Property | Type | Description | |
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isEnemy | bool | ||
mode | int | ||
numModes | int |
Method | Description | |
---|---|---|
Damage ( int damageCount ) : void |
Inflicts damage and check if the object should be destroyed
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OnTriggerEnter2D ( |
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Start ( ) : void |
public OnTriggerEnter2D ( |
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otherCollider | ||
return | void |