C# Class PlayBoardCreator

Inheritance: MonoBehaviour
Show file Open project: LilTsubaki/Les-fragments-d-Erule

Public Properties

Property Type Description
board GameObject
boardName string
coolDownShard int
cursor GameObject
height int
hexagon GameObject
obstacle GameObject
shard GameObject
shardsEffects List
underground GameObject
width int
z float

Public Methods

Method Description
ApplyBoost ( Hexagon, boost ) : void
BuildHexagon ( ) : void
BuildObstacle ( ) : void
BuildShard ( ) : void
BuildSpawnHexagon ( ) : void
BuildUnderground ( ) : void
FixedUpdate ( ) : void
LoadBoard ( ) : void
RemoveBoost ( ) : void
RemoveHexagon ( ) : void
RemoveObstacle ( ) : void
RemoveShard ( ) : void
RemoveUnderground ( ) : void
SaveBoard ( ) : void
SetCenter ( ) : void
Start ( ) : void

Method Details

ApplyBoost() public method

public ApplyBoost ( Hexagon, boost ) : void
boost Hexagon,
return void

BuildHexagon() public method

public BuildHexagon ( ) : void
return void

BuildObstacle() public method

public BuildObstacle ( ) : void
return void

BuildShard() public method

public BuildShard ( ) : void
return void

BuildSpawnHexagon() public method

public BuildSpawnHexagon ( ) : void
return void

BuildUnderground() public method

public BuildUnderground ( ) : void
return void

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

LoadBoard() public method

public LoadBoard ( ) : void
return void

RemoveBoost() public method

public RemoveBoost ( ) : void
return void

RemoveHexagon() public method

public RemoveHexagon ( ) : void
return void

RemoveObstacle() public method

public RemoveObstacle ( ) : void
return void

RemoveShard() public method

public RemoveShard ( ) : void
return void

RemoveUnderground() public method

public RemoveUnderground ( ) : void
return void

SaveBoard() public method

public SaveBoard ( ) : void
return void

SetCenter() public method

public SetCenter ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

board public property

public GameObject board
return GameObject

boardName public property

public string boardName
return string

coolDownShard public property

public int coolDownShard
return int

cursor public property

public GameObject cursor
return GameObject

height public property

public int height
return int

hexagon public property

public GameObject hexagon
return GameObject

obstacle public property

public GameObject obstacle
return GameObject

shard public property

public GameObject shard
return GameObject

shardsEffects public property

public List shardsEffects
return List

underground public property

public GameObject underground
return GameObject

width public property

public int width
return int

z public property

public float z
return float