C# Class ObjectNode, Killing-Game

Inheritance: Node
Mostra file Open project: SNUGDC/Killing-Game Class Usage Examples

Public Properties

Property Type Description
crimeObject KillingGame.CrimeScene.CrimeObject
isExpanded bool
selectList OutputSelectionPair[],
selectOptionIndex int
selectOptions string[]

Public Methods

Method Description
Apply ( ) : void
Create ( Rect NodeRect, NodeType nodeType = NodeType.Object ) : ObjectNode,
DrawNode ( ) : void
OnDelete ( ) : void
OnLoad ( ) : void
OnSave ( ) : void

Private Methods

Method Description
DrawSelect ( NodeOutput, outPut ) : void
DrawSelectFunction ( NodeOutput, outPut, NodeInput, inPut ) : void

Method Details

Apply() public method

public Apply ( ) : void
return void

Create() public static method

public static Create ( Rect NodeRect, NodeType nodeType = NodeType.Object ) : ObjectNode,
NodeRect Rect
nodeType NodeType
return ObjectNode,

DrawNode() public method

public DrawNode ( ) : void
return void

OnDelete() public method

public OnDelete ( ) : void
return void

OnLoad() public method

public OnLoad ( ) : void
return void

OnSave() public method

public OnSave ( ) : void
return void

Property Details

crimeObject public_oe property

public CrimeObject,KillingGame.CrimeScene crimeObject
return KillingGame.CrimeScene.CrimeObject

isExpanded public_oe property

public bool isExpanded
return bool

selectList public_oe property

public OutputSelectionPair[], selectList
return OutputSelectionPair[],

selectOptionIndex public_oe property

public int selectOptionIndex
return int

selectOptions public_oe property

public string[] selectOptions
return string[]