C# Class CameraPosition, RPGQuest

Inheritance: MonoBehaviour
Mostra file Open project: hughrogers/RPGQuest Class Usage Examples

Public Properties

Property Type Description
childName string
fieldOfView float
ignoreXRotation bool
ignoreYRotation bool
ignoreZRotation bool
localPoint bool
lookAt bool
position Vector3
rotation Vector3
setFoV bool
targetChild bool

Public Methods

Method Description
CameraPosition ( ) : UnityEngine
Use ( Transform camera, Transform target ) : void

Method Details

CameraPosition() public method

public CameraPosition ( ) : UnityEngine
return UnityEngine

Use() public method

public Use ( Transform camera, Transform target ) : void
camera Transform
target Transform
return void

Property Details

childName public_oe property

public string childName
return string

fieldOfView public_oe property

public float fieldOfView
return float

ignoreXRotation public_oe property

public bool ignoreXRotation
return bool

ignoreYRotation public_oe property

public bool ignoreYRotation
return bool

ignoreZRotation public_oe property

public bool ignoreZRotation
return bool

localPoint public_oe property

public bool localPoint
return bool

lookAt public_oe property

public bool lookAt
return bool

position public_oe property

public Vector3 position
return Vector3

rotation public_oe property

public Vector3 rotation
return Vector3

setFoV public_oe property

public bool setFoV
return bool

targetChild public_oe property

public bool targetChild
return bool