Property | Type | Description | |
---|---|---|---|
childName | string | ||
fieldOfView | float | ||
ignoreXRotation | bool | ||
ignoreYRotation | bool | ||
ignoreZRotation | bool | ||
localPoint | bool | ||
lookAt | bool | ||
position | Vector3 | ||
rotation | Vector3 | ||
setFoV | bool | ||
targetChild | bool |
Method | Description | |
---|---|---|
CameraPosition ( ) : UnityEngine | ||
Use ( Transform camera, Transform target ) : void |
public Use ( Transform camera, Transform target ) : void | ||
camera | Transform | |
target | Transform | |
return | void |