C# Class GameRuleCtrl, 006762

Inheritance: MonoBehaviour
Afficher le fichier Open project: gilbutITbook/006762 Class Usage Examples

Méthodes publiques

Свойство Type Description
clearSeClip UnityEngine.AudioClip
followCamera FollowCamera,
gameClear bool
gameOver bool
player GameObject
playerPrefab GameObject
sceneChangeTime float
startPoint Transform
timeRemaining float

Méthodes publiques

Méthode Description
GameClear ( ) : void
GameOver ( ) : void
OnPlayerConnected ( NetworkPlayer player ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Méthode Description
GameClearOnNetwork ( ) : void
GameOverOnNetwork ( ) : void
SetRemainTime ( float time ) : void

Method Details

GameClear() public méthode

public GameClear ( ) : void
Résultat void

GameOver() public méthode

public GameOver ( ) : void
Résultat void

OnPlayerConnected() public méthode

public OnPlayerConnected ( NetworkPlayer player ) : void
player NetworkPlayer
Résultat void

Start() public méthode

public Start ( ) : void
Résultat void

Update() public méthode

public Update ( ) : void
Résultat void

Property Details

clearSeClip public_oe property

public AudioClip,UnityEngine clearSeClip
Résultat UnityEngine.AudioClip

followCamera public_oe property

public FollowCamera, followCamera
Résultat FollowCamera,

gameClear public_oe property

public bool gameClear
Résultat bool

gameOver public_oe property

public bool gameOver
Résultat bool

player public_oe property

public GameObject player
Résultat GameObject

playerPrefab public_oe property

public GameObject playerPrefab
Résultat GameObject

sceneChangeTime public_oe property

public float sceneChangeTime
Résultat float

startPoint public_oe property

public Transform startPoint
Résultat Transform

timeRemaining public_oe property

public float timeRemaining
Résultat float