Property | Type | Description | |
---|---|---|---|
clearSeClip | |||
followCamera | FollowCamera, | ||
gameClear | bool | ||
gameOver | bool | ||
player | GameObject | ||
playerPrefab | GameObject | ||
sceneChangeTime | float | ||
startPoint | Transform | ||
timeRemaining | float |
Method | Description | |
---|---|---|
GameClear ( ) : void | ||
GameOver ( ) : void | ||
OnPlayerConnected ( NetworkPlayer player ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
GameClearOnNetwork ( ) : void | ||
GameOverOnNetwork ( ) : void | ||
SetRemainTime ( float time ) : void |
public OnPlayerConnected ( NetworkPlayer player ) : void | ||
player | NetworkPlayer | |
return | void |
public AudioClip,UnityEngine clearSeClip | ||
return |