C# Class Fuse, fuse

Show file Open project: tinspin/fuse Class Usage Examples

Public Properties

Property Type Description
host string
instance Fuse,
port int

Public Methods

Method Description
Async ( string data ) : void
AsyncSave ( string name, string json, string type ) : void
Chat ( string tree, string text ) : void
Date ( ) : string
Exit ( ) : bool
Fuse ( ) : System
Game ( string game ) : bool
Hard ( string user, string name ) : string
Hash ( string input ) : string
Host ( string host ) : void
Item ( string user, string name ) : string
Join ( string room ) : bool
Join ( string user, string info ) : bool
ListItem ( string type ) : string[]
ListRoom ( ) : string[]
ListUser ( string type ) : string[]
Load ( string name ) : string
Load ( string name, string type ) : string
Log ( string message ) : void
Main ( ) : void
Move ( string data ) : void
Over ( string data ) : void
Pick ( string salt ) : void
Ping ( string host ) : int
Play ( string seed ) : void
Poll ( string user, string accept ) : bool
Pull ( string salt ) : void
Push ( string data ) : string
Read ( ) : string[]
Room ( String type, int size ) : bool
Save ( string name, string json ) : void
Save ( string name, string json, string type ) : void
Send ( string data ) : void
Show ( string data ) : void
SignIdKey ( string id, string key ) : string
SignNameKey ( string name, string key ) : string
SignNamePass ( string name, string pass ) : string
Soft ( string user, string name ) : string
Tear ( string name, string type ) : void
Time ( ) : string
User ( string name ) : string
User ( ) : string[]
User ( string name, string pass ) : void
User ( string name, string pass, string mail ) : void

Private Methods

Method Description
Awake ( ) : void
BoolPush ( string data ) : bool
Connect ( ) : void
EasyPush ( string data ) : string[]
EasyUser ( string name, string hash, string mail ) : string[]
FakeLoop ( ) : void
Line ( Stream input ) : string
OnApplicationQuit ( ) : void
OnDestroy ( ) : void
PullAsync ( ) : void
PushAsync ( ) : void
Sign ( string user, string hide ) : string
Start ( ) : void
Update ( ) : void
freeResources ( ) : void

Method Details

Async() public method

public Async ( string data ) : void
data string
return void

AsyncSave() public method

public AsyncSave ( string name, string json, string type ) : void
name string
json string
type string
return void

Chat() public method

public Chat ( string tree, string text ) : void
tree string
text string
return void

Date() public method

public Date ( ) : string
return string

Exit() public method

public Exit ( ) : bool
return bool

Fuse() public method

public Fuse ( ) : System
return System

Game() public method

public Game ( string game ) : bool
game string
return bool

Hard() public method

public Hard ( string user, string name ) : string
user string
name string
return string

Hash() public method

public Hash ( string input ) : string
input string
return string

Host() public method

public Host ( string host ) : void
host string
return void

Item() public method

public Item ( string user, string name ) : string
user string
name string
return string

Join() public method

public Join ( string room ) : bool
room string
return bool

Join() public method

public Join ( string user, string info ) : bool
user string
info string
return bool

ListItem() public method

public ListItem ( string type ) : string[]
type string
return string[]

ListRoom() public method

public ListRoom ( ) : string[]
return string[]

ListUser() public method

public ListUser ( string type ) : string[]
type string
return string[]

Load() public method

public Load ( string name ) : string
name string
return string

Load() public method

public Load ( string name, string type ) : string
name string
type string
return string

Log() public static method

public static Log ( string message ) : void
message string
return void

Main() public static method

public static Main ( ) : void
return void

Move() public method

public Move ( string data ) : void
data string
return void

Over() public method

public Over ( string data ) : void
data string
return void

Pick() public method

public Pick ( string salt ) : void
salt string
return void

Ping() public static method

public static Ping ( string host ) : int
host string
return int

Play() public method

public Play ( string seed ) : void
seed string
return void

Poll() public method

public Poll ( string user, string accept ) : bool
user string
accept string
return bool

Pull() public method

public Pull ( string salt ) : void
salt string
return void

Push() public method

public Push ( string data ) : string
data string
return string

Read() public method

public Read ( ) : string[]
return string[]

Room() public method

public Room ( String type, int size ) : bool
type String
size int
return bool

Save() public method

public Save ( string name, string json ) : void
name string
json string
return void

Save() public method

public Save ( string name, string json, string type ) : void
name string
json string
type string
return void

Send() public method

public Send ( string data ) : void
data string
return void

Show() public method

public Show ( string data ) : void
data string
return void

SignIdKey() public method

public SignIdKey ( string id, string key ) : string
id string
key string
return string

SignNameKey() public method

public SignNameKey ( string name, string key ) : string
name string
key string
return string

SignNamePass() public method

public SignNamePass ( string name, string pass ) : string
name string
pass string
return string

Soft() public method

public Soft ( string user, string name ) : string
user string
name string
return string

Tear() public method

public Tear ( string name, string type ) : void
name string
type string
return void

Time() public method

public Time ( ) : string
return string

User() public method

public User ( string name ) : string
name string
return string

User() public method

public User ( ) : string[]
return string[]

User() public method

public User ( string name, string pass ) : void
name string
pass string
return void

User() public method

public User ( string name, string pass, string mail ) : void
name string
pass string
mail string
return void

Property Details

host public property

public string host
return string

instance public static property

public static Fuse, instance
return Fuse,

port public property

public int port
return int