C# Class PlayBoardCreator

Inheritance: MonoBehaviour
Mostra file Open project: LilTsubaki/Les-fragments-d-Erule

Public Properties

Property Type Description
board GameObject
boardName string
coolDownShard int
cursor GameObject
height int
hexagon GameObject
obstacle GameObject
shard GameObject
shardsEffects List
underground GameObject
width int
z float

Public Methods

Method Description
ApplyBoost ( Hexagon, boost ) : void
BuildHexagon ( ) : void
BuildObstacle ( ) : void
BuildShard ( ) : void
BuildSpawnHexagon ( ) : void
BuildUnderground ( ) : void
FixedUpdate ( ) : void
LoadBoard ( ) : void
RemoveBoost ( ) : void
RemoveHexagon ( ) : void
RemoveObstacle ( ) : void
RemoveShard ( ) : void
RemoveUnderground ( ) : void
SaveBoard ( ) : void
SetCenter ( ) : void
Start ( ) : void

Method Details

ApplyBoost() public method

public ApplyBoost ( Hexagon, boost ) : void
boost Hexagon,
return void

BuildHexagon() public method

public BuildHexagon ( ) : void
return void

BuildObstacle() public method

public BuildObstacle ( ) : void
return void

BuildShard() public method

public BuildShard ( ) : void
return void

BuildSpawnHexagon() public method

public BuildSpawnHexagon ( ) : void
return void

BuildUnderground() public method

public BuildUnderground ( ) : void
return void

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

LoadBoard() public method

public LoadBoard ( ) : void
return void

RemoveBoost() public method

public RemoveBoost ( ) : void
return void

RemoveHexagon() public method

public RemoveHexagon ( ) : void
return void

RemoveObstacle() public method

public RemoveObstacle ( ) : void
return void

RemoveShard() public method

public RemoveShard ( ) : void
return void

RemoveUnderground() public method

public RemoveUnderground ( ) : void
return void

SaveBoard() public method

public SaveBoard ( ) : void
return void

SetCenter() public method

public SetCenter ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

board public_oe property

public GameObject board
return GameObject

boardName public_oe property

public string boardName
return string

coolDownShard public_oe property

public int coolDownShard
return int

cursor public_oe property

public GameObject cursor
return GameObject

height public_oe property

public int height
return int

hexagon public_oe property

public GameObject hexagon
return GameObject

obstacle public_oe property

public GameObject obstacle
return GameObject

shard public_oe property

public GameObject shard
return GameObject

shardsEffects public_oe property

public List shardsEffects
return List

underground public_oe property

public GameObject underground
return GameObject

width public_oe property

public int width
return int

z public_oe property

public float z
return float