C# Class Fuse, fuse

Mostra file Open project: tinspin/fuse Class Usage Examples

Public Properties

Property Type Description
host string
instance Fuse,
port int

Public Methods

Method Description
Async ( string data ) : void
AsyncSave ( string name, string json, string type ) : void
Chat ( string tree, string text ) : void
Date ( ) : string
Exit ( ) : bool
Fuse ( ) : System
Game ( string game ) : bool
Hard ( string user, string name ) : string
Hash ( string input ) : string
Host ( string host ) : void
Item ( string user, string name ) : string
Join ( string room ) : bool
Join ( string user, string info ) : bool
ListItem ( string type ) : string[]
ListRoom ( ) : string[]
ListUser ( string type ) : string[]
Load ( string name ) : string
Load ( string name, string type ) : string
Log ( string message ) : void
Main ( ) : void
Move ( string data ) : void
Over ( string data ) : void
Pick ( string salt ) : void
Ping ( string host ) : int
Play ( string seed ) : void
Poll ( string user, string accept ) : bool
Pull ( string salt ) : void
Push ( string data ) : string
Read ( ) : string[]
Room ( String type, int size ) : bool
Save ( string name, string json ) : void
Save ( string name, string json, string type ) : void
Send ( string data ) : void
Show ( string data ) : void
SignIdKey ( string id, string key ) : string
SignNameKey ( string name, string key ) : string
SignNamePass ( string name, string pass ) : string
Soft ( string user, string name ) : string
Tear ( string name, string type ) : void
Time ( ) : string
User ( string name ) : string
User ( ) : string[]
User ( string name, string pass ) : void
User ( string name, string pass, string mail ) : void

Private Methods

Method Description
Awake ( ) : void
BoolPush ( string data ) : bool
Connect ( ) : void
EasyPush ( string data ) : string[]
EasyUser ( string name, string hash, string mail ) : string[]
FakeLoop ( ) : void
Line ( Stream input ) : string
OnApplicationQuit ( ) : void
OnDestroy ( ) : void
PullAsync ( ) : void
PushAsync ( ) : void
Sign ( string user, string hide ) : string
Start ( ) : void
Update ( ) : void
freeResources ( ) : void

Method Details

Async() public method

public Async ( string data ) : void
data string
return void

AsyncSave() public method

public AsyncSave ( string name, string json, string type ) : void
name string
json string
type string
return void

Chat() public method

public Chat ( string tree, string text ) : void
tree string
text string
return void

Date() public method

public Date ( ) : string
return string

Exit() public method

public Exit ( ) : bool
return bool

Fuse() public method

public Fuse ( ) : System
return System

Game() public method

public Game ( string game ) : bool
game string
return bool

Hard() public method

public Hard ( string user, string name ) : string
user string
name string
return string

Hash() public method

public Hash ( string input ) : string
input string
return string

Host() public method

public Host ( string host ) : void
host string
return void

Item() public method

public Item ( string user, string name ) : string
user string
name string
return string

Join() public method

public Join ( string room ) : bool
room string
return bool

Join() public method

public Join ( string user, string info ) : bool
user string
info string
return bool

ListItem() public method

public ListItem ( string type ) : string[]
type string
return string[]

ListRoom() public method

public ListRoom ( ) : string[]
return string[]

ListUser() public method

public ListUser ( string type ) : string[]
type string
return string[]

Load() public method

public Load ( string name ) : string
name string
return string

Load() public method

public Load ( string name, string type ) : string
name string
type string
return string

Log() public static method

public static Log ( string message ) : void
message string
return void

Main() public static method

public static Main ( ) : void
return void

Move() public method

public Move ( string data ) : void
data string
return void

Over() public method

public Over ( string data ) : void
data string
return void

Pick() public method

public Pick ( string salt ) : void
salt string
return void

Ping() public static method

public static Ping ( string host ) : int
host string
return int

Play() public method

public Play ( string seed ) : void
seed string
return void

Poll() public method

public Poll ( string user, string accept ) : bool
user string
accept string
return bool

Pull() public method

public Pull ( string salt ) : void
salt string
return void

Push() public method

public Push ( string data ) : string
data string
return string

Read() public method

public Read ( ) : string[]
return string[]

Room() public method

public Room ( String type, int size ) : bool
type String
size int
return bool

Save() public method

public Save ( string name, string json ) : void
name string
json string
return void

Save() public method

public Save ( string name, string json, string type ) : void
name string
json string
type string
return void

Send() public method

public Send ( string data ) : void
data string
return void

Show() public method

public Show ( string data ) : void
data string
return void

SignIdKey() public method

public SignIdKey ( string id, string key ) : string
id string
key string
return string

SignNameKey() public method

public SignNameKey ( string name, string key ) : string
name string
key string
return string

SignNamePass() public method

public SignNamePass ( string name, string pass ) : string
name string
pass string
return string

Soft() public method

public Soft ( string user, string name ) : string
user string
name string
return string

Tear() public method

public Tear ( string name, string type ) : void
name string
type string
return void

Time() public method

public Time ( ) : string
return string

User() public method

public User ( string name ) : string
name string
return string

User() public method

public User ( ) : string[]
return string[]

User() public method

public User ( string name, string pass ) : void
name string
pass string
return void

User() public method

public User ( string name, string pass, string mail ) : void
name string
pass string
mail string
return void

Property Details

host public_oe property

public string host
return string

instance public_oe static_oe property

public static Fuse, instance
return Fuse,

port public_oe property

public int port
return int