
return | void |
public AudioSource,UnityEngine hurtSound | ||
return |