Property | Type | Description | |
---|---|---|---|
bias | Vector3 | ||
leftHand | Transform | ||
rightHand | Transform | ||
scale | float |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void | ||
createDefaultLineRenderer ( Transform obj ) : void | ||
poseDetectionCapability_PoseDetected ( ProductionNode node, string pose, uint id ) : void | ||
skeletonCapability_CalibrationEnd ( ProductionNode node, uint id, bool success ) : void | ||
userGenerator_LostUser ( ProductionNode node, uint id ) : void | ||
userGenerator_NewUser ( ProductionNode node, uint id ) : void |
Method | Description | |
---|---|---|
getJointVector3 ( uint user, SkeletonJoint joint ) : Vector3 |
public createDefaultLineRenderer ( Transform obj ) : void | ||
obj | Transform | |
return | void |
public poseDetectionCapability_PoseDetected ( ProductionNode node, string pose, uint id ) : void | ||
node | ProductionNode | |
pose | string | |
id | uint | |
return | void |
public skeletonCapability_CalibrationEnd ( ProductionNode node, uint id, bool success ) : void | ||
node | ProductionNode | |
id | uint | |
success | bool | |
return | void |
public userGenerator_LostUser ( ProductionNode node, uint id ) : void | ||
node | ProductionNode | |
id | uint | |
return | void |
public userGenerator_NewUser ( ProductionNode node, uint id ) : void | ||
node | ProductionNode | |
id | uint | |
return | void |